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-- i have problems with animations! (https://hlfx.ru/forum/showthread.php?threadid=4925)


Отправлено metrocop1996 05-01-2017 в 17:37:

Half-Life i have problems with animations!

hii i have problems with animations of hl2, i want translate animations of one skin of weapon source to half life 1.... what need to convert?

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Отправлено Chyvachok 05-01-2017 в 18:08:

You need decompile model using "Crowbar" tool, rewrite qc for GoldSource and compile, its simple. If model are too detailed and compiler refuse to compile you need split in 3d editor model into multiple .smd's then add to qc.

And in HL1 don't has vertex weights, so NPC's and hands on view models will looks worse that in HL2.


Отправлено metrocop1996 06-01-2017 в 01:23:

bro i see one post i need use "rotate 90" in qc, i dont know aply this command in qc file!

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Отправлено ***FantoM*** 06-01-2017 в 02:38:

$origin 0 0 0 90
in qc.


Отправлено metrocop1996 07-01-2017 в 11:08:

fantom you have one tuto to convert animations of source to gold sourcE?? is for weapons

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Отправлено ***FantoM*** 07-01-2017 в 12:50:

Tutorial I have not, but there is a converted models https://yadi.sk/d/HuDlg3MlqnzrR


Sorry, my English is not so good.


Отправлено Chyvachok 07-01-2017 в 13:02:

Цитата:
metrocop1996 писал:
bro i see one post i need use "rotate 90" in qc, i dont know aply this command in qc file!


If you decompile source model with "Crowbar" tool, you don't need rotate model, also I recommend use this program instead of other, because it more superior. If you use outdated MDL Decompiler, you need $origin 0 0 0 90 or -90 don't remember exactly.


Отправлено metrocop1996 08-01-2017 в 14:33:

thankx for the answer CHYVACHOK :d

FANTOM THANKX FOR models!!!

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