		.

 Xash3D  Half-Life  ,        
 GoldSrc,   Xash3D  .

------------------------------------------------------------------------------------------------------------------

		 .
		
   GoldSrc   Xash3D     ,      
  gameinfo.txt.
MAX_EDICTS 600 - 4096 . ( 900  half-life).
MAX_TEMPENTS 300 - 2048  ( 500  half-life).
MAX_PARTICLES 1024 - 8192  ( 4096  half-life).
MAX_BEAMS 64 - 512  ( 64  half-life)
        ,     - .
   MAX_EDICTS      ,     
 .

		 .

          .
MAX_VISIBLE_PACKET 512 -  (256  half-life).
MAX_MODELS 2048   (   )
MAX_SOUNDS 2048
MAX_SENTENCES 2048 (1534  half-life)
MAX_USER_MESSAGES 191 (128  half-life WON-)
MAX_TEXTURES 4096 (  2048    VGUI)
MAX_MESSAGES 2048 (1024  half-life) (-   titles.txt)
    : 10241024 ( 512512  half-life)
    : 4096x4096.

		  BSP-.

#define MAX_MAP_MODELS 1024 (256  half-life)
#define MAX_MAP_LEAFS 32767 (8192  half-life)
:    BSP-         .

		 .
  Spirit Of Half-Life          ,
 ,   scale.         .
 Xash3D     .    
   "sv_allow_studio_scaling" "1".       config.cfg
          .

		    .

    GET_ATTACHMENT      (   
  ,     ). Xash3D     ,    
     ,    forward      ,
     half-Life Model Viewer ( )     .
       ,  ,    ,
     viewmodel   ,     .
   ,      "sv_allow_studio_attachment_angles" "1".
       config.cfg,      .

		    .

Xash3D        ,   -
   .   ,        
    (  ).       
    ,  entity light  dynamic light.

		  (trigger_camera)

   Half-Life     \,    
     ,     .  Xash3D   .
             .

		  

 Half-Life           -  , 
   .  Xash3D     ,  ,  .
      (  Half-Life,    ).

		  entity patch

             .ent
        ripent.exe     
    entpatch < >.   entpatch     ,
    entity patch  .

		   

Xash3D    BSP-: Quake 1, Half-Life, Half-Life Blue Shift.   
     Quake1 ( , ).
:   Quake1     deathmatch classic,    
-     Half-Life  Quake.  ,  DMC    , 
   deatmatch   .

		     

Xash3D      ,   ,     
PF_PRECACHE_ERROR.   Xash3D    ,       .

		     

Xash3D    ,        ,
    .       ,     
 .   SVC_TEMPENTITY    ,   .

		 .
		
       Xash3D    (  )   ,
   .   -        
 ,      .       
  ,     ,    ,   
   .    Xash3D    smooth changelevel
      Quake.          .

		 

  pfnEndSection       oem_end_credits    ,   
    .
     menu.dll        .

		   

Xash3D       ,     visible-list  .
       SDK   SetupVisibility  AddToFullPack (client.cpp).

		    MOVETYPE_PUSH

 Xash3D              .


		   MOVETYPE_COMPOUND

           .    SDK - 
,     func_pushable, func_rotating, func_tracktrain    .

		 
		
        playersonly (  
 Unreal Engine).     ,      .
     ,         
 .

		  
		
Xash3D    "wad"     ,    -     .
 GoldSrc     ,    ,  ,    
-   . ..   ,  Half-Life  -    
 " ",      .       
 wad-    pfnLoadFileForMe    COM_LoadFile     .
     wad-     .     
wad  ,         . : "gfx.wad/conback".

		  
		
Xash3D      ,       ,
          .       
makehelp      help.txt         
 .      , , -,  
cfg,  ,   (  give),    ( play)    
 ( ).

		     
		
 ,  Quake-        ,   
   ,   ,        ,    -
  . Xash3D          
   -  exe-,    .       ,
    Half-Life.

		  dedicated-
		
        ,    
 ,    .

		  
		
Xash3D      ,     Quake3.
     ^     0  7,     
 . 0 - , 1 - , 2 - , 3 - , 4 - , 5 - , 6 - , 7 - .
      Quake3    -    ,
   ,         ^7.    
       .
:     VGUI      "vgui_colorstrings" "1"

		 auto-levelshots
		
       .      
"allow_levelshots" "1".   Xash3D  ,  , ,     
.

		  
		
-,  ,     .       Half-Life 2.
      -          (
 Half-Life   ),      .
       chapterbackgrounds.txt     scripts ( 
    -   ).         .
:

1a1a
c2a1
c4a3
c2a5
c0a0

        ,    , 
   ,       .

		 
		
  .       rendermode texture  additive.
\       "r_sprite_lerping".
:    ,        10 FPS
(   FPS    pev->framerate).     
     0.1       .

		 
		
  .     ,     .
        ,  SlowStrobe  SlowPulse.
:       FPS.

		   luma (Quake-style)
		
        quake,     .
        Quake,    
  ,      Quake  Quake2.   
      wad2  wad3,   , ,  
qstyle  Scrama.

		    
		
            ,
           ,  
      . : forklift.mdl
        ,     
  "alphtest"      rendermode additive.      
      .
            ,     
,   .
:         ,    
   "r_lighting_extended" "0"

		-   -

 ,  Half-Life  mp3 ,     AudioCD-   
     .  Xash3D      -,    
      "blank" -   .     media
c  audiocd.txt

		 -  -.
		
 -  ,          .    
 ,   .

		    .
		
         3-      
  .

		  .
		
          "sv_skyname",    CVAR_SET_STRING.
           .      
 "skyname".      "sv_skyname",      
, ,    .

		     
		
 Xash3D     ,     ,   .
               ,
    SoHL:Custom Build.

		     

 Xash3D     ,     FPS   r_speeds.
 ,   "r_lockpvs",     "r_lockcull",    
.      .. static-,    ,  ,
   rendermode = normal,      ,   
       ,   ,  ,  
func_wall      (  -  Dm-knot  Scrama).   
   z-fighting     ,   Worldcraft Editor  Valve Hammer
Editor,          .    
-       "gl_allow_static" "0".

		   
		
          "r_showtextures".    
    . 1 -  ,   .
2 -    . 3 - ,   . 4 -    .
5 -     . 6 - . 7 - . 8 - ,  VGUI.
9 -   -.

:       ,    .    
  -.

		   

  ,         ,   
,     Half-Life.

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        .