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Xash3D 0.95 started at Aug27 2012 [20:32.18]
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Sys_LoadLibrary: Loading xash.dll - ok
FS_Init: done
FS_LoadGameInfo( Anomaly )
FS_Rescan( Anomaly )
Adding packfile: valve/pak0.pak (3453 files)
Adding wadfile valve/decals.wad (222 files)
Adding wadfile valve/fonts.wad (3 files)
Adding wadfile valve/gfx.wad (7 files)
Adding wadfile valve/halflife.wad (3116 files)
Adding wadfile valve/liquids.wad (32 files)
Adding wadfile valve/spraypaint.wad (14 files)
Adding wadfile valve/xeno.wad (264 files)
Adding wadfile anomaly/anomaly.wad (1439 files)
Adding wadfile anomaly/cached.wad (2 files)
Adding wadfile anomaly/extra.wad (12 files)
Adding wadfile anomaly/fonts.wad (3 files)
Adding wadfile anomaly/gfx.wad (7 files)
Adding wadfile anomaly/xash.wad (54 files)
Adding wadfile anomaly/zhlt.wad (4 files)
InitDecals: 222 decals
Sys_LoadLibrary: Loading wsock32.dll - ok
NET_Init()
Console initialized.
execing video.cfg
execing opengl.cfg
Sys_LoadLibrary: Loading opengl32.dll - ok
Set: Mode 3: 4x3 [1024x768]
VID_ChoosePFD( color 24, alpha 8, depth 32, stencil 8 )
Error: GL_SetPixelformat: no hardware acceleration found
Error: OpenGL driver not installed
Error: VID_SetMode: invalid mode
Set: Mode 0: 4x3 [640x480]
VID_ChoosePFD( color 24, alpha 8, depth 32, stencil 8 )
Error: GL_SetPixelformat: no hardware acceleration found
Error: OpenGL driver not installed
Error: VID_SetMode: could not revert to safe mode
Sys_FreeLibrary: Unloading opengl32.dll
Sys_FreeLibrary: Unloading wsock32.dll
Sys_FreeLibrary: Unloading xash.dll

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Xash3D 0.95 fallback to dedicated mode
at Aug27 2012 [20:32.19]
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