Hello dear HLFX Forum.
I have one problem at changing the skin after executing
one Command.
The Code is:
C++ Source Code:
1
if ( m_pPlayer->r_mode1 == 1)
2
pev->skin = 0;
3
if ( m_pPlayer->r_mode2 == 1)
4
pev->skin = 1;
5
if ( m_pPlayer->r_mode3 == 1)
6
pev->skin = 2;
7
if ( m_pPlayer->r_mode4 == 1)
8
pev->skin = 3;
9
if ( m_pPlayer->r_mode5 == 1)
10
pev->skin = 4;
11
if ( m_pPlayer->r_mode6 == 1)
12
pev->skin = 5;
13
if ( m_pPlayer->r_mode7 == 1)
14
pev->skin = 6;
I putted it into the Idle and Deploy Function of my Weapon.
But nothing happens ingame. I just looked into the python function
where it decides which bodypart it will use.
I dont think that my Code is w_ model related.
Maybe you can tell me where to put it in/ if its correct.
It seems that you changing weapon skins, not player's one.
Try this code:
C++ Source Code:
1
if ( m_pPlayer->r_mode1 == 1)
2
m_pPlayer->pev->skin = 0;
3
if ( m_pPlayer->r_mode2 == 1)
4
m_pPlayer->pev->skin = 1;
5
if ( m_pPlayer->r_mode3 == 1)
6
m_pPlayer->pev->skin = 2;
7
if ( m_pPlayer->r_mode4 == 1)
8
m_pPlayer->pev->skin = 3;
9
if ( m_pPlayer->r_mode5 == 1)
10
m_pPlayer->pev->skin = 4;
11
if ( m_pPlayer->r_mode6 == 1)
12
m_pPlayer->pev->skin = 5;
13
if ( m_pPlayer->r_mode7 == 1)
14
m_pPlayer->pev->skin = 6;
__________________
Трагическая новость: Пятеро инженеров Casio умерли от смеха, узнав что Samsung анонсировали часы с заявленным временем работы в 25 часов
It contains changing v_model's skins & submodels, correct working of the holster animations, disabling weapon predicting and etc.
Добавлено 29-08-2010 в 00:43:
CrazyRussian Ты неправильно понял. Ему надо менять скин вьюмодели (pev->skin меняется в коде оружия). Только вот просто так эта смена не прокатывает, сам много раз убеждался. Но тут как раз помогает Дядь Мишин тутор.