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Xash3D ver.0.75 started at Mar03 2011 [00:25.01]
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CPU: AuthenticAMD [1 core]. Frequency: 1.8 Ghz
execing video.cfg
execing opengl.cfg
Video: ATI Radeon HD 4600 Series
Audio: DirectSound
execing config.cfg
execing valve.rc
Unknown command "s_refgain"
Unknown command "s_refdelay"
Unknown command "s_occfactor"
Unknown command "s_verbwet"
Unknown command "s_distance"
execing language.cfg
execing config.cfg
Dll loaded for mod Half-Life
Spawn Server: c4a1
execing skill.cfg

GAME SKILL LEVEL:1

*Graph Loaded!

0 entities inhibited
Game started
Warning: FS_LoadSound: couldn't load ""
**Graph Pointers Set!
level loaded at 0.94 sec
Unknown command: VModEnable
SV_Shutdown: Server shutdown


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Xash3D ver.0.75 restarted at Mar03 2011 [00:25.05]
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Xash3D ver.0.75 started at Mar03 2011 [00:25.05]
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Host_ChangeGame
CPU: AuthenticAMD [1 core]. Frequency: 1.8 Ghz
execing video.cfg
execing opengl.cfg
Video: ATI Radeon HD 4600 Series
Audio: DirectSound
execing config.cfg
execing config.cfg
Dll loaded for mod Half-Life
Spawn Server: crossfire
execing skill.cfg

GAME SKILL LEVEL:1

0 entities inhibited
Game started
# OpenGL library loaded successfully
# OpenGL renderer (ATI Radeon HD 4600 Series)
# Vendor: ATI Technologies Inc.

#############################
Global check...
# Renderer loaded: PARANOIA(22)
# Max texture size: 8192
# Multitexturing support: PASS (8 TU)
# Diffuse bump-mapping support: PASS
# NV register combiners support: -SKIP- (ATI CARD, SKIP THIS)
# ARB fragment programs support: PASS (0 IU, 0 TC)
# Cubemaps support: PASS
# 3D textures support: PASS
# VBO support: PASS
# Rectangle textures support: PASS

# Global check average: OK
# SUMMARY: Engine checked OpenGL calls. Everthing seems
# to be okay. If you are encountering graphical
# problems check your graphics card or contact
# with support.

Global check done. Loading will now continue...
#############################

41 decal groups created
Warning: FS_LoadSound: couldn't load ""
level loaded at 1.04 sec
No detail textures file maps/crossfire_detail.txt
Loaded 10 additional lightmaps
Simple specular uses mode 3
High quality specular fragment program loaded succesfully
Error: texture gfx/env/2desertlf.tga (1024 x 1024) doesn't fit in static buffer
Sky error: cant load sky face gfx/env/2desertlf.tga
Use gl_customsky 1 to reenable sky
Unknown command: VModEnable
Sys_Crash: call 00C60392 at address C0000005

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Xash3D ver.0.75 crashed at Mar03 2011 [00:25.08]
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