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Xash3D 0.95 started at May01 2013 [00:34.38]
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Sys_LoadLibrary: Loading xash.dll - ok
FS_Init: done
FS_LoadGameInfo( valve )
FS_Rescan( Half-Life )
Adding wadfile valve/cached.wad (2 files)
Adding wadfile valve/decals.wad (222 files)
Adding wadfile valve/fonts.wad (3 files)
Adding wadfile valve/gfx.wad (7 files)
Adding wadfile valve/halflife.wad (3116 files)
Adding wadfile valve/liquids.wad (32 files)
Adding wadfile valve/xeno.wad (264 files)
InitDecals: 222 decals
Sys_LoadLibrary: Loading wsock32.dll - ok
NET_Init()
Console initialized.
execing video.cfg
execing opengl.cfg
Sys_LoadLibrary: Loading opengl32.dll - ok
Set: Mode 7: 4x3 [1280x1024]
VID_ChoosePFD( color 24, alpha 8, depth 32, stencil 8 )
VID_ChoosePFD: using hardware acceleration
GL PFD: color( 32-bits ) alpha( 8-bits ) Z( 24-bit )
VID_StartupGamma: software gamma initialized
GL_CheckExtension: OpenGL 1.1.0 - enabled
Video: GeForce GT 220/PCIe/SSE2
GL_CheckExtension: OpenGL Internal ProcAddress - enabled
GL_CheckExtension: WGL_EXT_swap_control - enabled
GL_CheckExtension: glDrawRangeElements - enabled
GL_CheckExtension: GL_ARB_multitexture - enabled
GL_CheckExtension: GL_ARB_texture_env_combine - enabled
GL_CheckExtension: GL_ARB_texture_env_dot3 - enabled
GL_CheckExtension: GL_EXT_texture3D - enabled
GL_CheckExtension: GL_SGIS_generate_mipmap - enabled
GL_CheckExtension: GL_ARB_texture_cube_map - enabled
GL_CheckExtension: GL_EXT_point_parameters - enabled
GL_CheckExtension: GL_ARB_texture_non_power_of_two - enabled
GL_CheckExtension: GL_ARB_texture_compression - enabled
GL_CheckExtension: GL_EXT_compiled_vertex_array - enabled
GL_CheckExtension: GL_EXT_texture_edge_clamp - enabled
GL_CheckExtension: GL_EXT_texture_filter_anisotropic - enabled
GL_CheckExtension: GL_EXT_texture_lod_bias - enabled
GL_CheckExtension: GL_ARB_texture_border_clamp - enabled
GL_CheckExtension: GL_EXT_blend_minmax - enabled
GL_CheckExtension: GL_EXT_blend_subtract - enabled
GL_CheckExtension: glStencilOpSeparate - enabled
GL_CheckExtension: GL_EXT_stencil_two_side - enabled
GL_CheckExtension: GL_ARB_vertex_buffer_object - enabled
GL_CheckExtension: GL_ARB_texture_env_add - enabled
GL_CheckExtension: GL_ARB_shader_objects - enabled
GL_CheckExtension: GL_ARB_shading_language_100 - enabled
GL_CheckExtension: GL_ARB_vertex_shader - enabled
GL_CheckExtension: GL_ARB_fragment_shader - enabled
GL_CheckExtension: GL_ARB_depth_texture - enabled
GL_CheckExtension: GL_ARB_shadow - enabled
GL_CheckExtension: GL_ARB_occlusion_query - enabled
GL_Upload: *white s&3 [1 x 1]
GL_Upload: *gray s&3 [1 x 1]
GL_Upload: *black s&3 [1 x 1]
SCR_Init()
Sys_LoadLibrary: Loading ../menu.dll - ok
Sys_LoadLibrary: Loading avifil32.dll - ok
Sys_LoadLibrary: Loading msvfw32.dll - ok
Sys_LoadLibrary: Loading msacm32.dll - ok
AVI_Initailize: done
GL_Upload: gfx/shell/min_n s&3 [19 x 19]
GL_Upload: gfx/shell/min_f s&3 [19 x 19]
GL_Upload: gfx/shell/min_d s&3 [19 x 19]
GL_Upload: gfx/shell/cls_n s&3 [19 x 19]
GL_Upload: gfx/shell/cls_f s&3 [19 x 19]
GL_Upload: gfx/shell/cls_d s&3 [19 x 19]
Sys_LoadLibrary: Loading dlls/mp.dll - ok
Sys_FreeLibrary: Unloading dlls/mp.dll
Sys_LoadLibrary: Loading dsound.dll - ok
SNDDMA_InitDirect: creating DS object - ok
DS_CreateBuffers: initialize
DS_CreateBuffers: setting EXCLUSIVE coop level - ok
DS_CreateBuffers: creating primary buffer - ok
DS_CreateBuffers: setting primary sound format - ok
DS_CreateBuffers: creating secondary buffer - ok
DS_CreateBuffers: using secondary sound buffer
Audio: DirectSound
Sys_LoadLibrary: Loading cl_dlls/client.dll - ok
CL_LoadProgs: failed to get address of HUD_ChatInputPosition proc
CL_LoadProgs: failed to get address of HUD_GetRenderInterface proc
CL_LoadProgs: failed to get address of HUD_GetPlayerTeam proc
CL_LoadProgs: failed to get address of HUD_ClipMoveToEntity proc
TextMessage: parsed 143 text messages
CL: hull0, player_mins: -16 -16 -36, player_maxs: 16 16 36
CL: hull1, player_mins: -16 -16 -18, player_maxs: 16 16 18
CL: hull2, player_mins: 0 0 0, player_maxs: 0 0 0
joystick not found -- no valid joysticks (a5)

execing config.cfg
couldn't exec userconfig.cfg
execing valve.rc
couldn't exec language.cfg
couldn't exec joystick.cfg
couldn't exec autoexec.cfg
execing config.cfg
couldn't exec userconfig.cfg
FS_OpenStream: couldn't open "media/gamestartup"
Sys_LoadLibrary: Loading dlls/mp.dll - ok
Sys_FreeLibrary: Unloading dlls/mp.dll
Scanning for servers on the local network area...
NET_UDPSocket( localhost, 27015 )
NET_UDPSocket( localhost, 27005 )
NET_IPXSocket( 27015 )
NET_IPXSocket( 27005 )
NET_IPXSocket( -1 )
Server IP address 192.168.1.2:27015
maps.lst is exist: basedir
GL_Upload: gfx/shell/cb_empty s&3 [19 x 19]
Sys_LoadLibrary: Loading dlls/mp.dll - ok
SV_LoadProgs: initailized extended EntityAPI ver. 140
Dll loaded for mod Half-Life
SV: hull0, player_mins: -16 -16 -36, player_maxs: 16 16 36
SV: hull1, player_mins: -16 -16 -18, player_maxs: 16 16 18
SV: hull2, player_mins: 0 0 0, player_maxs: 0 0 0
Host_WriteGLConfig()
Host_WriteConfig()
Sys_Crash: call 04FEFA65 at address C0000005
Sys_FreeLibrary: Unloading xash.dll

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Xash3D 0.95 crashed at May01 2013 [00:34.45]
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