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Xash3D ver.0.75 started at Feb28 2011 [01:07.11]
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Sys_LoadLibrary: Loading launch.dll - ok
CPU: AuthenticAMD [2 core's ]. Frequency: 2.3 Ghz
CPU Features: MMX 3DNow SSE SSE2 RDTSC CMOV FCMOV
crt_memcpy 14 ms
asm_memcpy 13 ms
com_memcpy 13 ms
mmx_memcpy 8 ms
amd_memcpy 8 ms
Sys_InitMathlib: using amd_memcpy
crt_memset 9 ms
asm_memset 9 ms
com_memset 10 ms
mmx_memset 3 ms
Sys_InitMathlib: using mmx_memset
FS_Root: D:\Games\Xash3D
FS_Init: done
Sys_LoadLibrary: Loading engine.dll - ok
FS_LoadGameInfo( valve )
FS_Rescan( Half-Life )
Adding wadfile valve/cached.wad (2 files)
Adding wadfile valve/decals.wad (222 files)
Adding wadfile valve/fonts.wad (3 files)
Adding wadfile valve/gfx.wad (7 files)
Adding wadfile valve/halflife.wad (3116 files)
Adding wadfile valve/liquids.wad (32 files)
Adding wadfile valve/spraypaint.wad (14 files)
Adding wadfile valve/xeno.wad (264 files)
InitDecals: 222 decals
Sys_LoadLibrary: Loading wsock32.dll - ok
NET_Init()
Console initialized.
execing video.cfg
execing opengl.cfg
Sys_LoadLibrary: Loading opengl32.dll - ok
Set: Mode 7: 4x3 [1280x1024]
VID_ChoosePFD( color 32, alpha 8, depth 24, stencil 8 )
VID_ChoosePFD: using hardware acceleration
GL PFD: color( 32-bits ) alpha( 8-bits ) Z( 24-bit )
VID_StartupGamma: validate screen gamma - ok
GL_CheckExtension: OpenGL 1.1.0 - enabled
Video: GeForce GT 220/PCI/SSE2
GL_CheckExtension: WGL_3DFX_gamma_control - failed
GL_CheckExtension: WGL_EXT_swap_control - enabled
GL_CheckExtension: glDrawRangeElements - enabled
GL_CheckExtension: GL_ARB_multitexture - enabled
GL_CheckExtension: GL_ARB_texture_env_combine - enabled
GL_CheckExtension: GL_ARB_texture_env_dot3 - enabled
GL_CheckExtension: GL_EXT_texture3D - enabled
GL_CheckExtension: GL_SGIS_generate_mipmap - enabled
GL_CheckExtension: GL_ARB_texture_cube_map - enabled
GL_CheckExtension: GL_EXT_point_parameters - enabled
GL_CheckExtension: GL_ARB_texture_non_power_of_two - enabled
GL_CheckExtension: GL_ARB_texture_compression - enabled
GL_CheckExtension: GL_EXT_compiled_vertex_array - enabled
GL_CheckExtension: GL_EXT_texture_edge_clamp - enabled
GL_CheckExtension: GL_EXT_texture_filter_anisotropic - enabled
GL_CheckExtension: GL_EXT_texture_lod_bias - enabled
GL_CheckExtension: GL_ARB_texture_border_clamp - enabled
GL_CheckExtension: GL_EXT_blend_minmax - enabled
GL_CheckExtension: GL_EXT_blend_subtract - enabled
GL_CheckExtension: glStencilOpSeparate - enabled
GL_CheckExtension: GL_EXT_stencil_two_side - enabled
GL_CheckExtension: GL_ARB_vertex_buffer_object - enabled
GL_CheckExtension: GL_ARB_texture_env_add - enabled
GL_CheckExtension: GL_ARB_shader_objects - enabled
GL_CheckExtension: GL_ARB_shading_language_100 - enabled
GL_CheckExtension: GL_ARB_vertex_shader - enabled
GL_CheckExtension: GL_ARB_fragment_shader - enabled
GL_CheckExtension: GL_ARB_depth_texture - enabled
GL_CheckExtension: GL_ARB_shadow - enabled
GL_CheckExtension: GL_ARB_occlusion_query - enabled
GL_Upload: *white s&3 [1 x 1]
GL_Upload: *black s&3 [1 x 1]
SCR_Init()
Sys_LoadLibrary: Loading cl_dlls/MainUI.dll - ok
FS_Open: ("gfx.wad/paused.tga", "rb" ): nasty filename rejected
FS_Open: ("gfx.wad/paused.bmp", "rb" ): nasty filename rejected
FS_Open: ("gfx.wad/paused.mip", "rb" ): nasty filename rejected
FS_Open: ("gfx.wad/paused.mdl", "rb" ): nasty filename rejected
FS_Open: ("gfx.wad/paused.spr", "rb" ): nasty filename rejected
FS_Open: ("gfx.wad/paused.lmp", "rb" ): nasty filename rejected
FS_Open: ("gfx.wad/lambda.tga", "rb" ): nasty filename rejected
FS_Open: ("gfx.wad/lambda.bmp", "rb" ): nasty filename rejected
FS_Open: ("gfx.wad/lambda.mip", "rb" ): nasty filename rejected
FS_Open: ("gfx.wad/lambda.mdl", "rb" ): nasty filename rejected
FS_Open: ("gfx.wad/lambda.spr", "rb" ): nasty filename rejected
FS_Open: ("gfx.wad/lambda.lmp", "rb" ): nasty filename rejected
FS_Open: ("gfx.wad/creditsfont.tga", "rb" ): nasty filename rejected
FS_Open: ("gfx.wad/creditsfont.bmp", "rb" ): nasty filename rejected
FS_Open: ("gfx.wad/creditsfont.mip", "rb" ): nasty filename rejected
FS_Open: ("gfx.wad/creditsfont.mdl", "rb" ): nasty filename rejected
FS_Open: ("gfx.wad/creditsfont.spr", "rb" ): nasty filename rejected
FS_Open: ("gfx.wad/creditsfont.lmp", "rb" ): nasty filename rejected
FS_Open: ("gfx.wad/creditsfont.fnt", "rb" ): nasty filename rejected
GL_Upload: gfx/shell/min_n s&3 [19 x 19]
GL_Upload: gfx/shell/min_f s&3 [19 x 19]
GL_Upload: gfx/shell/min_d s&3 [19 x 19]
GL_Upload: gfx/shell/cls_n s&3 [19 x 19]
GL_Upload: gfx/shell/cls_f s&3 [19 x 19]
GL_Upload: gfx/shell/cls_d s&3 [19 x 19]
Sys_LoadLibrary: Loading dlls\hl.dll - ok
Sys_FreeLibrary: Unloading dlls\hl.dll
Sys_LoadLibrary: Loading dsound.dll - ok
SNDDMA_InitDirect: creating DS object - ok
DS_CreateBuffers: initialize
DS_CreateBuffers: setting EXCLUSIVE coop level - ok
DS_CreateBuffers: creating primary buffer - ok
DS_CreateBuffers: setting primary sound format - ok
DS_CreateBuffers: creating secondary buffer - ok
DS_CreateBuffers: using secondary sound buffer
Audio: DirectSound
Sys_LoadLibrary: Loading room.dll - ok
Sys_LoadLibrary: Loading cl_dlls/client.dll - ok
TextMessage: parsed 143 text messages
joystick not found -- no valid joysticks (a5)

execing config.cfg
execing valve.rc
execing language.cfg
couldn't exec joystick.cfg
execing autoexec.cfg
execing violence.cfg
execing config.cfg
FS_OpenStream: couldn't open "media/gamestartup"
CL_Shutdown()
Host_WriteGLConfig()
Host_WriteVideoConfig()
Host_WriteConfig()
SCR_Shutdown()
Sys_FreeLibrary: Unloading cl_dlls/MainUI.dll
Sys_FreeLibrary: Unloading cl_dlls/client.dll
Sys_FreeLibrary: Unloading room.dll
DS_DestroyBuffers: shutdown
DS_DestroyBuffers: setting NORMAL coop level
DS_DestroyBuffers: stopping and releasing sound buffer
DS_DestroyBuffers: releasing primary buffer
Sys_FreeLibrary: Unloading dsound.dll
Sys_FreeLibrary: Unloading opengl32.dll
Sys_FreeLibrary: Unloading wsock32.dll
Sys_FreeLibrary: Unloading engine.dll
Sys_FreeLibrary: Unloading launch.dll

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Xash3D ver.0.75 stopped at Feb28 2011 [01:07.19]
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