scorch
{
	scorch1		96	96	0.2
      scorch2		88	88	0.2
      scorch3		84	84	0.2
}

scorch1
{
	scorch1		100	100	0.2
}

scorch2
{
	scorch2		100	100	0.2
}

shot
{
	shot1		5	5	0.002
	shot2		5	5	0.002
	shot3		5	5	0.002
	shot4		5	5	0.002
	shot5		5	5	0.002
}

brains
{
	brains		40	40	0.2
}

redblood
{
	blood1		40	40	0.002
	blood2		40	40	0.002
	blood3		40	40	0.002
	blood4		40	40	0.002
	blood5		40	40	0.002
	blood6		40	40	0.002
	blood7		40	40	0.002
	blood8		40	40	0.002
}
yellowblood
{
	Yblood1		40	40	0.002
	Yblood2		40	40	0.002
	Yblood3		40	40	0.002
	Yblood4		40	40	0.002
	Yblood5		40	40	0.002
	Yblood6		40	40	0.002
}



// ENVIRONMENT DECALS

hands
{
	hands		24	24	0.2
}


bloodofdead1
{
	blood1		40	40	0.2
}

bloodofdead2
{
	blood2		40	40	0.2
}

bloodofdead3
{
	blood3		40	40	0.2
}

bloodofdead4
{
	blood4		40	40	0.2
}

bloodofdead5
{
	blood5		40	40	0.2
}

bloodofdead6
{
	blood6		40	40	0.2
}

bloodofdead7
{
	blood7		40	40	0.2
}


bloodhands
{
	hands	40	40	0.3125
}

bloodstains
{
	bloodstains	76	76	0.375
}

bloodbigsplat1
{
	bloodbigsplat	64	64	0.25
}

bloodbigsplat2
{
	bloodbigsplat2	64	64	0.25
}



num1
{
	num1		128	128	1
}

num2
{
	num2		128	128	1
}

num3
{
	num3		128	128	1
}

num4
{
	num4		128	128	1
}

sign0
{
	sign0		64	64	1
}

sign1
{
	sign1		64	64	1
}

sign2
{
	sign2		64	64	1
}

sign3
{
	sign3		64	64	1
}

sign4
{
	sign4		64	64	1
}

sign5
{
	sign5		64	64	1
}

sign6
{
	sign6		64	64	1
}

sign7
{
	sign7		64	64	1
}

sign8
{
	sign8		64	64	1
}

sign9
{
	sign9		64	64	1
}

sign10
{
	sign10	64	64	1
}

sign11
{
	sign11	48	48	1
}

sign12
{
	sign12	48	48	1
}



marker
{
	marker		128	64	1
}

podtek
{
	podtek		40	40	0.2
}

lab1
{
	lab1		64	64	1
}

lab2
{
	lab2		64	64	1
}


test1
{
	test1		64	64	1
}
