Sorry, I don't speak Russian. Let me know if you prefer I use a translator.
I want to use Xash3D for LAN gaming, but I know that it does not have client movement predicting, so the game lags. Is there a variable I can modify to increase the data send rate? I want to have the data sent 30 times per second. How much server bandwidth will I need per client? Is it possible?
I am also a programmer (not very experienced). Is the code for client movement predicting simple/are there examples that I could modify for Xash?