=================================================================================
Xash3D 0.99 (build 4511) started at Jul12 2019 [22:13.07]
=================================================================================
Console initialized.
Adding wadfile: ./zhlt.wad (19 files)
FS_Init: done
FS_LoadGameInfo( valve )
FS_Rescan( New Game )
Adding pakfile: valve/pak0.pak (3453 files)
Adding wadfile: valve/a,llmany!.wad (215 files)
Adding wadfile: valve/cached.wad (2 files)
Adding wadfile: valve/decals.wad (222 files)
Adding wadfile: valve/fonts.wad (3 files)
Adding wadfile: valve/gfx.wad (7 files)
Adding wadfile: valve/halflife.wad (3116 files)
Adding wadfile: valve/hl2bt.wad (271 files)
Adding wadfile: valve/hl2crete.wad (201 files)
Adding wadfile: valve/hl2metal.wad (270 files)
Adding wadfile: valve/hl2nature.wad (64 files)
Adding wadfile: valve/hl2plaster.wad (111 files)
Adding wadfile: valve/hl2props.wad (108 files)
Adding wadfile: valve/hl2sft.wad (5 files)
Adding wadfile: valve/hl2stone.wad (61 files)
Adding wadfile: valve/hl2tile.wad (35 files)
Adding wadfile: valve/hl2wood.wad (80 files)
Adding wadfile: valve/liquids.wad (32 files)
Adding wadfile: valve/spraypaint.wad (14 files)
Adding wadfile: valve/xeno.wad (264 files)
InitDecals: 222 decals
Sys_LoadLibrary: Loading wsock32.dll - ok
Base networking initialized.
execing opengl.cfg
execing video.cfg
Sys_LoadLibrary: Loading opengl32.dll - ok
GL_CheckExtension: OpenGL Internal ProcAddress - enabled
Set: 1024 x 768 [1024x768]
VID_ChoosePFD: using hardware acceleration
PixelFormat: color: 32-bit, Z-Buffer: 24-bit, stencil: 8-bit
VID_StartupGamma: gamma 2.5 brightness 0
GL_CheckExtension: OpenGL 1.1.0 - enabled
Video: GeForce GTX 260/PCIe/SSE2
GL_CheckExtension: WGL Extensions String - enabled
GL_CheckExtension: WGL_EXT_swap_control - enabled
GL_CheckExtension: GL_ARB_multitexture - enabled
GL_CheckExtension: GL_EXT_texture3D - enabled
GL_CheckExtension: GL_EXT_texture_array - enabled
GL_CheckExtension: GL_ARB_texture_cube_map - enabled
GL_CheckExtension: GL_ARB_seamless_cube_map - enabled
GL_CheckExtension: GL_ARB_texture_non_power_of_two - enabled
GL_CheckExtension: GL_ARB_texture_compression - enabled
GL_CheckExtension: GL_EXT_texture_edge_clamp - enabled
GL_CheckExtension: GL_EXT_texture_filter_anisotropic - enabled
GL_CheckExtension: GL_EXT_texture_lod_bias - enabled
GL_CheckExtension: GL_ARB_texture_border_clamp - enabled
GL_CheckExtension: GL_ARB_depth_texture - enabled
GL_CheckExtension: GL_ARB_texture_float - enabled
GL_CheckExtension: GL_ARB_depth_buffer_float - enabled
GL_CheckExtension: GL_EXT_gpu_shader4 - enabled
GL_CheckExtension: GL_ARB_shading_language_100 - enabled
GL_CheckExtension: GL_ARB_texture_rectangle - enabled
LoadLibrary: Loading menu.dll - ok
Sys_LoadLibrary: Loading avifil32.dll - ok
Sys_LoadLibrary: Loading msvfw32.dll - ok
Sys_LoadLibrary: Loading msacm32.dll - ok
GL_UploadTexture: gfx/shell/min_n s&3 [19 x 19]
GL_UploadTexture: gfx/shell/min_f s&3 [19 x 19]
GL_UploadTexture: gfx/shell/min_d s&3 [19 x 19]
GL_UploadTexture: gfx/shell/cls_n s&3 [19 x 19]
GL_UploadTexture: gfx/shell/cls_f s&3 [19 x 19]
GL_UploadTexture: gfx/shell/cls_d s&3 [19 x 19]
LoadLibrary: Loading dlls/hl.dll - ok
Sys_FreeLibrary: Unloading dlls/hl.dll
Sys_LoadLibrary: Loading dsound.dll - ok
LoadLibrary: Loading cl_dlls/client.dll - ok
CL_LoadProgs: failed to get address of HUD_ChatInputPosition proc
CL_LoadProgs: failed to get address of HUD_GetRenderInterface proc
CL_LoadProgs: failed to get address of HUD_ClipMoveToEntity proc
TextMessage: parsed 94 text messages
CL: hull0, player_mins: -16 -16 -36, player_maxs: 16 16 36
CL: hull1, player_mins: -16 -16 -18, player_maxs: 16 16 18
CL: hull2, player_mins: 0 0 0, player_maxs: 0 0 0
joystick not found -- no valid joysticks (a5)

execing valve.rc
execing language.cfg
couldn't exec joystick.cfg
couldn't exec autoexec.cfg
execing config.cfg
couldn't exec userconfig.cfg
FS_OpenStream: couldn't open "media/gamestartup"
Host_WriteConfig()
CL_Shutdown()
Host_WriteGLConfig()
Host_WriteVideoConfig()
Sys_FreeLibrary: Unloading menu.dll
unlink 2 cvars
unlink 0 commands
Sys_FreeLibrary: Unloading cl_dlls/client.dll
unlink 80 cvars
unlink 99 commands
Sys_FreeLibrary: Unloading avifil32.dll
Sys_FreeLibrary: Unloading msvfw32.dll
Sys_FreeLibrary: Unloading msacm32.dll
Sys_FreeLibrary: Unloading dsound.dll
Sys_FreeLibrary: Unloading opengl32.dll
Sys_FreeLibrary: Unloading wsock32.dll
Sys_FreeLibrary: Unloading xash.dll

=================================================================================
Xash3D 0.99 (build 4511) change game to 'Blue Shift'
=================================================================================
=================================================================================
Xash3D 0.99 (build 4511) started at Jul12 2019 [22:13.12]
=================================================================================
Console initialized.
Adding wadfile: ./zhlt.wad (19 files)
FS_Init: done
FS_LoadGameInfo( bshift )
FS_Rescan( Blue Shift )
Adding pakfile: valve/pak0.pak (3453 files)
Adding wadfile: valve/a,llmany!.wad (215 files)
Adding wadfile: valve/cached.wad (2 files)
Adding wadfile: valve/decals.wad (222 files)
Adding wadfile: valve/fonts.wad (3 files)
Adding wadfile: valve/gfx.wad (7 files)
Adding wadfile: valve/halflife.wad (3116 files)
Adding wadfile: valve/hl2bt.wad (271 files)
Adding wadfile: valve/hl2crete.wad (201 files)
Adding wadfile: valve/hl2metal.wad (270 files)
Adding wadfile: valve/hl2nature.wad (64 files)
Adding wadfile: valve/hl2plaster.wad (111 files)
Adding wadfile: valve/hl2props.wad (108 files)
Adding wadfile: valve/hl2sft.wad (5 files)
Adding wadfile: valve/hl2stone.wad (61 files)
Adding wadfile: valve/hl2tile.wad (35 files)
Adding wadfile: valve/hl2wood.wad (80 files)
Adding wadfile: valve/liquids.wad (32 files)
Adding wadfile: valve/spraypaint.wad (14 files)
Adding wadfile: valve/xeno.wad (264 files)
Adding pakfile: bshift/pak0.pak (495 files)
Adding wadfile: bshift/barney.wad (408 files)
Adding wadfile: bshift/cached.wad (2 files)
Adding wadfile: bshift/decals.wad (4 files)
InitDecals: 226 decals
Sys_LoadLibrary: Loading wsock32.dll - ok
Base networking initialized.
execing opengl.cfg
execing video.cfg
Sys_LoadLibrary: Loading opengl32.dll - ok
GL_CheckExtension: OpenGL Internal ProcAddress - enabled
Set: 1920 x 1080 (wide) [1920x1080]
VID_ChoosePFD: using hardware acceleration
PixelFormat: color: 32-bit, Z-Buffer: 24-bit, stencil: 8-bit
VID_StartupGamma: gamma 2.5 brightness 0
GL_CheckExtension: OpenGL 1.1.0 - enabled
Video: GeForce GTX 260/PCIe/SSE2
GL_CheckExtension: WGL Extensions String - enabled
GL_CheckExtension: WGL_EXT_swap_control - enabled
GL_CheckExtension: GL_ARB_multitexture - enabled
GL_CheckExtension: GL_EXT_texture3D - enabled
GL_CheckExtension: GL_EXT_texture_array - enabled
GL_CheckExtension: GL_ARB_texture_cube_map - enabled
GL_CheckExtension: GL_ARB_seamless_cube_map - enabled
GL_CheckExtension: GL_ARB_texture_non_power_of_two - enabled
GL_CheckExtension: GL_ARB_texture_compression - enabled
GL_CheckExtension: GL_EXT_texture_edge_clamp - enabled
GL_CheckExtension: GL_EXT_texture_filter_anisotropic - enabled
GL_CheckExtension: GL_EXT_texture_lod_bias - enabled
GL_CheckExtension: GL_ARB_texture_border_clamp - enabled
GL_CheckExtension: GL_ARB_depth_texture - enabled
GL_CheckExtension: GL_ARB_texture_float - enabled
GL_CheckExtension: GL_ARB_depth_buffer_float - enabled
GL_CheckExtension: GL_EXT_gpu_shader4 - enabled
GL_CheckExtension: GL_ARB_shading_language_100 - enabled
GL_CheckExtension: GL_ARB_texture_rectangle - enabled
LoadLibrary: Loading menu.dll - ok
Sys_LoadLibrary: Loading avifil32.dll - ok
Sys_LoadLibrary: Loading msvfw32.dll - ok
Sys_LoadLibrary: Loading msacm32.dll - ok
GL_UploadTexture: gfx/shell/min_n s&3 [19 x 19]
GL_UploadTexture: gfx/shell/min_f s&3 [19 x 19]
GL_UploadTexture: gfx/shell/min_d s&3 [19 x 19]
GL_UploadTexture: gfx/shell/cls_n s&3 [19 x 19]
GL_UploadTexture: gfx/shell/cls_f s&3 [19 x 19]
GL_UploadTexture: gfx/shell/cls_d s&3 [19 x 19]
LoadLibrary: Loading dlls/hl.dll - ok
Sys_FreeLibrary: Unloading dlls/hl.dll
Sys_LoadLibrary: Loading dsound.dll - ok
LoadLibrary: Loading cl_dlls/client.dll - ok
CL_LoadProgs: failed to get address of HUD_DirectorMessage proc
CL_LoadProgs: failed to get address of HUD_VoiceStatus proc
CL_LoadProgs: failed to get address of HUD_ChatInputPosition proc
CL_LoadProgs: failed to get address of HUD_GetRenderInterface proc
CL_LoadProgs: failed to get address of HUD_ClipMoveToEntity proc
TextMessage: parsed 79 text messages
CL: hull0, player_mins: -16 -16 -36, player_maxs: 16 16 36
CL: hull1, player_mins: -16 -16 -18, player_maxs: 16 16 18
CL: hull2, player_mins: 0 0 0, player_maxs: 0 0 0
joystick not found -- no valid joysticks (a5)

couldn't exec hl.rc
execing config.cfg
couldn't exec userconfig.cfg
FS_OpenStream: couldn't open "media/gamestartup"
LoadLibrary: Loading dlls/hl.dll - ok
Sys_FreeLibrary: Unloading dlls/hl.dll
LoadLibrary: Loading dlls/hl.dll - ok
SV_LoadProgs: initailized extended EntityAPI ver. 140
Dll loaded for game "Half-Life"
Error: can't register variable 'mapcyclefile', is already defined
Error: can't register variable 'servercfgfile', is already defined
Error: can't register variable 'lservercfgfile', is already defined
SV: hull0, player_mins: -16 -16 -36, player_maxs: 16 16 36
SV: hull1, player_mins: -16 -16 -18, player_maxs: 16 16 18
SV: hull2, player_mins: 0 0 0, player_maxs: 0 0 0
Loading game from save/autosave.sav...
execing skill.cfg
1.33 Mb alloced by server packet entities
Spawn Server: ba_teleport2
loading maps/ba_teleport2.bsp
lighting: colored
Wad files required to run the map: "halflife.wad; xeno.wad; barney.wad"
Loading game from save/ba_teleport2.HL1...
couldn't exec userconfig.cfg

GAME SKILL LEVEL:2
loading models/w_suit.mdl
loading models/w_battery.mdl
loading models/w_antidote.mdl
loading models/w_security.mdl
loading models/w_longjump.mdl
loading models/v_shotgun.mdl
loading models/w_shotgun.mdl
loading models/p_shotgun.mdl
loading models/shotgunshell.mdl
loading models/w_shotbox.mdl
loading models/v_crowbar.mdl
loading models/w_crowbar.mdl
loading models/p_crowbar.mdl
loading models/v_9mmhandgun.mdl
loading models/w_9mmhandgun.mdl
loading models/p_9mmhandgun.mdl
loading models/shell.mdl
loading models/w_9mmclip.mdl
loading models/v_9mmAR.mdl
loading models/w_9mmAR.mdl
loading models/p_9mmAR.mdl
loading models/grenade.mdl
loading models/w_9mmARclip.mdl
loading models/w_ARgrenade.mdl
loading models/v_357.mdl
loading models/w_357.mdl
loading models/p_357.mdl
loading models/w_357ammobox.mdl
loading models/w_gauss.mdl
loading models/v_gauss.mdl
loading models/p_gauss.mdl
loading sprites/hotglow.spr
loading sprites/smoke.spr
loading models/w_gaussammo.mdl
loading models/w_rpg.mdl
loading models/v_rpg.mdl
loading models/p_rpg.mdl
loading sprites/laserdot.spr
loading models/rpgrocket.mdl
loading models/w_rpgammo.mdl
loading models/w_crossbow.mdl
loading models/v_crossbow.mdl
loading models/p_crossbow.mdl
loading models/crossbow_bolt.mdl
loading sprites/streak.spr
loading models/w_crossbow_clip.mdl
loading models/w_egon.mdl
loading models/v_egon.mdl
loading models/p_egon.mdl
loading sprites/xbeam1.spr
loading sprites/XSpark1.spr
loading models/v_tripmine.mdl
loading models/p_tripmine.mdl
loading models/v_satchel.mdl
loading models/v_satchel_radio.mdl
loading models/w_satchel.mdl
loading models/p_satchel.mdl
loading models/p_satchel_radio.mdl
loading models/w_grenade.mdl
loading models/v_grenade.mdl
loading models/p_grenade.mdl
loading models/w_sqknest.mdl
loading models/v_squeak.mdl
loading models/p_squeak.mdl
loading models/w_squeak.mdl
loading models/v_hgun.mdl
loading models/w_hgun.mdl
loading models/p_hgun.mdl
loading models/hornet.mdl
loading sprites/muz1.spr
loading sprites/laserbeam.spr
loading sprites/zerogxplode.spr
loading sprites/WXplo1.spr
loading sprites/steam1.spr
loading sprites/bubble.spr
loading sprites/bloodspray.spr
loading sprites/blood.spr
loading sprites/explode1.spr
loading models/player.mdl
loading models/hgibs.mdl
loading models/agibs.mdl

*Graph Loaded!
**Could not find model *122
**Could not find model *122
**Could not find model *122
**Could not find model *122
**Could not find model *122
**Could not find model *122
**Could not find model *122
**Could not find model *122
**Graph Pointers Set!
loading sprites/xflare1.spr
loading sprites/enter1.spr
loading models/houndeye.mdl
loading sprites/shockwave.spr
loading models/glassgibs.mdl
loading sprites/rain01.spr
loading sprites/yelflare2.spr
loading sprites/glow04.spr
loading sprites/glow02.spr
loading models/scientist.mdl
loading sprites/lgtning.spr
loading sprites/flare6.spr
loading models/hgrunt.mdl
loading models/metalplategibs.mdl
loading models/concretegibs.mdl
loading sprites/fexplo1.spr
loading models/metalgibs.mdl
Game started
level loaded at 0.38 sec
SV_ConnectionlessPacket: loopback : connect
CL_ConnectionlessPacket: loopback : client_connect
Spooling demo header.
Compressing split packet (2544 -> 2051 bytes)
ucmd->new()

BUILD 4511 SERVER (0 CRC)
Server #1
Serverdata packet received.
Unable to find *_textscheme.txt
Missing bitmap font: gfx\vgui\fonts\1920_Default Scheme.tga
Unable to open commandmenu.txt
Lightstyle 0 (m), interp No
Lightstyle 1 (mmnmmommommnonmmonqnmmo), interp Yes
Lightstyle 2 (abcdefghijklmnopqrstuvwxyzyxwvutsrqponmlkjihgfedcba), interp Yes
Lightstyle 3 (mmmmmaaaaammmmmaaaaaabcdefgabcdefg), interp No
Lightstyle 4 (mamamamamama), interp No
Lightstyle 5 (jklmnopqrstuvwxyzyxwvutsrqponmlkj), interp Yes
Lightstyle 6 (nmonqnmomnmomomno), interp Yes
Lightstyle 7 (mmmaaaabcdefgmmmmaaaammmaamm), interp No
Lightstyle 8 (mmmaaammmaaammmabcdefaaaammmmabcdefmmmaaaa), interp No
Lightstyle 9 (aaaaaaaazzzzzzzz), interp No
Lightstyle 10 (mmamammmmammamamaaamammma), interp No
Lightstyle 11 (abcdefghijklmnopqrrqponmlkjihgfedcba), interp Yes
Lightstyle 12 (mmnnmmnnnmmnn), interp Yes
Lightstyle 32 (abaaamaaeaeaaaamaadaacaaaaaea), interp No
Lightstyle 33 (aaamaadaacaaaaaeaabaaamaaeaea), interp No
Lightstyle 34 (a), interp No
Lightstyle 35 (m), interp No
Lightstyle 36 (m), interp No
Lightstyle 37 (m), interp No
Lightstyle 38 (m), interp No
Lightstyle 39 (a), interp No
Lightstyle 40 (a), interp No
Lightstyle 41 (a), interp No
Lightstyle 63 (a), interp No
Compressing split packet (11332 -> 6032 bytes)
ucmd->sendres()
Verifying and downloading resources...
Setting up renderer...
SKY: blackrt, blackbk, blacklf, blackft, blackup, blackdn. done
Compressing split packet (6547 -> 5681 bytes)
ucmd->spawn()
Loading decals from ba_power1
Loading decals from ba_xen6
Loading decals from ba_outro
CL_SignonReply: 1
152 memory pools, totalling: 29.59 Mb
total allocated size: 30.17 Mb
ucmd->begin()
Firing: (game_playerspawn)
Custom resource propagation complete.
CL_SignonReply: 2
Signon network traffic: 15.679 Kb from server, 357 bytes to server
client connected at 0.14 sec
loading models\scientist07.mdl
Firing: (snd_s_bangin)
Found: ambient_generic, firing (snd_s_bangin)
Firing: (fully_charged)
Found: multi_manager, firing (fully_charged)
Firing: (snd_charged)
Found: ambient_generic, firing (snd_charged)
Firing: (snd_tele_zap)
Found: ambient_generic, firing (snd_tele_zap)
Firing: (trg_center_start)
Found: func_train, firing (trg_center_start)
Firing: (trg_p4_end)
Found: func_train, firing (trg_p4_end)
Firing: (trg_p3_end)
Found: func_train, firing (trg_p3_end)
Firing: (trg_p2_end)
Found: func_train, firing (trg_p2_end)
Firing: (trg_p1_end)
Found: func_train, firing (trg_p1_end)
Firing: (flash_teleport)
Found: env_fade, firing (flash_teleport)
Firing: (charge_effects_off)
Found: multi_manager, firing (charge_effects_off)
Firing: (beam_center1)
Found: env_beam, firing (beam_center1)
Found: env_sprite, firing (beam_center1)
Firing: (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Firing: (prong_lights)
Found: light_spot, firing (prong_lights)
Found: light_spot, firing (prong_lights)
Found: light_spot, firing (prong_lights)
Found: light_spot, firing (prong_lights)
Firing: (beam_center2)
Found: env_beam, firing (beam_center2)
Found: env_sprite, firing (beam_center2)
Firing: (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Firing: (beam_prongs)
Found: env_beam, firing (beam_prongs)
Found: env_beam, firing (beam_prongs)
Found: env_beam, firing (beam_prongs)
Found: env_beam, firing (beam_prongs)
Lightstyle 34 (m), interp No
Lightstyle 34 (m), interp No
Lightstyle 34 (m), interp No
Lightstyle 34 (m), interp No
Lightstyle 35 (a), interp No
Lightstyle 35 (a), interp No
Lightstyle 35 (a), interp No
Lightstyle 35 (a), interp No
Firing: (charge_effect6)
Found: env_beam, firing (charge_effect6)
Firing: (charge_effect5)
Found: env_beam, firing (charge_effect5)
Firing: (charge_effect4)
Found: env_beam, firing (charge_effect4)
Firing: (charge_effect3)
Found: env_beam, firing (charge_effect3)
Firing: (charge_effect2)
Found: env_beam, firing (charge_effect2)
Found: env_beam, firing (charge_effect2)
Firing: (charge_effect1)
Found: env_beam, firing (charge_effect1)
Found: env_beam, firing (charge_effect1)
Firing: (button1)
Found: trigger_relay, firing (button1)
Firing: (snd_conbeep1)
Found: ambient_generic, firing (snd_conbeep1)
Firing: (button2)
Firing: (button3)
Found: trigger_relay, firing (button3)
Firing: (snd_conbeep1)
Found: ambient_generic, firing (snd_conbeep1)
Firing: (button4)
Firing: (button5)
Found: trigger_relay, firing (button5)
Firing: (snd_conbeep1)
Found: ambient_generic, firing (snd_conbeep1)
Firing: (button6)
Firing: (sent_final_26)
Found: scripted_sentence, firing (sent_final_26)
Firing: (unlock_dlbutt)
Found: multi_manager, firing (unlock_dlbutt)
Playing sentence !ro_tele_final26 (5.0)
Firing: (reset_dlslows)
Found: trigger_changetarget, firing (reset_dlslows)
Found: trigger_changetarget, firing (reset_dlslows)
Found: trigger_changetarget, firing (reset_dlslows)
Firing: (switch_dl_button)
Found: trigger_relay, firing (switch_dl_button)
Firing: (mst_damp_locks)
Found: multisource, firing (mst_damp_locks)
Multisource mst_damp_locks enabled (1 inputs)
Firing: (damp_lock_butt)
Found: func_wall, firing (damp_lock_butt)
Firing: (damping_locks)
Found: multi_manager, firing (damping_locks)
Firing: (teleporter_is_open)
Found: trigger_relay, firing (teleporter_is_open)
Firing: (mgr_charge_p3b)
Found: multi_manager, firing (mgr_charge_p3b)
Firing: (disable_dlslows)
Found: trigger_changetarget, firing (disable_dlslows)
Found: trigger_changetarget, firing (disable_dlslows)
Found: trigger_changetarget, firing (disable_dlslows)
Firing: (switch_dl_button)
Found: trigger_relay, firing (switch_dl_button)
Firing: (mst_damp_locks)
Found: multisource, firing (mst_damp_locks)
Firing: (damp_lock_butt)
Found: func_wall, firing (damp_lock_butt)
Firing: (mgr_stage5)
Found: multi_manager, firing (mgr_stage5)
Firing: (shake_tele1)
Found: env_shake, firing (shake_tele1)
Firing: (snd_tele_open)
Found: ambient_generic, firing (snd_tele_open)
Firing: (field_warn_off)
Found: trigger_changetarget, firing (field_warn_off)
Found: trigger_relay, firing (field_warn_off)
Firing: (snd_field_warning)
Found: ambient_generic, firing (snd_field_warning)
Firing: (mgr_solja_noises)
Found: multi_manager, firing (mgr_solja_noises)
Firing: (snd_s_bangin)
Found: ambient_generic, firing (snd_s_bangin)
Firing: (button7)
Firing: (shake_tele2)
Found: env_shake, firing (shake_tele2)
Firing: (suck_in_on)
Found: multi_manager, firing (suck_in_on)
Firing: (charge_effect1b)
Found: env_beam, firing (charge_effect1b)
Found: env_beam, firing (charge_effect1b)
Firing: (charge_effect2b)
Found: env_beam, firing (charge_effect2b)
Found: env_beam, firing (charge_effect2b)
Firing: (charge_effect3b)
Found: env_beam, firing (charge_effect3b)
Firing: (button8)
Found: trigger_relay, firing (button8)
Firing: (snd_conbeep1)
Found: ambient_generic, firing (snd_conbeep1)
Firing: (snd_s_bangin)
Found: ambient_generic, firing (snd_s_bangin)
Firing: (charge_effect4b)
Found: env_beam, firing (charge_effect4b)
Firing: (charge_effect5b)
Found: env_beam, firing (charge_effect5b)
Firing: (button9)
Found: trigger_relay, firing (button9)
Firing: (snd_conbeep1)
Found: ambient_generic, firing (snd_conbeep1)
Firing: (shake_tele3)
Found: env_shake, firing (shake_tele3)
Firing: (charge_effect6b)
Found: env_beam, firing (charge_effect6b)
Firing: (snd_s_bangin)
Found: ambient_generic, firing (snd_s_bangin)
Firing: (button10)
Found: trigger_relay, firing (button10)
Firing: (snd_conbeep1)
Found: ambient_generic, firing (snd_conbeep1)
Firing: (snd_s_bangin)
Found: ambient_generic, firing (snd_s_bangin)
Firing: (mgr_open_tele)
Found: multi_manager, firing (mgr_open_tele)
Firing: (suck_in_off)
Found: multi_manager, firing (suck_in_off)
Firing: (charge_effect6b)
Found: env_beam, firing (charge_effect6b)
Firing: (charge_effect5b)
Found: env_beam, firing (charge_effect5b)
Firing: (charge_effect4b)
Found: env_beam, firing (charge_effect4b)
Firing: (charge_effect3b)
Found: env_beam, firing (charge_effect3b)
Firing: (charge_effect2b)
Found: env_beam, firing (charge_effect2b)
Found: env_beam, firing (charge_effect2b)
Firing: (charge_effect1b)
Found: env_beam, firing (charge_effect1b)
Found: env_beam, firing (charge_effect1b)
Firing: (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Firing: (snd_tele_chump)
Found: ambient_generic, firing (snd_tele_chump)
Firing: (beam_centerb)
Found: env_beam, firing (beam_centerb)
Firing: (beam_center2)
Found: env_beam, firing (beam_center2)
Found: env_sprite, firing (beam_center2)
Firing: (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Firing: (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Firing: (flash_teleport)
Found: env_fade, firing (flash_teleport)
Firing: (spr_teleport)
Found: env_sprite, firing (spr_teleport)
Found: env_sprite, firing (spr_teleport)
Found: ambient_generic, firing (spr_teleport)
Lightstyle 34 (a), interp No
Lightstyle 34 (a), interp No
Lightstyle 34 (a), interp No
Lightstyle 34 (a), interp No
Firing: (switch_mons_tele)
Found: trigger_relay, firing (switch_mons_tele)
Firing: (mst_mons_tele)
Found: multisource, firing (mst_mons_tele)
Multisource mst_mons_tele enabled (1 inputs)
Firing: (snd_s_bangin)
Found: ambient_generic, firing (snd_s_bangin)
Firing: (sent_final_27)
Found: scripted_sentence, firing (sent_final_27)
Playing sentence !ro_tele_final27 (5.0)
Firing: (suck_my_balls)
Found: scripted_sequence, firing (suck_my_balls)
Firing: (seq_r_gothrough)
Found: scripted_sequence, firing (seq_r_gothrough)
script "seq_r_gothrough" using monster "dr_rosenberg2"
Firing: (mgr_soldiers_coming)
Found: multi_manager, firing (mgr_soldiers_coming)
Firing: (mgr_solja_noises)
Found: multi_manager, firing (mgr_solja_noises)
Firing: (snd_s_bangin)
Found: ambient_generic, firing (snd_s_bangin)
Firing: (snd_s_bangin)
Found: ambient_generic, firing (snd_s_bangin)
Firing: (snd_s_bangin)
Found: ambient_generic, firing (snd_s_bangin)
Firing: (snd_s_bangin)
Found: ambient_generic, firing (snd_s_bangin)
Firing: (snd_s_bangin)
Found: ambient_generic, firing (snd_s_bangin)
Firing: (dl_tooslow1)
Found: trigger_relay, firing (dl_tooslow1)
Firing: (null)
Firing: (soldiers_bust_in)
Found: func_breakable, firing (soldiers_bust_in)
Found: ambient_generic, firing (soldiers_bust_in)
SUB_Remove called on entity with health > 0
Firing: (mgr_r_teleport)
Found: multi_manager, firing (mgr_r_teleport)
Firing: (kill_rosenberg2)
Found: trigger_relay, firing (kill_rosenberg2)
KillTarget: dr_rosenberg2
killing monster_generic
Firing: (mgr_stage6)
Found: multi_manager, firing (mgr_stage6)
Firing: (snd_charge6)
Found: ambient_generic, firing (snd_charge6)
Firing: (charge_lights_off)
Found: multi_manager, firing (charge_lights_off)
Firing: (snd_teleport_r)
Found: ambient_generic, firing (snd_teleport_r)
Firing: (flash_teleport)
Found: env_fade, firing (flash_teleport)
Firing: (spr_teleport)
Found: env_sprite, firing (spr_teleport)
Found: env_sprite, firing (spr_teleport)
Found: ambient_generic, firing (spr_teleport)
Firing: (charge_light6)
Found: func_wall, firing (charge_light6)
Found: func_wall, firing (charge_light6)
Firing: (charge_light5)
Found: func_wall, firing (charge_light5)
Found: func_wall, firing (charge_light5)
Firing: (charge_light4)
Found: func_wall, firing (charge_light4)
Found: func_wall, firing (charge_light4)
Firing: (charge_light3)
Found: func_wall, firing (charge_light3)
Found: func_wall, firing (charge_light3)
Firing: (charge_light2)
Found: func_wall, firing (charge_light2)
Found: func_wall, firing (charge_light2)
Firing: (charge_light1)
Found: func_wall, firing (charge_light1)
Found: func_wall, firing (charge_light1)
Firing: (switch_mons_tele)
Found: trigger_relay, firing (switch_mons_tele)
Firing: (mst_mons_tele)
Found: multisource, firing (mst_mons_tele)
Firing: (setup_4th_tele)
Found: trigger_changetarget, firing (setup_4th_tele)
Firing: (mgr_charge_p4)
Found: multi_manager, firing (mgr_charge_p4)
Firing: (soldier_chat4)
Found: ambient_generic, firing (soldier_chat4)
Firing: (trg_center_start)
Found: func_train, firing (trg_center_start)
Firing: (beam_centerb)
Found: env_beam, firing (beam_centerb)
Firing: (beam_center1)
Found: env_beam, firing (beam_center1)
Found: env_sprite, firing (beam_center1)
Firing: (mgr_stage3)
Found: multi_manager, firing (mgr_stage3)
Firing: (snd_tele_zap)
Found: ambient_generic, firing (snd_tele_zap)
Firing: (flash_teleport)
Found: env_fade, firing (flash_teleport)
Firing: (trg_p4_end)
Found: func_train, firing (trg_p4_end)
Firing: (trg_p3_end)
Found: func_train, firing (trg_p3_end)
Firing: (trg_p2_end)
Found: func_train, firing (trg_p2_end)
Firing: (trg_p1_end)
Found: func_train, firing (trg_p1_end)
Firing: (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Firing: (prong_lights)
Found: light_spot, firing (prong_lights)
Found: light_spot, firing (prong_lights)
Found: light_spot, firing (prong_lights)
Found: light_spot, firing (prong_lights)
Firing: (beam_prongs)
Found: env_beam, firing (beam_prongs)
Found: env_beam, firing (beam_prongs)
Found: env_beam, firing (beam_prongs)
Found: env_beam, firing (beam_prongs)
Lightstyle 35 (m), interp No
Lightstyle 35 (m), interp No
Lightstyle 35 (m), interp No
Lightstyle 35 (m), interp No
Firing: (mgr_stage4)
Found: multi_manager, firing (mgr_stage4)
Firing: (charge_effects_on)
Found: multi_manager, firing (charge_effects_on)
Firing: (charge_lights_on)
Found: multi_manager, firing (charge_lights_on)
Found: multi_manager, firing (charge_lights_on)
Firing: (charge_light1)
Found: func_wall, firing (charge_light1)
Found: func_wall, firing (charge_light1)
Firing: (snd_charge1)
Found: ambient_generic, firing (snd_charge1)
Firing: (mgr_go_torch)
Found: multi_manager, firing (mgr_go_torch)
Firing: (snd_torch)
Found: ambient_generic, firing (snd_torch)
Found: ambient_generic, firing (snd_torch)
Firing: (light_torch)
Found: light, firing (light_torch)
Firing: (beam_torch)
Found: env_beam, firing (beam_torch)
Found: env_laser, firing (beam_torch)
Firing: (torch_end)
Found: func_train, firing (torch_end)
Firing: (torch_start)
Found: func_train, firing (torch_start)
Lightstyle 40 (ammazzaamaz), interp No
Firing: (charge_effect1)
Found: env_beam, firing (charge_effect1)
Found: env_beam, firing (charge_effect1)
Firing: (mgr_stage4z)
Firing: (charge_light2)
Found: func_wall, firing (charge_light2)
Found: func_wall, firing (charge_light2)
Firing: (charge_effect2)
Found: env_beam, firing (charge_effect2)
Found: env_beam, firing (charge_effect2)
Firing: (snd_charge1)
Found: ambient_generic, firing (snd_charge1)
Firing: (snd_charge2)
Found: ambient_generic, firing (snd_charge2)
Firing: (charge_effect3)
Found: env_beam, firing (charge_effect3)
Firing: (charge_light3)
Found: func_wall, firing (charge_light3)
Found: func_wall, firing (charge_light3)
Firing: (snd_charge2)
Found: ambient_generic, firing (snd_charge2)
Firing: (snd_charge3)
Found: ambient_generic, firing (snd_charge3)
Firing: (charge_effect4)
Found: env_beam, firing (charge_effect4)
Firing: (charge_light4)
Found: func_wall, firing (charge_light4)
Found: func_wall, firing (charge_light4)
Firing: (snd_charge3)
Found: ambient_generic, firing (snd_charge3)
Firing: (snd_charge4)
Found: ambient_generic, firing (snd_charge4)
Firing: (charge_effect5)
Found: env_beam, firing (charge_effect5)
Firing: (mgr_stop_torch)
Found: multi_manager, firing (mgr_stop_torch)
Firing: (snd_torch_stop)
Found: ambient_generic, firing (snd_torch_stop)
Firing: (snd_torch)
Found: ambient_generic, firing (snd_torch)
Found: ambient_generic, firing (snd_torch)
Firing: (light_torch)
Found: light, firing (light_torch)
Firing: (beam_torch)
Found: env_beam, firing (beam_torch)
Found: env_laser, firing (beam_torch)
Lightstyle 40 (a), interp No
Firing: (charge_light5)
Found: func_wall, firing (charge_light5)
Found: func_wall, firing (charge_light5)
Firing: (snd_charge4)
Found: ambient_generic, firing (snd_charge4)
Firing: (snd_charge5)
Found: ambient_generic, firing (snd_charge5)
Firing: (mgr_bust_door)
Found: multi_manager, firing (mgr_bust_door)
Firing: (hurt_real_good)
Found: trigger_hurt, firing (hurt_real_good)
Firing: (break_door)
Found: func_door_rotating, firing (break_door)
Found: env_shake, firing (break_door)
Found: env_explosion, firing (break_door)
Found: trigger_relay, firing (break_door)
KillTarget: makeitstopplease
killing trigger_multiple
Found: env_shooter, firing (break_door)
Found: env_shooter, firing (break_door)
Found: env_shooter, firing (break_door)
Found: env_shooter, firing (break_door)
Firing: (sent_telecharge3)
Firing: (charge_effect6)
Found: env_beam, firing (charge_effect6)
Firing: (hurt_real_good)
Found: trigger_hurt, firing (hurt_real_good)
Firing: (f_the_clip_hull)
Found: func_wall_toggle, firing (f_the_clip_hull)
Found: func_wall_toggle, firing (f_the_clip_hull)
Firing: (snd_door_fall)
Found: ambient_generic, firing (snd_door_fall)
Firing: (i_am_very_sick)
Found: trigger_push, firing (i_am_very_sick)
Firing: (where_is_ya_foo)
Found: trigger_relay, firing (where_is_ya_foo)
Firing: (mst_hooker_run1)
Found: multisource, firing (mst_hooker_run1)
Multisource mst_hooker_run1 enabled (1 inputs)
Schedule Failed at 3!
Firing: (i_am_very_sick)
Found: trigger_push, firing (i_am_very_sick)
Firing: (where_is_ya_foo)
Found: trigger_relay, firing (where_is_ya_foo)
Firing: (mst_hooker_run1)
Found: multisource, firing (mst_hooker_run1)
Firing: (mgr_solja_run2)
Found: multi_manager, firing (mgr_solja_run2)
Firing: (seq_hooker_run1b)
Found: scripted_sequence, firing (seq_hooker_run1b)
Found tj_hooker, but can't play!
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
AI Trigger Fire Target
Firing: (solja1_down)
Found: trigger_relay, firing (solja1_down)
Firing: (mst_get_colonel)
Found: multisource, firing (mst_get_colonel)
AI Trigger Fire Target
Firing: (solja2_down)
Found: trigger_relay, firing (solja2_down)
Firing: (mst_get_colonel)
Found: multisource, firing (mst_get_colonel)
Multisource mst_get_colonel enabled (2 inputs)
Firing: (seq_hooker_run2b)
Found: scripted_sequence, firing (seq_hooker_run2b)
Found tj_hooker2, but can't play!
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Found tj_hooker, but can't play!
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Found tj_hooker2, but can't play!
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Found tj_hooker, but can't play!
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Found tj_hooker2, but can't play!
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Found tj_hooker, but can't play!
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Firing: (charge_light6)
Found: func_wall, firing (charge_light6)
Found: func_wall, firing (charge_light6)
Firing: (snd_charge5)
Found: ambient_generic, firing (snd_charge5)
Firing: (snd_charge6)
Found: ambient_generic, firing (snd_charge6)
Found tj_hooker2, but can't play!
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Found tj_hooker, but can't play!
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Found tj_hooker2, but can't play!
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Found tj_hooker, but can't play!
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Found tj_hooker2, but can't play!
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Found tj_hooker, but can't play!
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Firing: (fully_charged)
Found: multi_manager, firing (fully_charged)
Firing: (snd_charged)
Found: ambient_generic, firing (snd_charged)
Firing: (snd_tele_zap)
Found: ambient_generic, firing (snd_tele_zap)
Firing: (trg_center_start)
Found: func_train, firing (trg_center_start)
Firing: (trg_p4_end)
Found: func_train, firing (trg_p4_end)
Firing: (trg_p3_end)
Found: func_train, firing (trg_p3_end)
Firing: (trg_p2_end)
Found: func_train, firing (trg_p2_end)
Firing: (trg_p1_end)
Found: func_train, firing (trg_p1_end)
Firing: (flash_teleport)
Found: env_fade, firing (flash_teleport)
Firing: (charge_effects_off)
Found: multi_manager, firing (charge_effects_off)
Firing: (beam_center1)
Found: env_beam, firing (beam_center1)
Found: env_sprite, firing (beam_center1)
Firing: (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Firing: (prong_lights)
Found: light_spot, firing (prong_lights)
Found: light_spot, firing (prong_lights)
Found: light_spot, firing (prong_lights)
Found: light_spot, firing (prong_lights)
Firing: (beam_center2)
Found: env_beam, firing (beam_center2)
Found: env_sprite, firing (beam_center2)
Firing: (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Firing: (beam_prongs)
Found: env_beam, firing (beam_prongs)
Found: env_beam, firing (beam_prongs)
Found: env_beam, firing (beam_prongs)
Found: env_beam, firing (beam_prongs)
SUB_Remove called on entity with health > 0
Lightstyle 34 (m), interp No
Lightstyle 34 (m), interp No
Lightstyle 34 (m), interp No
Lightstyle 34 (m), interp No
Lightstyle 35 (a), interp No
Lightstyle 35 (a), interp No
Lightstyle 35 (a), interp No
Lightstyle 35 (a), interp No
Firing: (charge_effect6)
Found: env_beam, firing (charge_effect6)
Firing: (charge_effect5)
Found: env_beam, firing (charge_effect5)
Firing: (charge_effect4)
Found: env_beam, firing (charge_effect4)
Firing: (charge_effect3)
Found: env_beam, firing (charge_effect3)
Firing: (charge_effect2)
Found: env_beam, firing (charge_effect2)
Found: env_beam, firing (charge_effect2)
Firing: (charge_effect1)
Found: env_beam, firing (charge_effect1)
Found: env_beam, firing (charge_effect1)
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
SUB_Remove called on entity with health > 0
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Firing: (unlock_dlbutt)
Found: multi_manager, firing (unlock_dlbutt)
Firing: (reset_dlslows)
Found: trigger_changetarget, firing (reset_dlslows)
Found: trigger_changetarget, firing (reset_dlslows)
Found: trigger_changetarget, firing (reset_dlslows)
Firing: (switch_dl_button)
Found: trigger_relay, firing (switch_dl_button)
Firing: (mst_damp_locks)
Found: multisource, firing (mst_damp_locks)
Multisource mst_damp_locks enabled (1 inputs)
Firing: (damp_lock_butt)
Found: func_wall, firing (damp_lock_butt)
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Firing: (kill_warnings)
Found: trigger_relay, firing (kill_warnings)
KillTarget: sent_final_15
killing scripted_sentence
Found: trigger_relay, firing (kill_warnings)
KillTarget: sent_final_16
killing scripted_sentence
Found: trigger_relay, firing (kill_warnings)
KillTarget: sent_final_17
killing scripted_sentence
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Firing: (damping_locks)
Found: multi_manager, firing (damping_locks)
Firing: (teleporter_is_open)
Found: trigger_relay, firing (teleporter_is_open)
Firing: (mgr_charge_p4b)
Found: multi_manager, firing (mgr_charge_p4b)
Firing: (disable_dlslows)
Found: trigger_changetarget, firing (disable_dlslows)
Found: trigger_changetarget, firing (disable_dlslows)
Found: trigger_changetarget, firing (disable_dlslows)
Firing: (switch_dl_button)
Found: trigger_relay, firing (switch_dl_button)
Firing: (mst_damp_locks)
Found: multisource, firing (mst_damp_locks)
Firing: (damp_lock_butt)
Found: func_wall, firing (damp_lock_butt)
Firing: (mgr_stage5)
Found: multi_manager, firing (mgr_stage5)
Firing: (shake_tele1)
Found: env_shake, firing (shake_tele1)
Firing: (snd_tele_open)
Found: ambient_generic, firing (snd_tele_open)
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Firing: (field_warn_off)
Found: trigger_changetarget, firing (field_warn_off)
Found: trigger_relay, firing (field_warn_off)
Firing: (snd_field_warning)
Found: ambient_generic, firing (snd_field_warning)
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Firing: (shake_tele2)
Found: env_shake, firing (shake_tele2)
Firing: (suck_in_on)
Found: multi_manager, firing (suck_in_on)
Firing: (charge_effect1b)
Found: env_beam, firing (charge_effect1b)
Found: env_beam, firing (charge_effect1b)
Firing: (mgr_blow_out_door)
Found: multi_manager, firing (mgr_blow_out_door)
Firing: (shake_bake_door)
Found: env_shake, firing (shake_bake_door)
Firing: (out_door_debris)
Found: func_wall_toggle, firing (out_door_debris)
Found: func_wall_toggle, firing (out_door_debris)
Found: func_wall_toggle, firing (out_door_debris)
Found: func_wall_toggle, firing (out_door_debris)
Found: func_wall_toggle, firing (out_door_debris)
Found: env_explosion, firing (out_door_debris)
Found: env_shooter, firing (out_door_debris)
Found: env_shooter, firing (out_door_debris)
Found: env_shooter, firing (out_door_debris)
Found: func_wall_toggle, firing (out_door_debris)
Found: trigger_relay, firing (out_door_debris)
KillTarget: ajsdfkdfjjlscvnxmd
killing func_button
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Firing: (charge_effect2b)
Found: env_beam, firing (charge_effect2b)
Found: env_beam, firing (charge_effect2b)
Firing: (charge_effect3b)
Found: env_beam, firing (charge_effect3b)
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Firing: (charge_effect4b)
Found: env_beam, firing (charge_effect4b)
Firing: (charge_effect5b)
Found: env_beam, firing (charge_effect5b)
Firing: (shake_tele3)
Found: env_shake, firing (shake_tele3)
Firing: (charge_effect6b)
Found: env_beam, firing (charge_effect6b)
Firing: (get_chump1)
Found: scripted_sequence, firing (get_chump1)
script "get_chump1" using monster "chump1"
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Firing: (get_chump1)
Found: scripted_sequence, firing (get_chump1)
Firing: (seq_chump1_run)
Found: scripted_sequence, firing (seq_chump1_run)
script "seq_chump1_run" using monster "chump1"
Firing: (get_chump2)
Found: scripted_sequence, firing (get_chump2)
script "get_chump2" using monster "chump2"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Firing: (get_chump2)
Found: scripted_sequence, firing (get_chump2)
Firing: (seq_chump2_run)
Found: scripted_sequence, firing (seq_chump2_run)
script "seq_chump2_run" using monster "chump2"
Firing: (mgr_open_tele)
Found: multi_manager, firing (mgr_open_tele)
Firing: (suck_in_off)
Found: multi_manager, firing (suck_in_off)
Firing: (charge_effect6b)
Found: env_beam, firing (charge_effect6b)
Firing: (charge_effect5b)
Found: env_beam, firing (charge_effect5b)
Firing: (charge_effect4b)
Found: env_beam, firing (charge_effect4b)
Firing: (charge_effect3b)
Found: env_beam, firing (charge_effect3b)
Firing: (charge_effect2b)
Found: env_beam, firing (charge_effect2b)
Found: env_beam, firing (charge_effect2b)
Firing: (charge_effect1b)
Found: env_beam, firing (charge_effect1b)
Found: env_beam, firing (charge_effect1b)
Firing: (switch_teleporter1)
Found: trigger_relay, firing (switch_teleporter1)
Firing: (mst_teleporter1)
Found: multisource, firing (mst_teleporter1)
Multisource mst_teleporter1 enabled (1 inputs)
Firing: (mgr_get_ph_guys)
Found: multi_manager, firing (mgr_get_ph_guys)
Firing: (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Firing: (snd_tele_chump)
Found: ambient_generic, firing (snd_tele_chump)
Firing: (beam_centerb)
Found: env_beam, firing (beam_centerb)
Firing: (beam_center2)
Found: env_beam, firing (beam_center2)
Found: env_sprite, firing (beam_center2)
Firing: (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Firing: (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Firing: (flash_teleport)
Found: env_fade, firing (flash_teleport)
Firing: (spr_teleport)
Found: env_sprite, firing (spr_teleport)
Found: env_sprite, firing (spr_teleport)
Found: ambient_generic, firing (spr_teleport)
Lightstyle 34 (a), interp No
Lightstyle 34 (a), interp No
Lightstyle 34 (a), interp No
Lightstyle 34 (a), interp No
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Firing: (switch_mons_tele)
Found: trigger_relay, firing (switch_mons_tele)
Firing: (mst_mons_tele)
Found: multisource, firing (mst_mons_tele)
Multisource mst_mons_tele enabled (1 inputs)
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Firing: (get_ph2)
Found: scripted_sequence, firing (get_ph2)
script "get_ph2" using monster "playa_hatah2"
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Firing: (get_ph2)
Found: scripted_sequence, firing (get_ph2)
Cancelling script:
AI Trigger Fire Target
Firing: (chump1_dies)
Found: trigger_relay, firing (chump1_dies)
Firing: (mst_chumps_dead)
Found: multisource, firing (mst_chumps_dead)
Cancelling script:
AI Trigger Fire Target
Firing: (chump2_dies)
Found: trigger_relay, firing (chump2_dies)
Firing: (mst_chumps_dead)
Found: multisource, firing (mst_chumps_dead)
Multisource mst_chumps_dead enabled (2 inputs)
Firing: (mgr_go_ph_guys)
Found: multi_manager, firing (mgr_go_ph_guys)
Firing: (bigg_door)
Found: func_door, firing (bigg_door)
Found: trigger_relay, firing (bigg_door)
Firing: (bigg_door_hack)
Found: func_door, firing (bigg_door_hack)
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Firing: (get_ph1)
Found: scripted_sequence, firing (get_ph1)
script "get_ph1" using monster "playa_hatah1"
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Firing: (get_ph1)
Found: scripted_sequence, firing (get_ph1)
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Firing: (dl_tooslow1)
Found: trigger_relay, firing (dl_tooslow1)
Firing: (null)
Firing: (mgr_final_soljas)
Found: multi_manager, firing (mgr_final_soljas)
Firing: (seq_get_colonel)
Found: scripted_sequence, firing (seq_get_colonel)
script "seq_get_colonel" using monster "the_colonel"
Firing: (seq_get_colonel)
Found: scripted_sequence, firing (seq_get_colonel)
Firing: (seq_colonel_run1)
Found: scripted_sequence, firing (seq_colonel_run1)
script "seq_colonel_run1" using monster "the_colonel"
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Firing: (seq_ph1_runa)
Found: scripted_sequence, firing (seq_ph1_runa)
script "seq_ph1_runa" using monster "playa_hatah1"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Firing: (seq_ph2_runa)
Found: scripted_sequence, firing (seq_ph2_runa)
script "seq_ph2_runa" using monster "playa_hatah2"
Firing: (mgr_tele_fading)
Found: multi_manager, firing (mgr_tele_fading)
Found: multi_manager, firing (mgr_tele_fading)
Firing: (charge_light6)
Found: func_wall, firing (charge_light6)
Found: func_wall, firing (charge_light6)
Firing: (beam_fading1)
Found: env_beam, firing (beam_fading1)
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Firing: (seq_colonel_run2)
Found: scripted_sequence, firing (seq_colonel_run2)
script "seq_colonel_run2" using monster "the_colonel"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Firing: (mgr_teleport_out)
Found: multi_manager, firing (mgr_teleport_out)
Firing: (field_warn_off)
Found: trigger_changetarget, firing (field_warn_off)
Found: trigger_relay, firing (field_warn_off)
Firing: (snd_field_warning)
Found: ambient_generic, firing (snd_field_warning)
Firing: (strip_it)
Found: player_weaponstrip, firing (strip_it)
Found: trigger_relay, firing (strip_it)
KillTarget: way_2_slow
killing trigger_relay
Firing: (spr_teleport)
Found: env_sprite, firing (spr_teleport)
Found: env_sprite, firing (spr_teleport)
Found: ambient_generic, firing (spr_teleport)
Firing: (snd_charge6)
Found: ambient_generic, firing (snd_charge6)
Firing: (snd_stage1)
Found: ambient_generic, firing (snd_stage1)
Firing: (snd_stage2)
Found: ambient_generic, firing (snd_stage2)
Firing: (snd_teleport)
Found: ambient_generic, firing (snd_teleport)
Found: ambient_generic, firing (snd_teleport)
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Firing: (goto_outro)
Found: trigger_changelevel, firing (goto_outro)
CHANGE LEVEL: ba_outro teleport2_outro
Spawn Server: ba_outro [teleport2_outro]
loading maps/ba_outro.bsp
lighting: colored
Wad files required to run the map: "halflife.wad; xeno.wad; barney.wad"
Loading game from save/ba_outro.HL1...
Error: couldn't open.

GAME SKILL LEVEL:2

*Graph Loaded!
loading models/gordon_suit.mdl
monster_generic has no view_ofs!
loading models/woodgibs.mdl
loading models/outro_crowbar.mdl
monster_generic has no view_ofs!
monster_generic has no view_ofs!

0 entities inhibited
Loading game from save/ba_teleport2.HL1...
Transferring player (1)
**Graph Pointers Set!
Error: RestoreDecal: couldn't restore entity index 376
Error: RestoreDecal: couldn't restore entity index 342
Error: RestoreDecal: couldn't restore entity index 33
Error: RestoreDecal: couldn't restore entity index 33
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 33
Error: RestoreDecal: couldn't restore entity index 342
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 376
Error: RestoreDecal: couldn't restore entity index 33
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 33
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 33
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 33
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Game started
level loaded at 0.08 sec
Server changing, reconnecting
SV_ConnectionlessPacket: loopback : connect
Note: loopback:reconnect
CL_ConnectionlessPacket: loopback : client_connect
Spooling demo header.
Compressing split packet (2414 -> 1984 bytes)
ucmd->new()

BUILD 4511 SERVER (0 CRC)
Server #2
Serverdata packet received.
Lightstyle 0 (m), interp No
Lightstyle 1 (mmnmmommommnonmmonqnmmo), interp Yes
Lightstyle 2 (abcdefghijklmnopqrstuvwxyzyxwvutsrqponmlkjihgfedcba), interp Yes
Lightstyle 3 (mmmmmaaaaammmmmaaaaaabcdefgabcdefg), interp No
Lightstyle 4 (mamamamamama), interp No
Lightstyle 5 (jklmnopqrstuvwxyzyxwvutsrqponmlkj), interp Yes
Lightstyle 6 (nmonqnmomnmomomno), interp Yes
Lightstyle 7 (mmmaaaabcdefgmmmmaaaammmaamm), interp No
Lightstyle 8 (mmmaaammmaaammmabcdefaaaammmmabcdefmmmaaaa), interp No
Lightstyle 9 (aaaaaaaazzzzzzzz), interp No
Lightstyle 10 (mmamammmmammamamaaamammma), interp No
Lightstyle 11 (abcdefghijklmnopqrrqponmlkjihgfedcba), interp Yes
Lightstyle 12 (mmnnmmnnnmmnn), interp Yes
Lightstyle 63 (a), interp No
Compressing split packet (8057 -> 4362 bytes)
ucmd->sendres()
Verifying and downloading resources...
Setting up renderer...
SKY: 2desertrt, 2desertbk, 2desertlf, 2desertft, 2desertup, 2desertdn. done
Compressing split packet (3428 -> 3055 bytes)
ucmd->spawn()
Loading decals from ba_teleport2
CL_SignonReply: 1
140 memory pools, totalling: 28.34 Mb
total allocated size: 28.83 Mb
ucmd->begin()
Custom resource propagation complete.
CL_SignonReply: 2
Signon network traffic: 10.062 Kb from server, 347 bytes to server
client connected at 0.08 sec
Firing: (start_outro)
Found: multi_manager, firing (start_outro)
script "soldier_drag1" using monster "drag_grunt1"
script "soldier_drag2" using monster "drag_grunt2"
script "seq_walter_swing" using monster "walter"
script "seq_crowbar_swing" using monster "crowbar"
script "" using monster "crowbar2"
script "" using monster "walter2"
script "seq_simmons_jeep" using monster "simmons"
script "dieeeee" using monster "friggin_gordon"
Firing: (freeze_player)
Found: trigger_playerfreeze, firing (freeze_player)
Firing: (crowbar_hit)
Found: trigger_counter, firing (crowbar_hit)
Found: multi_manager, firing (crowbar_hit)
Firing: (crowbar_hit2)
Firing: (cbar_hit1)
Found: ambient_generic, firing (cbar_hit1)
Firing: (tele_in)
Found: multi_manager, firing (tele_in)
Firing: (cbar_hit2)
Found: ambient_generic, firing (cbar_hit2)
Firing: (tele_fade)
Found: env_fade, firing (tele_fade)
Firing: (tele_in_master)
Found: multisource, firing (tele_in_master)
Multisource tele_in_master enabled (1 inputs)
Firing: (go_sequence1)
Found: multi_manager, firing (go_sequence1)
Firing: (seq_rose_stand)
Firing: (random_flashes)
Found: func_train, firing (random_flashes)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (snd_teleport1)
Found: ambient_generic, firing (snd_teleport1)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
loading models\scientist10.mdl
Firing: (crowbar_hit2)
Firing: (tele_in_master)
Found: multisource, firing (tele_in_master)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (seq_rose_turn1)
Found: scripted_sequence, firing (seq_rose_turn1)
script "seq_rose_turn1" using monster "dr_rosenberg"
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (sent_rose_greet1)
Found: scripted_sentence, firing (sent_rose_greet1)
Playing sentence !ro_outro1 (15.0)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (crowbar_hit)
Found: trigger_counter, firing (crowbar_hit)
Found: multi_manager, firing (crowbar_hit)
Firing: (crowbar_hit2)
Firing: (cbar_hit1)
Found: ambient_generic, firing (cbar_hit1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (cbar_hit2)
Found: ambient_generic, firing (cbar_hit2)
Firing: (crowbar_hit2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (seq_rose_runto)
Found: scripted_sequence, firing (seq_rose_runto)
script "seq_rose_runto" using monster "dr_rosenberg"
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (crowbar_hit)
Found: trigger_counter, firing (crowbar_hit)
Found: multi_manager, firing (crowbar_hit)
Firing: (crowbar_hit2)
Firing: (cbar_hit1)
Found: ambient_generic, firing (cbar_hit1)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (cbar_hit2)
Found: ambient_generic, firing (cbar_hit2)
Firing: (crowbar_hit2)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (seq_rose_flinch)
Found: scripted_sequence, firing (seq_rose_flinch)
script "seq_rose_flinch" using monster "dr_rosenberg"
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (crowbar_hit)
Found: trigger_counter, firing (crowbar_hit)
Found: multi_manager, firing (crowbar_hit)
Firing: (crowbar_hit2)
Firing: (cbar_hit1)
Found: ambient_generic, firing (cbar_hit1)
Firing: (crowbar_hit2)
Firing: (cbar_hit2)
Found: ambient_generic, firing (cbar_hit2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (seq_simmons_jeep)
Found: scripted_sequence, firing (seq_simmons_jeep)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (seq_simmons_turn)
Found: scripted_sequence, firing (seq_simmons_turn)
script "seq_simmons_turn" using monster "simmons"
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (seq_simmons_runto)
Found: scripted_sequence, firing (seq_simmons_runto)
script "seq_simmons_runto" using monster "simmons"
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (crowbar_hit)
Found: trigger_counter, firing (crowbar_hit)
Found: multi_manager, firing (crowbar_hit)
Firing: (crowbar_hit2)
Firing: (cbar_hit1)
Found: ambient_generic, firing (cbar_hit1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (crowbar_hit2)
Firing: (cbar_hit2)
Found: ambient_generic, firing (cbar_hit2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (crowbar_hit)
Found: trigger_counter, firing (crowbar_hit)
Found: multi_manager, firing (crowbar_hit)
Firing: (crowbar_hit2)
Firing: (cbar_hit1)
Found: ambient_generic, firing (cbar_hit1)
Firing: (freeze_player)
Found: trigger_playerfreeze, firing (freeze_player)
Firing: (random_flashes)
Found: func_train, firing (random_flashes)
Firing: (crowbar_hit2)
Firing: (tele_out)
Found: multi_manager, firing (tele_out)
Firing: (cbar_hit2)
Found: ambient_generic, firing (cbar_hit2)
Firing: (tele_fade)
Found: env_fade, firing (tele_fade)
Firing: (tele_out_master)
Found: multisource, firing (tele_out_master)
Multisource tele_out_master enabled (1 inputs)
Firing: (tele_holding)
Found: multi_manager, firing (tele_holding)
Firing: (snd_teleport)
Found: ambient_generic, firing (snd_teleport)
Firing: (tele_out_master)
Found: multisource, firing (tele_out_master)
Firing: (tele_in)
Found: multi_manager, firing (tele_in)
Firing: (tele_fade)
Found: env_fade, firing (tele_fade)
Firing: (tele_in_master)
Found: multisource, firing (tele_in_master)
Multisource tele_in_master enabled (1 inputs)
Firing: (go_xen1)
Found: multi_manager, firing (go_xen1)
Firing: (random_flashes)
Found: func_train, firing (random_flashes)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (snd_teleport2)
Found: ambient_generic, firing (snd_teleport2)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (tele_in_master)
Found: multisource, firing (tele_in_master)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (crowbar_hit)
Found: trigger_counter, firing (crowbar_hit)
Found: multi_manager, firing (crowbar_hit)
Firing: (crowbar_hit2)
Firing: (cbar_hit1)
Found: ambient_generic, firing (cbar_hit1)
Firing: (crowbar_hit2)
Firing: (cbar_hit2)
Found: ambient_generic, firing (cbar_hit2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (crowbar_hit)
Found: trigger_counter, firing (crowbar_hit)
Firing: (swap_guys)
Found: multi_manager, firing (swap_guys)
Found: multi_manager, firing (crowbar_hit)
Firing: (seq_rose_wait)
Found: scripted_sequence, firing (seq_rose_wait)
Firing: (mst_final_trig)
Found: multisource, firing (mst_final_trig)
Multisource mst_final_trig enabled (1 inputs)
Firing: (seq_crowbar_swing)
Found: scripted_sequence, firing (seq_crowbar_swing)
Firing: (seq_walter_swing)
Found: scripted_sequence, firing (seq_walter_swing)
Firing: (crowbar_drop)
Firing: (crowbar_hit2)
Firing: (cbar_hit1)
Found: ambient_generic, firing (cbar_hit1)
script "seq_rose_wait" using monster "dr_rosenberg"
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (cbar_hit2)
Found: ambient_generic, firing (cbar_hit2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (vis_new)
Found: env_render, firing (vis_new)
Found: env_render, firing (vis_new)
Found: env_render, firing (vis_new)
Found: env_render, firing (vis_new)
Found: func_wall_toggle, firing (vis_new)
Firing: (kill_old)
Found: func_wall_toggle, firing (kill_old)
Found: trigger_relay, firing (kill_old)
KillTarget: crowbar
killing monster_generic
Found: trigger_relay, firing (kill_old)
KillTarget: simmons
killing monster_generic
Found: trigger_relay, firing (kill_old)
KillTarget: jeep1
killing func_wall
killing func_wall
killing func_door_rotating
killing func_door_rotating
killing func_wall
killing func_door_rotating
killing func_wall
killing func_door_rotating
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (random_flashes)
Found: func_train, firing (random_flashes)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (get_me_outtie)
Found: trigger_relay, firing (get_me_outtie)
Firing: (tele_out)
Found: multi_manager, firing (tele_out)
Firing: (tele_fade)
Found: env_fade, firing (tele_fade)
Firing: (tele_out_master)
Found: multisource, firing (tele_out_master)
Multisource tele_out_master enabled (1 inputs)
Firing: (tele_holding)
Found: multi_manager, firing (tele_holding)
Firing: (snd_teleport)
Found: ambient_generic, firing (snd_teleport)
Firing: (tele_out_master)
Found: multisource, firing (tele_out_master)
Firing: (tele_in)
Found: multi_manager, firing (tele_in)
Firing: (tele_fade)
Found: env_fade, firing (tele_fade)
Firing: (tele_in_master)
Found: multisource, firing (tele_in_master)
Multisource tele_in_master enabled (1 inputs)
Firing: (go_grunt_drag)
Found: multi_manager, firing (go_grunt_drag)
Firing: (random_flashes)
Found: func_train, firing (random_flashes)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (snd_teleport3)
Found: ambient_generic, firing (snd_teleport3)
Firing: (grunt_walker)
Found: func_train, firing (grunt_walker)
Firing: (grunt_talk_mgr)
Found: multi_manager, firing (grunt_talk_mgr)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (tele_in_master)
Found: multisource, firing (tele_in_master)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (grunt_talk1)
Found: scripted_sentence, firing (grunt_talk1)
Playing sentence !HG_DRAG1A (1.9)
loading models\hgrunt03.mdl
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (grunt_talk2)
Found: scripted_sentence, firing (grunt_talk2)
Playing sentence !HG_DRAG2A (1.6)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (grunt_talk3)
Found: scripted_sentence, firing (grunt_talk3)
Playing sentence !HG_DRAG3A (3.2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (grunt_talk4)
Found: scripted_sentence, firing (grunt_talk4)
Playing sentence !HG_DRAG4A (2.4)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (grunt_talk5)
Found: scripted_sentence, firing (grunt_talk5)
Playing sentence !HG_DRAG5A (1.9)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (grunt_talk6)
Found: scripted_sentence, firing (grunt_talk6)
Playing sentence !HG_DRAG6A (1.9)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (random_flashes)
Found: func_train, firing (random_flashes)
Firing: (tele_out)
Found: multi_manager, firing (tele_out)
Firing: (tele_fade)
Found: env_fade, firing (tele_fade)
Firing: (tele_out_master)
Found: multisource, firing (tele_out_master)
Multisource tele_out_master enabled (1 inputs)
Firing: (tele_holding)
Found: multi_manager, firing (tele_holding)
Firing: (snd_teleport)
Found: ambient_generic, firing (snd_teleport)
Firing: (tele_out_master)
Found: multisource, firing (tele_out_master)
Firing: (tele_in)
Found: multi_manager, firing (tele_in)
Firing: (tele_fade)
Found: env_fade, firing (tele_fade)
Firing: (tele_in_master)
Found: multisource, firing (tele_in_master)
Multisource tele_in_master enabled (1 inputs)
Firing: (go_final)
Found: multi_manager, firing (go_final)
Firing: (snd_truck_idle)
Found: ambient_generic, firing (snd_truck_idle)
Firing: (snd_teleport1)
Found: ambient_generic, firing (snd_teleport1)
Firing: (tele_in_master)
Found: multisource, firing (tele_in_master)
Firing: (seq_walter_turn)
Found: scripted_sequence, firing (seq_walter_turn)
Firing: (seq_rose_turn2)
Found: scripted_sequence, firing (seq_rose_turn2)
script "seq_walter_turn" using monster "walter"
script "seq_rose_turn2" using monster "dr_rosenberg"
Firing: (walter_look)
Found: scripted_sentence, firing (walter_look)
Found: scripted_sentence, firing (walter_look)
Playing sentence !ro_null (30.0)
Firing: (sent_rose_greet2)
Found: scripted_sentence, firing (sent_rose_greet2)
Playing sentence !ro_outro2 (25.0)
Loading game from save/autosave.sav...
Spawn Server: ba_teleport2
loading maps/ba_teleport2.bsp
lighting: colored
Wad files required to run the map: "halflife.wad; xeno.wad; barney.wad"
Loading game from save/ba_teleport2.HL1...

GAME SKILL LEVEL:2

*Graph Loaded!
**Could not find model *122
**Could not find model *122
**Could not find model *122
**Could not find model *122
**Could not find model *122
**Could not find model *122
**Could not find model *122
**Could not find model *122
**Graph Pointers Set!
loading sprites/xflare1.spr
loading sprites/enter1.spr
loading models/houndeye.mdl
loading sprites/shockwave.spr
loading models/glassgibs.mdl
loading sprites/rain01.spr
loading sprites/yelflare2.spr
loading sprites/glow04.spr
loading sprites/glow02.spr
loading sprites/lgtning.spr
loading sprites/flare6.spr
loading models/metalplategibs.mdl
loading models/concretegibs.mdl
loading sprites/fexplo1.spr
loading models/metalgibs.mdl
Game started
level loaded at 0.17 sec
Server changing, reconnecting
SV_ConnectionlessPacket: loopback : connect
Note: loopback:reconnect
CL_ConnectionlessPacket: loopback : client_connect
Spooling demo header.
Compressing split packet (2544 -> 2051 bytes)
ucmd->new()

BUILD 4511 SERVER (0 CRC)
Server #3
Serverdata packet received.
Lightstyle 0 (m), interp No
Lightstyle 1 (mmnmmommommnonmmonqnmmo), interp Yes
Lightstyle 2 (abcdefghijklmnopqrstuvwxyzyxwvutsrqponmlkjihgfedcba), interp Yes
Lightstyle 3 (mmmmmaaaaammmmmaaaaaabcdefgabcdefg), interp No
Lightstyle 4 (mamamamamama), interp No
Lightstyle 5 (jklmnopqrstuvwxyzyxwvutsrqponmlkj), interp Yes
Lightstyle 6 (nmonqnmomnmomomno), interp Yes
Lightstyle 7 (mmmaaaabcdefgmmmmaaaammmaamm), interp No
Lightstyle 8 (mmmaaammmaaammmabcdefaaaammmmabcdefmmmaaaa), interp No
Lightstyle 9 (aaaaaaaazzzzzzzz), interp No
Lightstyle 10 (mmamammmmammamamaaamammma), interp No
Lightstyle 11 (abcdefghijklmnopqrrqponmlkjihgfedcba), interp Yes
Lightstyle 12 (mmnnmmnnnmmnn), interp Yes
Lightstyle 32 (abaaamaaeaeaaaamaadaacaaaaaea), interp No
Lightstyle 33 (aaamaadaacaaaaaeaabaaamaaeaea), interp No
Lightstyle 34 (a), interp No
Lightstyle 35 (m), interp No
Lightstyle 36 (m), interp No
Lightstyle 37 (m), interp No
Lightstyle 38 (m), interp No
Lightstyle 39 (a), interp No
Lightstyle 40 (a), interp No
Lightstyle 41 (a), interp No
Lightstyle 63 (a), interp No
Compressing split packet (11332 -> 6033 bytes)
ucmd->sendres()
Verifying and downloading resources...
Setting up renderer...
SKY: blackrt, blackbk, blacklf, blackft, blackup, blackdn. done
Compressing split packet (6547 -> 5681 bytes)
ucmd->spawn()
Loading decals from ba_power1
Loading decals from ba_xen6
Loading decals from ba_outro
CL_SignonReply: 1
152 memory pools, totalling: 29.60 Mb
total allocated size: 30.19 Mb
ucmd->begin()
Firing: (game_playerspawn)
Custom resource propagation complete.
CL_SignonReply: 2
Signon network traffic: 15.680 Kb from server, 349 bytes to server
client connected at 0.09 sec
loading models\scientist07.mdl
Firing: (snd_s_bangin)
Found: ambient_generic, firing (snd_s_bangin)
Firing: (fully_charged)
Found: multi_manager, firing (fully_charged)
Firing: (snd_charged)
Found: ambient_generic, firing (snd_charged)
Firing: (snd_tele_zap)
Found: ambient_generic, firing (snd_tele_zap)
Firing: (trg_center_start)
Found: func_train, firing (trg_center_start)
Firing: (trg_p4_end)
Found: func_train, firing (trg_p4_end)
Firing: (trg_p3_end)
Found: func_train, firing (trg_p3_end)
Firing: (trg_p2_end)
Found: func_train, firing (trg_p2_end)
Firing: (trg_p1_end)
Found: func_train, firing (trg_p1_end)
Firing: (flash_teleport)
Found: env_fade, firing (flash_teleport)
Firing: (charge_effects_off)
Found: multi_manager, firing (charge_effects_off)
Firing: (beam_center1)
Found: env_beam, firing (beam_center1)
Found: env_sprite, firing (beam_center1)
Firing: (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Firing: (prong_lights)
Found: light_spot, firing (prong_lights)
Found: light_spot, firing (prong_lights)
Found: light_spot, firing (prong_lights)
Found: light_spot, firing (prong_lights)
Firing: (beam_center2)
Found: env_beam, firing (beam_center2)
Found: env_sprite, firing (beam_center2)
Firing: (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Firing: (beam_prongs)
Found: env_beam, firing (beam_prongs)
Found: env_beam, firing (beam_prongs)
Found: env_beam, firing (beam_prongs)
Found: env_beam, firing (beam_prongs)
Lightstyle 34 (m), interp No
Lightstyle 34 (m), interp No
Lightstyle 34 (m), interp No
Lightstyle 34 (m), interp No
Lightstyle 35 (a), interp No
Lightstyle 35 (a), interp No
Lightstyle 35 (a), interp No
Lightstyle 35 (a), interp No
Firing: (charge_effect6)
Found: env_beam, firing (charge_effect6)
Firing: (charge_effect5)
Found: env_beam, firing (charge_effect5)
Firing: (charge_effect4)
Found: env_beam, firing (charge_effect4)
Firing: (charge_effect3)
Found: env_beam, firing (charge_effect3)
Firing: (charge_effect2)
Found: env_beam, firing (charge_effect2)
Found: env_beam, firing (charge_effect2)
Firing: (charge_effect1)
Found: env_beam, firing (charge_effect1)
Found: env_beam, firing (charge_effect1)
Firing: (button1)
Found: trigger_relay, firing (button1)
Firing: (snd_conbeep1)
Found: ambient_generic, firing (snd_conbeep1)
Firing: (button2)
Firing: (button3)
Found: trigger_relay, firing (button3)
Firing: (snd_conbeep1)
Found: ambient_generic, firing (snd_conbeep1)
Firing: (button4)
Firing: (button5)
Found: trigger_relay, firing (button5)
Firing: (snd_conbeep1)
Found: ambient_generic, firing (snd_conbeep1)
Firing: (button6)
Firing: (sent_final_26)
Found: scripted_sentence, firing (sent_final_26)
Firing: (unlock_dlbutt)
Found: multi_manager, firing (unlock_dlbutt)
Playing sentence !ro_tele_final26 (5.0)
Firing: (reset_dlslows)
Found: trigger_changetarget, firing (reset_dlslows)
Found: trigger_changetarget, firing (reset_dlslows)
Found: trigger_changetarget, firing (reset_dlslows)
Firing: (switch_dl_button)
Found: trigger_relay, firing (switch_dl_button)
Firing: (mst_damp_locks)
Found: multisource, firing (mst_damp_locks)
Multisource mst_damp_locks enabled (1 inputs)
Firing: (damp_lock_butt)
Found: func_wall, firing (damp_lock_butt)
Firing: (damping_locks)
Found: multi_manager, firing (damping_locks)
Firing: (teleporter_is_open)
Found: trigger_relay, firing (teleporter_is_open)
Firing: (mgr_charge_p3b)
Found: multi_manager, firing (mgr_charge_p3b)
Firing: (disable_dlslows)
Found: trigger_changetarget, firing (disable_dlslows)
Found: trigger_changetarget, firing (disable_dlslows)
Found: trigger_changetarget, firing (disable_dlslows)
Firing: (switch_dl_button)
Found: trigger_relay, firing (switch_dl_button)
Firing: (mst_damp_locks)
Found: multisource, firing (mst_damp_locks)
Firing: (damp_lock_butt)
Found: func_wall, firing (damp_lock_butt)
Firing: (mgr_stage5)
Found: multi_manager, firing (mgr_stage5)
Firing: (shake_tele1)
Found: env_shake, firing (shake_tele1)
Firing: (snd_tele_open)
Found: ambient_generic, firing (snd_tele_open)
Firing: (field_warn_off)
Found: trigger_changetarget, firing (field_warn_off)
Found: trigger_relay, firing (field_warn_off)
Firing: (snd_field_warning)
Found: ambient_generic, firing (snd_field_warning)
Firing: (mgr_solja_noises)
Found: multi_manager, firing (mgr_solja_noises)
Firing: (snd_s_bangin)
Found: ambient_generic, firing (snd_s_bangin)
Firing: (button7)
Firing: (shake_tele2)
Found: env_shake, firing (shake_tele2)
Firing: (suck_in_on)
Found: multi_manager, firing (suck_in_on)
Firing: (charge_effect1b)
Found: env_beam, firing (charge_effect1b)
Found: env_beam, firing (charge_effect1b)
Firing: (charge_effect2b)
Found: env_beam, firing (charge_effect2b)
Found: env_beam, firing (charge_effect2b)
Firing: (charge_effect3b)
Found: env_beam, firing (charge_effect3b)
Firing: (button8)
Found: trigger_relay, firing (button8)
Firing: (snd_conbeep1)
Found: ambient_generic, firing (snd_conbeep1)
Firing: (snd_s_bangin)
Found: ambient_generic, firing (snd_s_bangin)
Firing: (charge_effect4b)
Found: env_beam, firing (charge_effect4b)
Firing: (charge_effect5b)
Found: env_beam, firing (charge_effect5b)
Firing: (button9)
Found: trigger_relay, firing (button9)
Firing: (snd_conbeep1)
Found: ambient_generic, firing (snd_conbeep1)
Firing: (shake_tele3)
Found: env_shake, firing (shake_tele3)
Firing: (charge_effect6b)
Found: env_beam, firing (charge_effect6b)
Firing: (snd_s_bangin)
Found: ambient_generic, firing (snd_s_bangin)
Firing: (button10)
Found: trigger_relay, firing (button10)
Firing: (snd_conbeep1)
Found: ambient_generic, firing (snd_conbeep1)
Firing: (snd_s_bangin)
Found: ambient_generic, firing (snd_s_bangin)
Firing: (mgr_open_tele)
Found: multi_manager, firing (mgr_open_tele)
Firing: (suck_in_off)
Found: multi_manager, firing (suck_in_off)
Firing: (charge_effect6b)
Found: env_beam, firing (charge_effect6b)
Firing: (charge_effect5b)
Found: env_beam, firing (charge_effect5b)
Firing: (charge_effect4b)
Found: env_beam, firing (charge_effect4b)
Firing: (charge_effect3b)
Found: env_beam, firing (charge_effect3b)
Firing: (charge_effect2b)
Found: env_beam, firing (charge_effect2b)
Found: env_beam, firing (charge_effect2b)
Firing: (charge_effect1b)
Found: env_beam, firing (charge_effect1b)
Found: env_beam, firing (charge_effect1b)
Firing: (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Firing: (snd_tele_chump)
Found: ambient_generic, firing (snd_tele_chump)
Firing: (beam_centerb)
Found: env_beam, firing (beam_centerb)
Firing: (beam_center2)
Found: env_beam, firing (beam_center2)
Found: env_sprite, firing (beam_center2)
Firing: (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Firing: (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Firing: (flash_teleport)
Found: env_fade, firing (flash_teleport)
Firing: (spr_teleport)
Found: env_sprite, firing (spr_teleport)
Found: env_sprite, firing (spr_teleport)
Found: ambient_generic, firing (spr_teleport)
Lightstyle 34 (a), interp No
Lightstyle 34 (a), interp No
Lightstyle 34 (a), interp No
Lightstyle 34 (a), interp No
Firing: (switch_mons_tele)
Found: trigger_relay, firing (switch_mons_tele)
Firing: (mst_mons_tele)
Found: multisource, firing (mst_mons_tele)
Multisource mst_mons_tele enabled (1 inputs)
Firing: (snd_s_bangin)
Found: ambient_generic, firing (snd_s_bangin)
Firing: (sent_final_27)
Found: scripted_sentence, firing (sent_final_27)
Playing sentence !ro_tele_final27 (5.0)
Firing: (suck_my_balls)
Found: scripted_sequence, firing (suck_my_balls)
Firing: (seq_r_gothrough)
Found: scripted_sequence, firing (seq_r_gothrough)
script "seq_r_gothrough" using monster "dr_rosenberg2"
Firing: (mgr_soldiers_coming)
Found: multi_manager, firing (mgr_soldiers_coming)
Firing: (mgr_solja_noises)
Found: multi_manager, firing (mgr_solja_noises)
Firing: (snd_s_bangin)
Found: ambient_generic, firing (snd_s_bangin)
Firing: (snd_s_bangin)
Found: ambient_generic, firing (snd_s_bangin)
Firing: (snd_s_bangin)
Found: ambient_generic, firing (snd_s_bangin)
Firing: (snd_s_bangin)
Found: ambient_generic, firing (snd_s_bangin)
Firing: (snd_s_bangin)
Found: ambient_generic, firing (snd_s_bangin)
Firing: (dl_tooslow1)
Found: trigger_relay, firing (dl_tooslow1)
Firing: (null)
Firing: (soldiers_bust_in)
Found: func_breakable, firing (soldiers_bust_in)
Found: ambient_generic, firing (soldiers_bust_in)
SUB_Remove called on entity with health > 0
Firing: (mgr_r_teleport)
Found: multi_manager, firing (mgr_r_teleport)
Firing: (kill_rosenberg2)
Found: trigger_relay, firing (kill_rosenberg2)
KillTarget: dr_rosenberg2
killing monster_generic
Firing: (mgr_stage6)
Found: multi_manager, firing (mgr_stage6)
Firing: (snd_charge6)
Found: ambient_generic, firing (snd_charge6)
Firing: (charge_lights_off)
Found: multi_manager, firing (charge_lights_off)
Firing: (snd_teleport_r)
Found: ambient_generic, firing (snd_teleport_r)
Firing: (flash_teleport)
Found: env_fade, firing (flash_teleport)
Firing: (spr_teleport)
Found: env_sprite, firing (spr_teleport)
Found: env_sprite, firing (spr_teleport)
Found: ambient_generic, firing (spr_teleport)
Firing: (charge_light6)
Found: func_wall, firing (charge_light6)
Found: func_wall, firing (charge_light6)
Firing: (charge_light5)
Found: func_wall, firing (charge_light5)
Found: func_wall, firing (charge_light5)
Firing: (charge_light4)
Found: func_wall, firing (charge_light4)
Found: func_wall, firing (charge_light4)
Firing: (charge_light3)
Found: func_wall, firing (charge_light3)
Found: func_wall, firing (charge_light3)
Firing: (charge_light2)
Found: func_wall, firing (charge_light2)
Found: func_wall, firing (charge_light2)
Firing: (charge_light1)
Found: func_wall, firing (charge_light1)
Found: func_wall, firing (charge_light1)
Firing: (switch_mons_tele)
Found: trigger_relay, firing (switch_mons_tele)
Firing: (mst_mons_tele)
Found: multisource, firing (mst_mons_tele)
Firing: (setup_4th_tele)
Found: trigger_changetarget, firing (setup_4th_tele)
Firing: (mgr_charge_p4)
Found: multi_manager, firing (mgr_charge_p4)
Firing: (soldier_chat4)
Found: ambient_generic, firing (soldier_chat4)
Firing: (trg_center_start)
Found: func_train, firing (trg_center_start)
Firing: (beam_centerb)
Found: env_beam, firing (beam_centerb)
Firing: (beam_center1)
Found: env_beam, firing (beam_center1)
Found: env_sprite, firing (beam_center1)
Firing: (mgr_stage3)
Found: multi_manager, firing (mgr_stage3)
Firing: (snd_tele_zap)
Found: ambient_generic, firing (snd_tele_zap)
Firing: (flash_teleport)
Found: env_fade, firing (flash_teleport)
Firing: (trg_p4_end)
Found: func_train, firing (trg_p4_end)
Firing: (trg_p3_end)
Found: func_train, firing (trg_p3_end)
Firing: (trg_p2_end)
Found: func_train, firing (trg_p2_end)
Firing: (trg_p1_end)
Found: func_train, firing (trg_p1_end)
Firing: (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Firing: (prong_lights)
Found: light_spot, firing (prong_lights)
Found: light_spot, firing (prong_lights)
Found: light_spot, firing (prong_lights)
Found: light_spot, firing (prong_lights)
Firing: (beam_prongs)
Found: env_beam, firing (beam_prongs)
Found: env_beam, firing (beam_prongs)
Found: env_beam, firing (beam_prongs)
Found: env_beam, firing (beam_prongs)
Lightstyle 35 (m), interp No
Lightstyle 35 (m), interp No
Lightstyle 35 (m), interp No
Lightstyle 35 (m), interp No
Firing: (mgr_stage4)
Found: multi_manager, firing (mgr_stage4)
Firing: (charge_effects_on)
Found: multi_manager, firing (charge_effects_on)
Firing: (charge_lights_on)
Found: multi_manager, firing (charge_lights_on)
Found: multi_manager, firing (charge_lights_on)
Firing: (charge_light1)
Found: func_wall, firing (charge_light1)
Found: func_wall, firing (charge_light1)
Firing: (snd_charge1)
Found: ambient_generic, firing (snd_charge1)
Firing: (mgr_go_torch)
Found: multi_manager, firing (mgr_go_torch)
Firing: (snd_torch)
Found: ambient_generic, firing (snd_torch)
Found: ambient_generic, firing (snd_torch)
Firing: (light_torch)
Found: light, firing (light_torch)
Firing: (beam_torch)
Found: env_beam, firing (beam_torch)
Found: env_laser, firing (beam_torch)
Firing: (torch_end)
Found: func_train, firing (torch_end)
Firing: (torch_start)
Found: func_train, firing (torch_start)
Lightstyle 40 (ammazzaamaz), interp No
Firing: (charge_effect1)
Found: env_beam, firing (charge_effect1)
Found: env_beam, firing (charge_effect1)
Firing: (mgr_stage4z)
Firing: (charge_light2)
Found: func_wall, firing (charge_light2)
Found: func_wall, firing (charge_light2)
Firing: (charge_effect2)
Found: env_beam, firing (charge_effect2)
Found: env_beam, firing (charge_effect2)
Firing: (snd_charge1)
Found: ambient_generic, firing (snd_charge1)
Firing: (snd_charge2)
Found: ambient_generic, firing (snd_charge2)
Firing: (charge_effect3)
Found: env_beam, firing (charge_effect3)
Firing: (charge_light3)
Found: func_wall, firing (charge_light3)
Found: func_wall, firing (charge_light3)
Firing: (snd_charge2)
Found: ambient_generic, firing (snd_charge2)
Firing: (snd_charge3)
Found: ambient_generic, firing (snd_charge3)
Firing: (charge_effect4)
Found: env_beam, firing (charge_effect4)
Firing: (charge_light4)
Found: func_wall, firing (charge_light4)
Found: func_wall, firing (charge_light4)
Firing: (snd_charge3)
Found: ambient_generic, firing (snd_charge3)
Firing: (snd_charge4)
Found: ambient_generic, firing (snd_charge4)
Firing: (charge_effect5)
Found: env_beam, firing (charge_effect5)
Firing: (mgr_stop_torch)
Found: multi_manager, firing (mgr_stop_torch)
Firing: (snd_torch_stop)
Found: ambient_generic, firing (snd_torch_stop)
Firing: (snd_torch)
Found: ambient_generic, firing (snd_torch)
Found: ambient_generic, firing (snd_torch)
Firing: (light_torch)
Found: light, firing (light_torch)
Firing: (beam_torch)
Found: env_beam, firing (beam_torch)
Found: env_laser, firing (beam_torch)
Lightstyle 40 (a), interp No
Firing: (charge_light5)
Found: func_wall, firing (charge_light5)
Found: func_wall, firing (charge_light5)
Firing: (snd_charge4)
Found: ambient_generic, firing (snd_charge4)
Firing: (snd_charge5)
Found: ambient_generic, firing (snd_charge5)
Firing: (mgr_bust_door)
Found: multi_manager, firing (mgr_bust_door)
Firing: (hurt_real_good)
Found: trigger_hurt, firing (hurt_real_good)
Firing: (break_door)
Found: func_door_rotating, firing (break_door)
Found: env_shake, firing (break_door)
Found: env_explosion, firing (break_door)
Found: trigger_relay, firing (break_door)
KillTarget: makeitstopplease
killing trigger_multiple
Found: env_shooter, firing (break_door)
Found: env_shooter, firing (break_door)
Found: env_shooter, firing (break_door)
Found: env_shooter, firing (break_door)
Firing: (sent_telecharge3)
Firing: (charge_effect6)
Found: env_beam, firing (charge_effect6)
Firing: (hurt_real_good)
Found: trigger_hurt, firing (hurt_real_good)
Firing: (f_the_clip_hull)
Found: func_wall_toggle, firing (f_the_clip_hull)
Found: func_wall_toggle, firing (f_the_clip_hull)
Firing: (snd_door_fall)
Found: ambient_generic, firing (snd_door_fall)
Firing: (i_am_very_sick)
Found: trigger_push, firing (i_am_very_sick)
Firing: (where_is_ya_foo)
Found: trigger_relay, firing (where_is_ya_foo)
Firing: (mst_hooker_run1)
Found: multisource, firing (mst_hooker_run1)
Multisource mst_hooker_run1 enabled (1 inputs)
No Path from 49 to 41!
No Path from 49 to 41!
No Path from 49 to 41!
No Path from 49 to 41!
monster_human_grunt Failed to move (0)!
Schedule Failed at 3!
Schedule Failed at 2!
Firing: (i_am_very_sick)
Found: trigger_push, firing (i_am_very_sick)
Firing: (where_is_ya_foo)
Found: trigger_relay, firing (where_is_ya_foo)
Firing: (mst_hooker_run1)
Found: multisource, firing (mst_hooker_run1)
Firing: (mgr_solja_run2)
Found: multi_manager, firing (mgr_solja_run2)
Firing: (seq_hooker_run1b)
Found: scripted_sequence, firing (seq_hooker_run1b)
Found tj_hooker, but can't play!
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
AI Trigger Fire Target
Firing: (solja1_down)
Found: trigger_relay, firing (solja1_down)
Firing: (mst_get_colonel)
Found: multisource, firing (mst_get_colonel)
Firing: (seq_hooker_run2b)
Found: scripted_sequence, firing (seq_hooker_run2b)
Found tj_hooker2, but can't play!
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
AI Trigger Fire Target
Firing: (solja2_down)
Found: trigger_relay, firing (solja2_down)
Firing: (mst_get_colonel)
Found: multisource, firing (mst_get_colonel)
Multisource mst_get_colonel enabled (2 inputs)
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Found tj_hooker2, but can't play!
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Found tj_hooker2, but can't play!
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Firing: (charge_light6)
Found: func_wall, firing (charge_light6)
Found: func_wall, firing (charge_light6)
Firing: (snd_charge5)
Found: ambient_generic, firing (snd_charge5)
Firing: (snd_charge6)
Found: ambient_generic, firing (snd_charge6)
Found tj_hooker2, but can't play!
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Found tj_hooker2, but can't play!
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Found tj_hooker2, but can't play!
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Firing: (fully_charged)
Found: multi_manager, firing (fully_charged)
Firing: (snd_charged)
Found: ambient_generic, firing (snd_charged)
Firing: (snd_tele_zap)
Found: ambient_generic, firing (snd_tele_zap)
Firing: (trg_center_start)
Found: func_train, firing (trg_center_start)
Firing: (trg_p4_end)
Found: func_train, firing (trg_p4_end)
Firing: (trg_p3_end)
Found: func_train, firing (trg_p3_end)
Firing: (trg_p2_end)
Found: func_train, firing (trg_p2_end)
Firing: (trg_p1_end)
Found: func_train, firing (trg_p1_end)
Firing: (flash_teleport)
Found: env_fade, firing (flash_teleport)
Firing: (charge_effects_off)
Found: multi_manager, firing (charge_effects_off)
Firing: (beam_center1)
Found: env_beam, firing (beam_center1)
Found: env_sprite, firing (beam_center1)
Firing: (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Firing: (prong_lights)
Found: light_spot, firing (prong_lights)
Found: light_spot, firing (prong_lights)
Found: light_spot, firing (prong_lights)
Found: light_spot, firing (prong_lights)
Firing: (beam_center2)
Found: env_beam, firing (beam_center2)
Found: env_sprite, firing (beam_center2)
Firing: (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Firing: (beam_prongs)
Found: env_beam, firing (beam_prongs)
Found: env_beam, firing (beam_prongs)
Found: env_beam, firing (beam_prongs)
Found: env_beam, firing (beam_prongs)
Lightstyle 34 (m), interp No
Lightstyle 34 (m), interp No
Lightstyle 34 (m), interp No
Lightstyle 34 (m), interp No
Lightstyle 35 (a), interp No
Lightstyle 35 (a), interp No
Lightstyle 35 (a), interp No
Lightstyle 35 (a), interp No
Firing: (charge_effect6)
Found: env_beam, firing (charge_effect6)
Firing: (charge_effect5)
Found: env_beam, firing (charge_effect5)
Firing: (charge_effect4)
Found: env_beam, firing (charge_effect4)
Firing: (charge_effect3)
Found: env_beam, firing (charge_effect3)
Firing: (charge_effect2)
Found: env_beam, firing (charge_effect2)
Found: env_beam, firing (charge_effect2)
Firing: (charge_effect1)
Found: env_beam, firing (charge_effect1)
Found: env_beam, firing (charge_effect1)
Found tj_hooker2, but can't play!
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
SUB_Remove called on entity with health > 0
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Firing: (unlock_dlbutt)
Found: multi_manager, firing (unlock_dlbutt)
Firing: (reset_dlslows)
Found: trigger_changetarget, firing (reset_dlslows)
Found: trigger_changetarget, firing (reset_dlslows)
Found: trigger_changetarget, firing (reset_dlslows)
Firing: (switch_dl_button)
Found: trigger_relay, firing (switch_dl_button)
Firing: (mst_damp_locks)
Found: multisource, firing (mst_damp_locks)
Multisource mst_damp_locks enabled (1 inputs)
Firing: (damp_lock_butt)
Found: func_wall, firing (damp_lock_butt)
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Firing: (damping_locks)
Found: multi_manager, firing (damping_locks)
Firing: (teleporter_is_open)
Found: trigger_relay, firing (teleporter_is_open)
Firing: (mgr_charge_p4b)
Found: multi_manager, firing (mgr_charge_p4b)
Firing: (disable_dlslows)
Found: trigger_changetarget, firing (disable_dlslows)
Found: trigger_changetarget, firing (disable_dlslows)
Found: trigger_changetarget, firing (disable_dlslows)
Firing: (switch_dl_button)
Found: trigger_relay, firing (switch_dl_button)
Firing: (mst_damp_locks)
Found: multisource, firing (mst_damp_locks)
Firing: (damp_lock_butt)
Found: func_wall, firing (damp_lock_butt)
Firing: (mgr_stage5)
Found: multi_manager, firing (mgr_stage5)
Firing: (shake_tele1)
Found: env_shake, firing (shake_tele1)
Firing: (snd_tele_open)
Found: ambient_generic, firing (snd_tele_open)
Firing: (field_warn_off)
Found: trigger_changetarget, firing (field_warn_off)
Found: trigger_relay, firing (field_warn_off)
Firing: (snd_field_warning)
Found: ambient_generic, firing (snd_field_warning)
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Firing: (kill_warnings)
Found: trigger_relay, firing (kill_warnings)
KillTarget: sent_final_15
killing scripted_sentence
Found: trigger_relay, firing (kill_warnings)
KillTarget: sent_final_16
killing scripted_sentence
Found: trigger_relay, firing (kill_warnings)
KillTarget: sent_final_17
killing scripted_sentence
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Firing: (shake_tele2)
Found: env_shake, firing (shake_tele2)
Firing: (suck_in_on)
Found: multi_manager, firing (suck_in_on)
Firing: (charge_effect1b)
Found: env_beam, firing (charge_effect1b)
Found: env_beam, firing (charge_effect1b)
Firing: (mgr_blow_out_door)
Found: multi_manager, firing (mgr_blow_out_door)
Firing: (shake_bake_door)
Found: env_shake, firing (shake_bake_door)
Firing: (out_door_debris)
Found: func_wall_toggle, firing (out_door_debris)
Found: func_wall_toggle, firing (out_door_debris)
Found: func_wall_toggle, firing (out_door_debris)
Found: func_wall_toggle, firing (out_door_debris)
Found: func_wall_toggle, firing (out_door_debris)
Found: env_explosion, firing (out_door_debris)
Found: env_shooter, firing (out_door_debris)
Found: env_shooter, firing (out_door_debris)
Found: env_shooter, firing (out_door_debris)
Found: func_wall_toggle, firing (out_door_debris)
Found: trigger_relay, firing (out_door_debris)
KillTarget: ajsdfkdfjjlscvnxmd
killing func_button
Firing: (charge_effect2b)
Found: env_beam, firing (charge_effect2b)
Found: env_beam, firing (charge_effect2b)
Firing: (charge_effect3b)
Found: env_beam, firing (charge_effect3b)
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Firing: (charge_effect4b)
Found: env_beam, firing (charge_effect4b)
Firing: (charge_effect5b)
Found: env_beam, firing (charge_effect5b)
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Firing: (shake_tele3)
Found: env_shake, firing (shake_tele3)
Firing: (charge_effect6b)
Found: env_beam, firing (charge_effect6b)
Firing: (get_chump1)
Found: scripted_sequence, firing (get_chump1)
script "get_chump1" using monster "chump1"
Firing: (get_chump1)
Found: scripted_sequence, firing (get_chump1)
Firing: (seq_chump1_run)
Found: scripted_sequence, firing (seq_chump1_run)
script "seq_chump1_run" using monster "chump1"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Firing: (get_chump2)
Found: scripted_sequence, firing (get_chump2)
script "get_chump2" using monster "chump2"
Firing: (get_chump2)
Found: scripted_sequence, firing (get_chump2)
Firing: (seq_chump2_run)
Found: scripted_sequence, firing (seq_chump2_run)
script "seq_chump2_run" using monster "chump2"
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Firing: (mgr_open_tele)
Found: multi_manager, firing (mgr_open_tele)
Firing: (suck_in_off)
Found: multi_manager, firing (suck_in_off)
Firing: (charge_effect6b)
Found: env_beam, firing (charge_effect6b)
Firing: (charge_effect5b)
Found: env_beam, firing (charge_effect5b)
Firing: (charge_effect4b)
Found: env_beam, firing (charge_effect4b)
Firing: (charge_effect3b)
Found: env_beam, firing (charge_effect3b)
Firing: (charge_effect2b)
Found: env_beam, firing (charge_effect2b)
Found: env_beam, firing (charge_effect2b)
Firing: (charge_effect1b)
Found: env_beam, firing (charge_effect1b)
Found: env_beam, firing (charge_effect1b)
Firing: (switch_teleporter1)
Found: trigger_relay, firing (switch_teleporter1)
Firing: (mst_teleporter1)
Found: multisource, firing (mst_teleporter1)
Multisource mst_teleporter1 enabled (1 inputs)
Firing: (mgr_get_ph_guys)
Found: multi_manager, firing (mgr_get_ph_guys)
Firing: (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Found: light_spot, firing (prong_lights2)
Firing: (snd_tele_chump)
Found: ambient_generic, firing (snd_tele_chump)
Firing: (beam_centerb)
Found: env_beam, firing (beam_centerb)
Firing: (beam_center2)
Found: env_beam, firing (beam_center2)
Found: env_sprite, firing (beam_center2)
Firing: (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Found: env_beam, firing (beam_prongsb)
Firing: (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Found: env_beam, firing (beam_prongs2)
Firing: (flash_teleport)
Found: env_fade, firing (flash_teleport)
Firing: (spr_teleport)
Found: env_sprite, firing (spr_teleport)
Found: env_sprite, firing (spr_teleport)
Found: ambient_generic, firing (spr_teleport)
Lightstyle 34 (a), interp No
Lightstyle 34 (a), interp No
Lightstyle 34 (a), interp No
Lightstyle 34 (a), interp No
Firing: (switch_mons_tele)
Found: trigger_relay, firing (switch_mons_tele)
Firing: (mst_mons_tele)
Found: multisource, firing (mst_mons_tele)
Multisource mst_mons_tele enabled (1 inputs)
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Cancelling script:
AI Trigger Fire Target
Firing: (chump1_dies)
Found: trigger_relay, firing (chump1_dies)
Firing: (mst_chumps_dead)
Found: multisource, firing (mst_chumps_dead)
Cancelling script:
AI Trigger Fire Target
Firing: (chump2_dies)
Found: trigger_relay, firing (chump2_dies)
Firing: (mst_chumps_dead)
Found: multisource, firing (mst_chumps_dead)
Multisource mst_chumps_dead enabled (2 inputs)
Firing: (mgr_go_ph_guys)
Found: multi_manager, firing (mgr_go_ph_guys)
Firing: (bigg_door)
Found: func_door, firing (bigg_door)
Found: trigger_relay, firing (bigg_door)
Firing: (bigg_door_hack)
Found: func_door, firing (bigg_door_hack)
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Firing: (get_ph2)
Found: scripted_sequence, firing (get_ph2)
script "get_ph2" using monster "playa_hatah2"
Firing: (get_ph2)
Found: scripted_sequence, firing (get_ph2)
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Firing: (get_ph1)
Found: scripted_sequence, firing (get_ph1)
script "get_ph1" using monster "playa_hatah1"
Firing: (get_ph1)
Found: scripted_sequence, firing (get_ph1)
Firing: (mgr_final_soljas)
Found: multi_manager, firing (mgr_final_soljas)
Firing: (seq_get_colonel)
Found: scripted_sequence, firing (seq_get_colonel)
script "seq_get_colonel" using monster "the_colonel"
Firing: (seq_get_colonel)
Found: scripted_sequence, firing (seq_get_colonel)
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Firing: (seq_colonel_run1)
Found: scripted_sequence, firing (seq_colonel_run1)
script "seq_colonel_run1" using monster "the_colonel"
Firing: (seq_ph1_runa)
Found: scripted_sequence, firing (seq_ph1_runa)
script "seq_ph1_runa" using monster "playa_hatah1"
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Firing: (seq_ph2_runa)
Found: scripted_sequence, firing (seq_ph2_runa)
script "seq_ph2_runa" using monster "playa_hatah2"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Firing: (mgr_tele_fading)
Found: multi_manager, firing (mgr_tele_fading)
Found: multi_manager, firing (mgr_tele_fading)
Firing: (charge_light6)
Found: func_wall, firing (charge_light6)
Found: func_wall, firing (charge_light6)
Firing: (beam_fading1)
Found: env_beam, firing (beam_fading1)
Firing: (seq_colonel_run2)
Found: scripted_sequence, firing (seq_colonel_run2)
script "seq_colonel_run2" using monster "the_colonel"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Firing: (mgr_teleport_out)
Found: multi_manager, firing (mgr_teleport_out)
Firing: (field_warn_off)
Found: trigger_changetarget, firing (field_warn_off)
Found: trigger_relay, firing (field_warn_off)
Firing: (snd_field_warning)
Found: ambient_generic, firing (snd_field_warning)
Firing: (strip_it)
Found: player_weaponstrip, firing (strip_it)
Found: trigger_relay, firing (strip_it)
KillTarget: way_2_slow
killing trigger_relay
Firing: (spr_teleport)
Found: env_sprite, firing (spr_teleport)
Found: env_sprite, firing (spr_teleport)
Found: ambient_generic, firing (spr_teleport)
Firing: (snd_charge6)
Found: ambient_generic, firing (snd_charge6)
Firing: (snd_stage1)
Found: ambient_generic, firing (snd_stage1)
Firing: (snd_stage2)
Found: ambient_generic, firing (snd_stage2)
Firing: (snd_teleport)
Found: ambient_generic, firing (snd_teleport)
Found: ambient_generic, firing (snd_teleport)
Firing: (dl_tooslow1)
Found: trigger_relay, firing (dl_tooslow1)
Firing: (null)
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Cancelling script:
script "seq_hooker_run2b" can't find monster "tj_hooker2"
Cancelling script:
script "seq_hooker_run1b" can't find monster "tj_hooker"
Firing: (goto_outro)
Found: trigger_changelevel, firing (goto_outro)
CHANGE LEVEL: ba_outro teleport2_outro
Spawn Server: ba_outro [teleport2_outro]
loading maps/ba_outro.bsp
lighting: colored
Wad files required to run the map: "halflife.wad; xeno.wad; barney.wad"
Loading game from save/ba_outro.HL1...
Error: couldn't open.

GAME SKILL LEVEL:2

*Graph Loaded!
loading models/gordon_suit.mdl
monster_generic has no view_ofs!
loading models/woodgibs.mdl
loading models/outro_crowbar.mdl
monster_generic has no view_ofs!
monster_generic has no view_ofs!

0 entities inhibited
Loading game from save/ba_teleport2.HL1...
Transferring player (1)
**Graph Pointers Set!
Error: RestoreDecal: couldn't restore entity index 376
Error: RestoreDecal: couldn't restore entity index 342
Error: RestoreDecal: couldn't restore entity index 33
Error: RestoreDecal: couldn't restore entity index 33
Error: RestoreDecal: couldn't restore entity index 160
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 33
Error: RestoreDecal: couldn't restore entity index 376
Error: RestoreDecal: couldn't restore entity index 342
Error: RestoreDecal: couldn't restore entity index 33
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 33
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 33
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 33
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Error: RestoreDecal: couldn't restore entity index 660
Game started
level loaded at 0.08 sec
Server changing, reconnecting
SV_ConnectionlessPacket: loopback : connect
Note: loopback:reconnect
CL_ConnectionlessPacket: loopback : client_connect
Spooling demo header.
Compressing split packet (2414 -> 1984 bytes)
ucmd->new()

BUILD 4511 SERVER (0 CRC)
Server #4
Serverdata packet received.
Lightstyle 0 (m), interp No
Lightstyle 1 (mmnmmommommnonmmonqnmmo), interp Yes
Lightstyle 2 (abcdefghijklmnopqrstuvwxyzyxwvutsrqponmlkjihgfedcba), interp Yes
Lightstyle 3 (mmmmmaaaaammmmmaaaaaabcdefgabcdefg), interp No
Lightstyle 4 (mamamamamama), interp No
Lightstyle 5 (jklmnopqrstuvwxyzyxwvutsrqponmlkj), interp Yes
Lightstyle 6 (nmonqnmomnmomomno), interp Yes
Lightstyle 7 (mmmaaaabcdefgmmmmaaaammmaamm), interp No
Lightstyle 8 (mmmaaammmaaammmabcdefaaaammmmabcdefmmmaaaa), interp No
Lightstyle 9 (aaaaaaaazzzzzzzz), interp No
Lightstyle 10 (mmamammmmammamamaaamammma), interp No
Lightstyle 11 (abcdefghijklmnopqrrqponmlkjihgfedcba), interp Yes
Lightstyle 12 (mmnnmmnnnmmnn), interp Yes
Lightstyle 63 (a), interp No
Compressing split packet (8057 -> 4360 bytes)
ucmd->sendres()
Verifying and downloading resources...
Setting up renderer...
SKY: 2desertrt, 2desertbk, 2desertlf, 2desertft, 2desertup, 2desertdn. done
Compressing split packet (3890 -> 3289 bytes)
ucmd->spawn()
Loading decals from ba_teleport2
CL_SignonReply: 1
140 memory pools, totalling: 28.34 Mb
total allocated size: 28.83 Mb
ucmd->begin()
Custom resource propagation complete.
CL_SignonReply: 2
Signon network traffic: 10.288 Kb from server, 347 bytes to server
client connected at 0.07 sec
Firing: (start_outro)
Found: multi_manager, firing (start_outro)
script "soldier_drag1" using monster "drag_grunt1"
script "soldier_drag2" using monster "drag_grunt2"
script "seq_walter_swing" using monster "walter"
script "seq_crowbar_swing" using monster "crowbar"
script "" using monster "crowbar2"
script "" using monster "walter2"
script "seq_simmons_jeep" using monster "simmons"
script "dieeeee" using monster "friggin_gordon"
Firing: (freeze_player)
Found: trigger_playerfreeze, firing (freeze_player)
Firing: (crowbar_hit)
Found: trigger_counter, firing (crowbar_hit)
Found: multi_manager, firing (crowbar_hit)
Firing: (crowbar_hit2)
Firing: (cbar_hit1)
Found: ambient_generic, firing (cbar_hit1)
Firing: (tele_in)
Found: multi_manager, firing (tele_in)
Firing: (cbar_hit2)
Found: ambient_generic, firing (cbar_hit2)
Firing: (tele_fade)
Found: env_fade, firing (tele_fade)
Firing: (tele_in_master)
Found: multisource, firing (tele_in_master)
Multisource tele_in_master enabled (1 inputs)
Firing: (go_sequence1)
Found: multi_manager, firing (go_sequence1)
Firing: (seq_rose_stand)
Firing: (random_flashes)
Found: func_train, firing (random_flashes)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (snd_teleport1)
Found: ambient_generic, firing (snd_teleport1)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
loading models\scientist10.mdl
Firing: (crowbar_hit2)
Firing: (tele_in_master)
Found: multisource, firing (tele_in_master)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (seq_rose_turn1)
Found: scripted_sequence, firing (seq_rose_turn1)
script "seq_rose_turn1" using monster "dr_rosenberg"
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (sent_rose_greet1)
Found: scripted_sentence, firing (sent_rose_greet1)
Playing sentence !ro_outro1 (15.0)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (crowbar_hit)
Found: trigger_counter, firing (crowbar_hit)
Found: multi_manager, firing (crowbar_hit)
Firing: (crowbar_hit2)
Firing: (cbar_hit1)
Found: ambient_generic, firing (cbar_hit1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (cbar_hit2)
Found: ambient_generic, firing (cbar_hit2)
Firing: (crowbar_hit2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (seq_rose_runto)
Found: scripted_sequence, firing (seq_rose_runto)
script "seq_rose_runto" using monster "dr_rosenberg"
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (crowbar_hit)
Found: trigger_counter, firing (crowbar_hit)
Found: multi_manager, firing (crowbar_hit)
Firing: (crowbar_hit2)
Firing: (cbar_hit1)
Found: ambient_generic, firing (cbar_hit1)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (cbar_hit2)
Found: ambient_generic, firing (cbar_hit2)
Firing: (crowbar_hit2)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (seq_rose_flinch)
Found: scripted_sequence, firing (seq_rose_flinch)
script "seq_rose_flinch" using monster "dr_rosenberg"
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (crowbar_hit)
Found: trigger_counter, firing (crowbar_hit)
Found: multi_manager, firing (crowbar_hit)
Firing: (crowbar_hit2)
Firing: (cbar_hit1)
Found: ambient_generic, firing (cbar_hit1)
Firing: (crowbar_hit2)
Firing: (cbar_hit2)
Found: ambient_generic, firing (cbar_hit2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (seq_simmons_jeep)
Found: scripted_sequence, firing (seq_simmons_jeep)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (seq_simmons_turn)
Found: scripted_sequence, firing (seq_simmons_turn)
script "seq_simmons_turn" using monster "simmons"
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (crowbar_hit)
Found: trigger_counter, firing (crowbar_hit)
Found: multi_manager, firing (crowbar_hit)
Firing: (crowbar_hit2)
Firing: (cbar_hit1)
Found: ambient_generic, firing (cbar_hit1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (crowbar_hit2)
Firing: (cbar_hit2)
Found: ambient_generic, firing (cbar_hit2)
Firing: (seq_simmons_runto)
Found: scripted_sequence, firing (seq_simmons_runto)
script "seq_simmons_runto" using monster "simmons"
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (crowbar_hit)
Found: trigger_counter, firing (crowbar_hit)
Found: multi_manager, firing (crowbar_hit)
Firing: (crowbar_hit2)
Firing: (cbar_hit1)
Found: ambient_generic, firing (cbar_hit1)
Firing: (freeze_player)
Found: trigger_playerfreeze, firing (freeze_player)
Firing: (random_flashes)
Found: func_train, firing (random_flashes)
Firing: (crowbar_hit2)
Firing: (cbar_hit2)
Found: ambient_generic, firing (cbar_hit2)
Firing: (tele_out)
Found: multi_manager, firing (tele_out)
Firing: (tele_fade)
Found: env_fade, firing (tele_fade)
Firing: (tele_out_master)
Found: multisource, firing (tele_out_master)
Multisource tele_out_master enabled (1 inputs)
Firing: (tele_holding)
Found: multi_manager, firing (tele_holding)
Firing: (snd_teleport)
Found: ambient_generic, firing (snd_teleport)
Firing: (tele_out_master)
Found: multisource, firing (tele_out_master)
Firing: (tele_in)
Found: multi_manager, firing (tele_in)
Firing: (tele_fade)
Found: env_fade, firing (tele_fade)
Firing: (tele_in_master)
Found: multisource, firing (tele_in_master)
Multisource tele_in_master enabled (1 inputs)
Firing: (go_xen1)
Found: multi_manager, firing (go_xen1)
Firing: (random_flashes)
Found: func_train, firing (random_flashes)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (snd_teleport2)
Found: ambient_generic, firing (snd_teleport2)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (tele_in_master)
Found: multisource, firing (tele_in_master)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (crowbar_hit)
Found: trigger_counter, firing (crowbar_hit)
Found: multi_manager, firing (crowbar_hit)
Firing: (crowbar_hit2)
Firing: (cbar_hit1)
Found: ambient_generic, firing (cbar_hit1)
Firing: (crowbar_hit2)
Firing: (cbar_hit2)
Found: ambient_generic, firing (cbar_hit2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (crowbar_hit)
Found: trigger_counter, firing (crowbar_hit)
Firing: (swap_guys)
Found: multi_manager, firing (swap_guys)
Found: multi_manager, firing (crowbar_hit)
Firing: (seq_rose_wait)
Found: scripted_sequence, firing (seq_rose_wait)
Firing: (mst_final_trig)
Found: multisource, firing (mst_final_trig)
Multisource mst_final_trig enabled (1 inputs)
Firing: (seq_crowbar_swing)
Found: scripted_sequence, firing (seq_crowbar_swing)
Firing: (seq_walter_swing)
Found: scripted_sequence, firing (seq_walter_swing)
Firing: (crowbar_drop)
Firing: (crowbar_hit2)
Firing: (cbar_hit1)
Found: ambient_generic, firing (cbar_hit1)
script "seq_rose_wait" using monster "dr_rosenberg"
Firing: (cbar_hit2)
Found: ambient_generic, firing (cbar_hit2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (vis_new)
Found: env_render, firing (vis_new)
Found: env_render, firing (vis_new)
Found: env_render, firing (vis_new)
Found: env_render, firing (vis_new)
Found: func_wall_toggle, firing (vis_new)
Firing: (kill_old)
Found: func_wall_toggle, firing (kill_old)
Found: trigger_relay, firing (kill_old)
KillTarget: crowbar
killing monster_generic
Found: trigger_relay, firing (kill_old)
KillTarget: simmons
killing monster_generic
Found: trigger_relay, firing (kill_old)
KillTarget: jeep1
killing func_wall
killing func_wall
killing func_door_rotating
killing func_door_rotating
killing func_wall
killing func_door_rotating
killing func_wall
killing func_door_rotating
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (random_flashes)
Found: func_train, firing (random_flashes)
Firing: (get_me_outtie)
Found: trigger_relay, firing (get_me_outtie)
Firing: (tele_out)
Found: multi_manager, firing (tele_out)
Firing: (tele_fade)
Found: env_fade, firing (tele_fade)
Firing: (tele_out_master)
Found: multisource, firing (tele_out_master)
Multisource tele_out_master enabled (1 inputs)
Firing: (tele_holding)
Found: multi_manager, firing (tele_holding)
Firing: (snd_teleport)
Found: ambient_generic, firing (snd_teleport)
Firing: (tele_out_master)
Found: multisource, firing (tele_out_master)
Firing: (tele_in)
Found: multi_manager, firing (tele_in)
Firing: (tele_fade)
Found: env_fade, firing (tele_fade)
Firing: (tele_in_master)
Found: multisource, firing (tele_in_master)
Multisource tele_in_master enabled (1 inputs)
Firing: (go_grunt_drag)
Found: multi_manager, firing (go_grunt_drag)
Firing: (random_flashes)
Found: func_train, firing (random_flashes)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (snd_teleport3)
Found: ambient_generic, firing (snd_teleport3)
Firing: (grunt_walker)
Found: func_train, firing (grunt_walker)
Firing: (grunt_talk_mgr)
Found: multi_manager, firing (grunt_talk_mgr)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (tele_in_master)
Found: multisource, firing (tele_in_master)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (small_flash)
Found: multi_manager, firing (small_flash)
Firing: (small_flash1)
Found: env_fade, firing (small_flash1)
Firing: (small_flash2)
Found: env_fade, firing (small_flash2)
Firing: (grunt_talk1)
Found: scripted_sentence, firing (grunt_talk1)
Playing sentence !HG_DRAG1A (1.9)
loading models\hgrunt03.mdl
Host_WriteGLConfig()
Host_WriteConfig()
unhandled exception: 03159481 at address C0000005
Sys_FreeLibrary: Unloading xash.dll

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Xash3D 0.99 (build 4511) crashed at Jul12 2019 [22:16.42]
=================================================================================