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HLFX.Ru Forum HLFX.Ru Forum > Разработка игр > Наши проекты > XashXT > XashXT Linux Port
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Cybermax
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Дата регистрации: May 2006
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Цитата:
mittorn писал:
Запустить с -dev 5 в терминале.

Я так и делаю. Ноль эффекта. Через консоль developer 5 - он мне protected. Открыл gameinfo.txt строчки secure не найду. Начинает надоедать.

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Сообщение: 157324

Старое сообщение 27-07-2016 13:32
- За что?
mittorn
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Дата регистрации: Nov 2009
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Ты в xash.sh пропиши -dev 5 -log

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Сообщение: 157325

Старое сообщение 27-07-2016 13:36
- За что?
Cybermax
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Содержание лога

================================================================================
Xash (build 3224) started at Jul27 2016 [16:37.03]
================================================================================
[2016:07:27|16:37:03] Sys_LoadLibrary: Loading Engine Library - ok
[2016:07:27|16:37:03] FS_AddGameDirectory( ./, 0 )
[2016:07:27|16:37:03] FS_Init: done
[2016:07:27|16:37:03] FS_LoadGameInfo( valve )
[2016:07:27|16:37:03] FS_Rescan( Half-Life )
[2016:07:27|16:37:03] FS_AddGameDirectory( valve/downloaded/, 10 )
[2016:07:27|16:37:03] FS_AddGameDirectory( valve/, 4 )
[2016:07:27|16:37:03] Adding wadfile valve/cached.wad (2 files)
[2016:07:27|16:37:03] Adding wadfile valve/decals.wad (222 files)
[2016:07:27|16:37:03] Adding wadfile valve/fonts.wad (3 files)
[2016:07:27|16:37:03] Adding wadfile valve/gfx.wad (7 files)
[2016:07:27|16:37:03] Adding wadfile valve/halflife.wad (3116 files)
[2016:07:27|16:37:03] Adding wadfile valve/liquids.wad (32 files)
[2016:07:27|16:37:03] Adding wadfile valve/spraypaint.wad (14 files)
[2016:07:27|16:37:03] Adding wadfile valve/xeno.wad (264 files)
[2016:07:27|16:37:03] FS_AddGameDirectory( valve/custom/, 10 )
[2016:07:27|16:37:03] InitDecals: 222 decals
[2016:07:27|16:37:03] NET_Init()
[2016:07:27|16:37:03] Console initialized.
[2016:07:27|16:37:03] execing video.cfg
[2016:07:27|16:37:03] execing opengl.cfg
[2016:07:27|16:37:03] Set: [1024x768]
[2016:07:27|16:37:03] Got closest display mode: 1024x768@0
[2016:07:27|16:37:03] VID_StartupGamma: validate screen gamma - ok
[16:37:03] GL_CheckExtension: OpenGL 1.1.0 [2016:07:27|16:37:03] - ^2enabled
[2016:07:27|16:37:03] Video: Gallium 0.4 on NVD9
[16:37:03] GL_CheckExtension: glDrawRangeElements [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_ARB_multitexture [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_ARB_texture_env_combine [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_ARB_texture_env_dot3 [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_EXT_texture3D [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_SGIS_generate_mipmap [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_ARB_texture_cube_map [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_ARB_seamless_cube_map [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_EXT_point_parameters [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_ARB_texture_non_power_of_two [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_ARB_texture_compression [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_EXT_compiled_vertex_array [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_EXT_texture_edge_clamp [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_EXT_texture_filter_anisotropic [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_EXT_texture_lod_bias [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_ARB_texture_border_clamp [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_EXT_blend_minmax [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_EXT_blend_subtract [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: glStencilOpSeparate [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_EXT_stencil_two_side [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_ARB_vertex_buffer_object [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_ARB_texture_env_add [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_ARB_shader_objects [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_ARB_shading_language_100 [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_ARB_vertex_shader [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_ARB_fragment_shader [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_ARB_depth_texture [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_ARB_shadow [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_ARB_texture_float [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_ARB_depth_buffer_float [2016:07:27|16:37:03] - ^2enabled
[16:37:03] GL_CheckExtension: GL_ARB_occlusion_query [2016:07:27|16:37:03] - ^2enabled
[2016:07:27|16:37:03] GL_Upload: *white s&3 [1 x 1]
[2016:07:27|16:37:03] GL_Upload: *gray s&3 [1 x 1]
[2016:07:27|16:37:03] GL_Upload: *black s&3 [1 x 1]
[2016:07:27|16:37:03] GL_Upload: *vsdct s&3 [1 x 1]
[2016:07:27|16:37:03] SCR_Init()
[2016:07:27|16:37:03] AVI: Not supported
[2016:07:27|16:37:03] UI_SetColors: colors.lst not found
[2016:07:27|16:37:03] GL_Upload: gfx/shell/min_n s&3 [19 x 19]
[2016:07:27|16:37:03] GL_Upload: gfx/shell/min_f s&3 [19 x 19]
[2016:07:27|16:37:03] GL_Upload: gfx/shell/min_d s&3 [19 x 19]
[2016:07:27|16:37:03] GL_Upload: gfx/shell/cls_n s&3 [19 x 19]
[2016:07:27|16:37:03] GL_Upload: gfx/shell/cls_f s&3 [19 x 19]
[2016:07:27|16:37:03] GL_Upload: gfx/shell/cls_d s&3 [19 x 19]
[2016:07:27|16:37:03] Couldn't open SDL audio: No such audio device
[2016:07:27|16:37:03] S_Init: sound system can't be initialized
[2016:07:27|16:37:03] IN_TouchInit()
[2016:07:27|16:37:03] CL_LoadProgs: found single callback export
[2016:07:27|16:37:03] CL_LoadProgs: failed to get address of HUD_GetRenderInterface proc
[2016:07:27|16:37:03] CL_LoadProgs: failed to get address of HUD_GetPlayerTeam proc
[2016:07:27|16:37:03] CL_LoadProgs: failed to get address of HUD_ClipMoveToEntity proc
[2016:07:27|16:37:03] CL_LoadProgs: failed to get address of IN_ClientTouchEvent proc
[2016:07:27|16:37:03] CL_LoadProgs: failed to get address of IN_ClientMoveEvent proc
[2016:07:27|16:37:03] CL_LoadProgs: failed to get address of IN_ClientLookEvent proc
[2016:07:27|16:37:03] TextMessage: parsed 143 text messages
[2016:07:27|16:37:03] CL: hull0, player_mins: -16 -16 -36, player_maxs: 16 16 36
[2016:07:27|16:37:03] CL: hull1, player_mins: -16 -16 -18, player_maxs: 16 16 18
[2016:07:27|16:37:03] CL: hull2, player_mins: 0 0 0, player_maxs: 0 0 0
[2016:07:27|16:37:03] Mobility interface not found
[2016:07:27|16:37:03] joystick not found -- driver not present

[16:37:03] InitStudioAPI [2016:07:27|16:37:03] - ok
[2016:07:27|16:37:03] execing valve.rc
[2016:07:27|16:37:03] execing language.cfg
[2016:07:27|16:37:03] couldn't exec joystick.cfg
[2016:07:27|16:37:03] execing autoexec.cfg
[2016:07:27|16:37:03] execing violence.cfg
[2016:07:27|16:37:03] execing config.cfg
[2016:07:27|16:37:03] execing keyboard.cfg
[2016:07:27|16:37:03] execing userconfig.cfg
[2016:07:27|16:37:03] execing game.cfg
[2016:07:27|16:37:03] execing config.cfg
[2016:07:27|16:37:03] ^3Warning:^7 FS_LoadImage: couldn't load "touch_default/edit_close"
[2016:07:27|16:37:03] ^3Warning:^7 FS_LoadImage: couldn't load "touch_default/edit_hide"
[2016:07:27|16:37:03] ^3Warning:^7 FS_LoadImage: couldn't load "touch_default/edit_show"
[2016:07:27|16:37:03] ^3Warning:^7 FS_LoadImage: couldn't load "touch_default/edit_reset"
[2016:07:27|16:37:03] ^3Warning:^7 FS_LoadImage: couldn't load "touch_default/joy"
[2016:07:27|16:37:03] execing keyboard.cfg
[2016:07:27|16:37:03] execing userconfig.cfg
[2016:07:27|16:37:03] execing touch.cfg
[2016:07:27|16:37:06] Scanning for servers on the local network area...
[2016:07:27|16:37:06] NET_UDPSocket( localhost, 27015 )
[2016:07:27|16:37:06] NET_UDPSocket( localhost, 27005 )
[2016:07:27|16:37:06] Server IP address: 127.0.1.1:27015
[2016:07:27|16:37:06] maps.lst found: basedir
[2016:07:27|16:37:06] GL_Upload: gfx/shell/cb_empty s&3 [19 x 19]
[2016:07:27|16:37:07] SV_LoadProgs: ^2initailized extended EntityAPI ^7ver. 140
[2016:07:27|16:37:07] Dll loaded for mod Half-Life
[2016:07:27|16:37:07] SV: hull0, player_mins: -16 -16 -36, player_maxs: 16 16 36
[2016:07:27|16:37:07] SV: hull1, player_mins: -16 -16 -18, player_maxs: 16 16 18
[2016:07:27|16:37:07] SV: hull2, player_mins: 0 0 0, player_maxs: 0 0 0
[2016:07:27|16:37:07] execing skill.cfg
[2016:07:27|16:37:07] execing listenserver.cfg
[2016:07:27|16:37:07] Spawn Server: boot_camp
[2016:07:27|16:37:07] Mod_LoadModel: maps/boot_camp.bsp
[2016:07:27|16:37:07] SV_SpawnEntities( boot_camp )
[2016:07:27|16:37:07] execing game.cfg
[2016:07:27|16:37:07] Mod_LoadModel: sprites/voiceicon.spr
[2016:07:27|16:37:07] ^3Added user message: VoiceMask (size == 8)
[2016:07:27|16:37:07] ^3Added user message: ReqState (size == 0)
[2016:07:27|16:37:07] server: GAME SKILL LEVEL:1
[2016:07:27|16:37:07] server: Executing listen server config file
[2016:07:27|16:37:07] Mod_LoadModel: models/w_suit.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/w_battery.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/w_antidote.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/w_security.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/w_longjump.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/v_shotgun.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/w_shotgun.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/p_shotgun.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/shotgunshell.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/w_shotbox.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/v_crowbar.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/w_crowbar.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/p_crowbar.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/v_9mmhandgun.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/w_9mmhandgun.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/p_9mmhandgun.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/shell.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/w_9mmclip.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/v_9mmAR.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/w_9mmAR.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/p_9mmAR.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/grenade.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/w_9mmARclip.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/w_ARgrenade.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/v_357.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/w_357.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/p_357.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/w_357ammobox.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/w_gauss.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/v_gauss.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/p_gauss.mdl
[2016:07:27|16:37:07] Mod_LoadModel: sprites/hotglow.spr
[2016:07:27|16:37:07] Mod_LoadModel: sprites/smoke.spr
[2016:07:27|16:37:07] Mod_LoadModel: models/w_gaussammo.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/w_rpg.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/v_rpg.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/p_rpg.mdl
[2016:07:27|16:37:07] Mod_LoadModel: sprites/laserdot.spr
[2016:07:27|16:37:07] Mod_LoadModel: models/rpgrocket.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/w_rpgammo.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/w_crossbow.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/v_crossbow.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/p_crossbow.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/crossbow_bolt.mdl
[2016:07:27|16:37:07] Mod_LoadModel: sprites/streak.spr
[2016:07:27|16:37:07] Mod_LoadModel: models/w_crossbow_clip.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/w_egon.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/v_egon.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/p_egon.mdl
[2016:07:27|16:37:07] Mod_LoadModel: sprites/xbeam1.spr
[2016:07:27|16:37:07] Mod_LoadModel: sprites/XSpark1.spr
[2016:07:27|16:37:07] Mod_LoadModel: models/v_tripmine.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/p_tripmine.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/v_satchel.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/v_satchel_radio.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/w_satchel.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/p_satchel.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/p_satchel_radio.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/w_grenade.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/v_grenade.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/p_grenade.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/w_sqknest.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/v_squeak.mdl
[2016:07:27|16:37:07] Mod_LoadModel: models/p_squeak.mdl
[2016:07:27|16:37:08] Mod_LoadModel: models/w_squeak.mdl
[2016:07:27|16:37:08] Mod_LoadModel: models/v_hgun.mdl
[2016:07:27|16:37:08] Mod_LoadModel: models/w_hgun.mdl
[2016:07:27|16:37:08] Mod_LoadModel: models/p_hgun.mdl
[2016:07:27|16:37:08] Mod_LoadModel: models/hornet.mdl
[2016:07:27|16:37:08] Mod_LoadModel: sprites/muz1.spr
[2016:07:27|16:37:08] Mod_LoadModel: sprites/laserbeam.spr
[2016:07:27|16:37:08] Mod_LoadModel: models/w_weaponbox.mdl
[2016:07:27|16:37:08] Mod_LoadModel: sprites/zerogxplode.spr
[2016:07:27|16:37:08] Mod_LoadModel: sprites/WXplo1.spr
[2016:07:27|16:37:08] Mod_LoadModel: sprites/steam1.spr
[2016:07:27|16:37:08] Mod_LoadModel: sprites/bubble.spr
[2016:07:27|16:37:08] Mod_LoadModel: sprites/bloodspray.spr
[2016:07:27|16:37:08] Mod_LoadModel: sprites/blood.spr
[2016:07:27|16:37:08] Mod_LoadModel: sprites/explode1.spr
[2016:07:27|16:37:08] Mod_LoadModel: models/player.mdl
[2016:07:27|16:37:08] Mod_LoadModel: models/hgibs.mdl
[2016:07:27|16:37:08] Mod_LoadModel: models/agibs.mdl
[2016:07:27|16:37:08] Mod_LoadModel: models/woodgibs.mdl
[2016:07:27|16:37:08] ^3Warning:^7 Can't find decal C1A4_SILO2B
[2016:07:27|16:37:08] ^3Warning:^7 Can't find decal C1A4_SILO2B
[2016:07:27|16:37:08] Mod_LoadModel: models/w_medkit.mdl
[2016:07:27|16:37:08] SV_LoadFromFile: 0 entities inhibited
[2016:07:27|16:37:08] Total 312 entities spawned
[2016:07:27|16:37:08] Mod_LoadModel: sprites/muzzleflash.spr
[2016:07:27|16:37:08] Mod_LoadModel: sprites/muzzleflash1.spr
[2016:07:27|16:37:08] Mod_LoadModel: sprites/muzzleflash2.spr
[2016:07:27|16:37:08] Mod_LoadModel: sprites/muzzleflash3.spr
[2016:07:27|16:37:08] Mod_LoadModel: sprites/animglow01.spr
[2016:07:27|16:37:08] Mod_LoadModel: sprites/richo1.spr
[2016:07:27|16:37:08] ^3Added user message: SelAmmo (size == 4)
[2016:07:27|16:37:08] ^3Added user message: CurWeapon (size == 3)
[2016:07:27|16:37:08] ^3Added user message: Geiger (size == 1)
[2016:07:27|16:37:08] ^3Added user message: Flashlight (size == 2)
[2016:07:27|16:37:08] ^3Added user message: FlashBat (size == 1)
[2016:07:27|16:37:08] ^3Added user message: Health (size == 1)
[2016:07:27|16:37:08] ^3Added user message: Damage (size == 12)
[2016:07:27|16:37:08] ^3Added user message: Battery (size == 2)
[2016:07:27|16:37:08] ^3Added user message: Train (size == 1)
[2016:07:27|16:37:08] ^3Added user message: HudText (size == -1)
[2016:07:27|16:37:08] ^3Added user message: SayText (size == -1)
[2016:07:27|16:37:08] ^3Added user message: TextMsg (size == -1)
[2016:07:27|16:37:08] ^3Added user message: WeaponList (size == -1)
[2016:07:27|16:37:08] ^3Added user message: ResetHUD (size == 1)
[2016:07:27|16:37:08] ^3Added user message: InitHUD (size == 0)
[2016:07:27|16:37:08] ^3Added user message: GameTitle (size == 1)
[2016:07:27|16:37:08] ^3Added user message: DeathMsg (size == -1)
[2016:07:27|16:37:08] ^3Added user message: ScoreInfo (size == 9)
[2016:07:27|16:37:08] ^3Added user message: TeamInfo (size == -1)
[2016:07:27|16:37:08] ^3Added user message: TeamScore (size == -1)
[2016:07:27|16:37:08] ^3Added user message: GameMode (size == 1)
[2016:07:27|16:37:08] ^3Added user message: MOTD (size == -1)
[2016:07:27|16:37:08] ^3Added user message: ServerName (size == -1)
[2016:07:27|16:37:08] ^3Added user message: AmmoPickup (size == 2)
[2016:07:27|16:37:08] ^3Added user message: WeapPickup (size == 1)
[2016:07:27|16:37:08] ^3Added user message: ItemPickup (size == -1)
[2016:07:27|16:37:08] ^3Added user message: HideWeapon (size == 1)
[2016:07:27|16:37:08] ^3Added user message: SetFOV (size == 1)
[2016:07:27|16:37:08] ^3Added user message: ShowMenu (size == -1)
[2016:07:27|16:37:08] ^3Added user message: ScreenShake (size == 6)
[2016:07:27|16:37:08] ^3Added user message: ScreenFade (size == 10)
[2016:07:27|16:37:08] ^3Added user message: AmmoX (size == 2)
[2016:07:27|16:37:08] ^3Added user message: TeamNames (size == -1)
[2016:07:27|16:37:08] ^3Added user message: StatusText (size == -1)
[2016:07:27|16:37:08] ^3Added user message: StatusValue (size == 3)
[2016:07:27|16:37:08] 8 player server started
[2016:07:27|16:37:08] execing listenserver.cfg
[2016:07:27|16:37:08] execing listenserver.cfg
[2016:07:27|16:37:08] SV_ConnectionlessPacket: loopback : connect
[2016:07:27|16:37:08] SV_ClientConnect()
[2016:07:27|16:37:08] Mod_LoadModel: models/player/barney/barney.mdl
[2016:07:27|16:37:08] CL_ConnectionlessPacket: loopback : client_connect
[2016:07:27|16:37:08] Spooling demo header.
[2016:07:27|16:37:08] ucmd->new()
[2016:07:27|16:37:08] Serverdata packet received.
[2016:07:27|16:37:08] ucmd->modellist()
[2016:07:27|16:37:08] ucmd->soundlist()
[2016:07:27|16:37:08] ucmd->eventlist()
[2016:07:27|16:37:08] ucmd->lightstyles()
[2016:07:27|16:37:08] Lightstyle 0 (m), interp No
[2016:07:27|16:37:08] Lightstyle 1 (mmnmmommommnonmmonqnmmo), interp Yes
[2016:07:27|16:37:08] Lightstyle 2 (abcdefghijklmnopqrstuvwxyzyxwvutsrqponmlkjihgfedcba), interp Yes
[2016:07:27|16:37:08] Lightstyle 3 (mmmmmaaaaammmmmaaaaaabcdefgabcdefg), interp No
[2016:07:27|16:37:08] Lightstyle 4 (mamamamamama), interp No
[2016:07:27|16:37:08] Lightstyle 5 (jklmnopqrstuvwxyzyxwvutsrqponmlkj), interp Yes
[2016:07:27|16:37:08] Lightstyle 6 (nmonqnmomnmomomno), interp Yes
[2016:07:27|16:37:08] Lightstyle 7 (mmmaaaabcdefgmmmmaaaammmaamm), interp No
[2016:07:27|16:37:08] Lightstyle 8 (mmmaaammmaaammmabcdefaaaammmmabcdefmmmaaaa), interp No
[2016:07:27|16:37:08] Lightstyle 9 (aaaaaaaazzzzzzzz), interp No
[2016:07:27|16:37:08] Lightstyle 10 (mmamammmmammamamaaamammma), interp No
[2016:07:27|16:37:08] Lightstyle 11 (abcdefghijklmnopqrrqponmlkjihgfedcba), interp Yes
[2016:07:27|16:37:08] Lightstyle 12 (mmnnmmnnnmmnn), interp Yes
[2016:07:27|16:37:08] Lightstyle 63 (a), interp No
[2016:07:27|16:37:08] ucmd->usermsgs()
[2016:07:27|16:37:08] ucmd->deltainfo()
[2016:07:27|16:37:08] ucmd->baselines()
[2016:07:27|16:37:08] CL_PrepSound: boot_camp
[2016:07:27|16:37:08] CL_PrepVideo: boot_camp
[2016:07:27|16:37:08] Unable to open commandmenu.txt
[2016:07:27|16:37:08] ucmd->begin()
[2016:07:27|16:37:08] server(ai): Firing: (game_playerjoin)
[2016:07:27|16:37:08] server(ai): Firing: (game_playerspawn)
[2016:07:27|16:37:08] ^1Error:^7 Decal has invalid texture!
[2016:07:27|16:37:08] ^1Error:^7 Decal has invalid texture!
[2016:07:27|16:37:27] >\quit
[2016:07:27|16:37:27] Shutting down...
[2016:07:27|16:37:27] Host_WriteConfig()
[2016:07:27|16:37:27] IN_TouchWriteConfig(): touch.cfg
[2016:07:27|16:37:27] SV_UnloadProgs()
[2016:07:27|16:37:27] CL_Shutdown()
[2016:07:27|16:37:27] Host_WriteGLConfig()
[2016:07:27|16:37:27] Host_WriteVideoConfig()
[2016:07:27|16:37:27] SCR_Shutdown()
[2016:07:27|16:37:27] Con_DestroyConsole: Exiting!

================================================================================
Xash (build 3224) stopped at Jul27 2016 [16:37.27]
================================================================================

Сообщить модератору | | IP: Записан
Сообщение: 157326

Старое сообщение 27-07-2016 13:38
- За что?
a1batross
Житель форума

Дата регистрации: May 2016
Проживает: Москва
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Возраст: 26

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Cybermax "secure" параметр у нас deprecated.

Зайди в папку с Xash в консоли и выполни:

code:
wget https://raw.githubusercontent.com/F...aster/xash3d.sh chmod +x xash3d.sh ./xash3d.sh -dev 5 -log


Я не знаю зачем вам mittorn не положил скрипт, который и так у нас в репе валяется, а навелосипедил свой.

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Сообщение: 157327

Старое сообщение 27-07-2016 13:42
- За что?
mittorn
Житель форума
Девойс

Дата регистрации: Nov 2009
Проживает: Томск
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a1batross он же для установки в систему.

Добавлено 27-07-2016 в 17:03:

Говорю 3й раз -поставь системный SDL.
Убунтойды (очень хотелось нехорошее слово сказать) что-то сломали и у них alsa не работет (КАААААК???? она даже на голом андройде работает). Я на даче и не смогу сегодня пересоьрать ничего.

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Сообщение: 157330

Старое сообщение 27-07-2016 14:03
- За что?
a1batross
Житель форума

Дата регистрации: May 2016
Проживает: Москва
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Возраст: 26

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mittorn

code:
a1ba@KubuntuPortable:/home/a1ba/projects/builtXash $ ls -l xash3d.sh lrwxrwxrwx 1 a1ba a1ba 43 июл 27 20:04 xash3d.sh -> /home/a1ba/projects/Xash3D/xash3d/xash3d.sh


Нет.

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Старое сообщение 27-07-2016 14:04
- За что?
Cybermax
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Дата регистрации: May 2006
Проживает: ㅤ
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Я не пойму, engine.log скрытый файл что-ли? Убунту умеет скрывать файлы? В корень Ксаша смотрю и не вижу engine.log, вбиваю в поиск по имени, находит.

Короч вот, не знаю нужно или нет. Хотел заархивировать и прикрепить файл, но менеджер архивов не дает выбрать в диалоговом окне.

================================================================================
Xash (build 3224) started at Jul27 2016 [17:03.26]
================================================================================
[2016:07:27|17:03:26] Sys_LoadLibrary: Loading Engine Library - ok
[2016:07:27|17:03:26] FS_AddGameDirectory( ./, 0 )
[2016:07:27|17:03:26] FS_Init: done
[2016:07:27|17:03:26] FS_LoadGameInfo( valve )
[2016:07:27|17:03:26] FS_Rescan( Half-Life )
[2016:07:27|17:03:26] FS_AddGameDirectory( valve/downloaded/, 10 )
[2016:07:27|17:03:26] FS_AddGameDirectory( valve/, 4 )
[2016:07:27|17:03:26] Adding wadfile valve/cached.wad (2 files)
[2016:07:27|17:03:26] Adding wadfile valve/decals.wad (222 files)
[2016:07:27|17:03:26] Adding wadfile valve/fonts.wad (3 files)
[2016:07:27|17:03:26] Adding wadfile valve/gfx.wad (7 files)
[2016:07:27|17:03:26] Adding wadfile valve/halflife.wad (3116 files)
[2016:07:27|17:03:26] Adding wadfile valve/liquids.wad (32 files)
[2016:07:27|17:03:26] Adding wadfile valve/spraypaint.wad (14 files)
[2016:07:27|17:03:26] Adding wadfile valve/xeno.wad (264 files)
[2016:07:27|17:03:26] FS_AddGameDirectory( valve/custom/, 10 )
[2016:07:27|17:03:26] InitDecals: 222 decals
[2016:07:27|17:03:26] NET_Init()
[2016:07:27|17:03:26] Console initialized.
[2016:07:27|17:03:26] execing video.cfg
[2016:07:27|17:03:26] execing opengl.cfg
[2016:07:27|17:03:26] Set: [1024x768]
[2016:07:27|17:03:26] Got closest display mode: 1024x768@0
[2016:07:27|17:03:26] VID_StartupGamma: validate screen gamma - ok
[17:03:26] GL_CheckExtension: OpenGL 1.1.0 [2016:07:27|17:03:26] - ^2enabled
[2016:07:27|17:03:26] Video: Gallium 0.4 on NVD9
[17:03:26] GL_CheckExtension: glDrawRangeElements [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_ARB_multitexture [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_ARB_texture_env_combine [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_ARB_texture_env_dot3 [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_EXT_texture3D [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_SGIS_generate_mipmap [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_ARB_texture_cube_map [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_ARB_seamless_cube_map [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_EXT_point_parameters [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_ARB_texture_non_power_of_two [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_ARB_texture_compression [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_EXT_compiled_vertex_array [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_EXT_texture_edge_clamp [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_EXT_texture_filter_anisotropic [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_EXT_texture_lod_bias [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_ARB_texture_border_clamp [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_EXT_blend_minmax [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_EXT_blend_subtract [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: glStencilOpSeparate [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_EXT_stencil_two_side [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_ARB_vertex_buffer_object [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_ARB_texture_env_add [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_ARB_shader_objects [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_ARB_shading_language_100 [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_ARB_vertex_shader [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_ARB_fragment_shader [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_ARB_depth_texture [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_ARB_shadow [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_ARB_texture_float [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_ARB_depth_buffer_float [2016:07:27|17:03:26] - ^2enabled
[17:03:26] GL_CheckExtension: GL_ARB_occlusion_query [2016:07:27|17:03:26] - ^2enabled
[2016:07:27|17:03:26] GL_Upload: *white s&3 [1 x 1]
[2016:07:27|17:03:26] GL_Upload: *gray s&3 [1 x 1]
[2016:07:27|17:03:26] GL_Upload: *black s&3 [1 x 1]
[2016:07:27|17:03:26] GL_Upload: *vsdct s&3 [1 x 1]
[2016:07:27|17:03:26] SCR_Init()
[2016:07:27|17:03:26] AVI: Not supported
[2016:07:27|17:03:26] UI_SetColors: colors.lst not found
[2016:07:27|17:03:26] GL_Upload: gfx/shell/min_n s&3 [19 x 19]
[2016:07:27|17:03:26] GL_Upload: gfx/shell/min_f s&3 [19 x 19]
[2016:07:27|17:03:26] GL_Upload: gfx/shell/min_d s&3 [19 x 19]
[2016:07:27|17:03:26] GL_Upload: gfx/shell/cls_n s&3 [19 x 19]
[2016:07:27|17:03:26] GL_Upload: gfx/shell/cls_f s&3 [19 x 19]
[2016:07:27|17:03:26] GL_Upload: gfx/shell/cls_d s&3 [19 x 19]
[2016:07:27|17:03:26] Couldn't open SDL audio: No such audio device
[2016:07:27|17:03:26] S_Init: sound system can't be initialized
[2016:07:27|17:03:26] IN_TouchInit()
[2016:07:27|17:03:26] CL_LoadProgs: found single callback export
[2016:07:27|17:03:26] CL_LoadProgs: failed to get address of HUD_GetRenderInterface proc
[2016:07:27|17:03:26] CL_LoadProgs: failed to get address of HUD_GetPlayerTeam proc
[2016:07:27|17:03:26] CL_LoadProgs: failed to get address of HUD_ClipMoveToEntity proc
[2016:07:27|17:03:26] CL_LoadProgs: failed to get address of IN_ClientTouchEvent proc
[2016:07:27|17:03:26] CL_LoadProgs: failed to get address of IN_ClientMoveEvent proc
[2016:07:27|17:03:26] CL_LoadProgs: failed to get address of IN_ClientLookEvent proc
[2016:07:27|17:03:26] TextMessage: parsed 143 text messages
[2016:07:27|17:03:26] CL: hull0, player_mins: -16 -16 -36, player_maxs: 16 16 36
[2016:07:27|17:03:26] CL: hull1, player_mins: -16 -16 -18, player_maxs: 16 16 18
[2016:07:27|17:03:26] CL: hull2, player_mins: 0 0 0, player_maxs: 0 0 0
[2016:07:27|17:03:26] Mobility interface not found
[2016:07:27|17:03:26] joystick not found -- driver not present

[17:03:26] InitStudioAPI [2016:07:27|17:03:26] - ok
[2016:07:27|17:03:26] execing valve.rc
[2016:07:27|17:03:26] execing language.cfg
[2016:07:27|17:03:26] couldn't exec joystick.cfg
[2016:07:27|17:03:26] execing autoexec.cfg
[2016:07:27|17:03:26] execing violence.cfg
[2016:07:27|17:03:26] execing config.cfg
[2016:07:27|17:03:26] execing keyboard.cfg
[2016:07:27|17:03:26] execing userconfig.cfg
[2016:07:27|17:03:26] execing game.cfg
[2016:07:27|17:03:26] execing config.cfg
[2016:07:27|17:03:26] ^3Warning:^7 FS_LoadImage: couldn't load "touch_default/edit_close"
[2016:07:27|17:03:26] ^3Warning:^7 FS_LoadImage: couldn't load "touch_default/edit_hide"
[2016:07:27|17:03:26] ^3Warning:^7 FS_LoadImage: couldn't load "touch_default/edit_show"
[2016:07:27|17:03:26] ^3Warning:^7 FS_LoadImage: couldn't load "touch_default/edit_reset"
[2016:07:27|17:03:26] ^3Warning:^7 FS_LoadImage: couldn't load "touch_default/joy"
[2016:07:27|17:03:26] execing keyboard.cfg
[2016:07:27|17:03:26] execing userconfig.cfg
[2016:07:27|17:03:26] execing touch.cfg
[2016:07:27|17:03:31] maps.lst found: basedir
[2016:07:27|17:03:31] GL_Upload: gfx/shell/cb_empty s&3 [19 x 19]
[2016:07:27|17:03:31] SV_LoadProgs: ^2initailized extended EntityAPI ^7ver. 140
[2016:07:27|17:03:31] Dll loaded for mod Half-Life
[2016:07:27|17:03:31] SV: hull0, player_mins: -16 -16 -36, player_maxs: 16 16 36
[2016:07:27|17:03:31] SV: hull1, player_mins: -16 -16 -18, player_maxs: 16 16 18
[2016:07:27|17:03:31] SV: hull2, player_mins: 0 0 0, player_maxs: 0 0 0
[2016:07:27|17:03:31] execing skill.cfg
[2016:07:27|17:03:31] execing listenserver.cfg
[2016:07:27|17:03:31] NET_UDPSocket( localhost, 27015 )
[2016:07:27|17:03:31] NET_UDPSocket( localhost, 27005 )
[2016:07:27|17:03:31] Server IP address: 127.0.1.1:27015
[2016:07:27|17:03:31] Spawn Server: boot_camp
[2016:07:27|17:03:31] Mod_LoadModel: maps/boot_camp.bsp
[2016:07:27|17:03:31] SV_SpawnEntities( boot_camp )
[2016:07:27|17:03:31] execing game.cfg
[2016:07:27|17:03:31] Mod_LoadModel: sprites/voiceicon.spr
[2016:07:27|17:03:31] ^3Added user message: VoiceMask (size == 8)
[2016:07:27|17:03:31] ^3Added user message: ReqState (size == 0)
[2016:07:27|17:03:31] server: GAME SKILL LEVEL:1
[2016:07:27|17:03:31] server: Executing listen server config file
[2016:07:27|17:03:31] Mod_LoadModel: models/w_suit.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_battery.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_antidote.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_security.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_longjump.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/v_shotgun.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_shotgun.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/p_shotgun.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/shotgunshell.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_shotbox.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/v_crowbar.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_crowbar.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/p_crowbar.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/v_9mmhandgun.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_9mmhandgun.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/p_9mmhandgun.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/shell.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_9mmclip.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/v_9mmAR.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_9mmAR.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/p_9mmAR.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/grenade.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_9mmARclip.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_ARgrenade.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/v_357.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_357.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/p_357.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_357ammobox.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_gauss.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/v_gauss.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/p_gauss.mdl
[2016:07:27|17:03:31] Mod_LoadModel: sprites/hotglow.spr
[2016:07:27|17:03:31] Mod_LoadModel: sprites/smoke.spr
[2016:07:27|17:03:31] Mod_LoadModel: models/w_gaussammo.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_rpg.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/v_rpg.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/p_rpg.mdl
[2016:07:27|17:03:31] Mod_LoadModel: sprites/laserdot.spr
[2016:07:27|17:03:31] Mod_LoadModel: models/rpgrocket.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_rpgammo.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_crossbow.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/v_crossbow.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/p_crossbow.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/crossbow_bolt.mdl
[2016:07:27|17:03:31] Mod_LoadModel: sprites/streak.spr
[2016:07:27|17:03:31] Mod_LoadModel: models/w_crossbow_clip.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_egon.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/v_egon.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/p_egon.mdl
[2016:07:27|17:03:31] Mod_LoadModel: sprites/xbeam1.spr
[2016:07:27|17:03:31] Mod_LoadModel: sprites/XSpark1.spr
[2016:07:27|17:03:31] Mod_LoadModel: models/v_tripmine.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/p_tripmine.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/v_satchel.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/v_satchel_radio.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_satchel.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/p_satchel.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/p_satchel_radio.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_grenade.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/v_grenade.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/p_grenade.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_sqknest.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/v_squeak.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/p_squeak.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_squeak.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/v_hgun.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/w_hgun.mdl
[2016:07:27|17:03:31] Mod_LoadModel: models/p_hgun.mdl
[2016:07:27|17:03:32] Mod_LoadModel: models/hornet.mdl
[2016:07:27|17:03:32] Mod_LoadModel: sprites/muz1.spr
[2016:07:27|17:03:32] Mod_LoadModel: sprites/laserbeam.spr
[2016:07:27|17:03:32] Mod_LoadModel: models/w_weaponbox.mdl
[2016:07:27|17:03:32] Mod_LoadModel: sprites/zerogxplode.spr
[2016:07:27|17:03:32] Mod_LoadModel: sprites/WXplo1.spr
[2016:07:27|17:03:32] Mod_LoadModel: sprites/steam1.spr
[2016:07:27|17:03:32] Mod_LoadModel: sprites/bubble.spr
[2016:07:27|17:03:32] Mod_LoadModel: sprites/bloodspray.spr
[2016:07:27|17:03:32] Mod_LoadModel: sprites/blood.spr
[2016:07:27|17:03:32] Mod_LoadModel: sprites/explode1.spr
[2016:07:27|17:03:32] Mod_LoadModel: models/player.mdl
[2016:07:27|17:03:32] Mod_LoadModel: models/hgibs.mdl
[2016:07:27|17:03:32] Mod_LoadModel: models/agibs.mdl
[2016:07:27|17:03:32] Mod_LoadModel: models/woodgibs.mdl
[2016:07:27|17:03:32] ^3Warning:^7 Can't find decal C1A4_SILO2B
[2016:07:27|17:03:32] ^3Warning:^7 Can't find decal C1A4_SILO2B
[2016:07:27|17:03:32] Mod_LoadModel: models/w_medkit.mdl
[2016:07:27|17:03:32] SV_LoadFromFile: 0 entities inhibited
[2016:07:27|17:03:32] Total 312 entities spawned
[2016:07:27|17:03:32] Mod_LoadModel: sprites/muzzleflash.spr
[2016:07:27|17:03:32] Mod_LoadModel: sprites/muzzleflash1.spr
[2016:07:27|17:03:32] Mod_LoadModel: sprites/muzzleflash2.spr
[2016:07:27|17:03:32] Mod_LoadModel: sprites/muzzleflash3.spr
[2016:07:27|17:03:32] Mod_LoadModel: sprites/animglow01.spr
[2016:07:27|17:03:32] Mod_LoadModel: sprites/richo1.spr
[2016:07:27|17:03:32] ^3Added user message: SelAmmo (size == 4)
[2016:07:27|17:03:32] ^3Added user message: CurWeapon (size == 3)
[2016:07:27|17:03:32] ^3Added user message: Geiger (size == 1)
[2016:07:27|17:03:32] ^3Added user message: Flashlight (size == 2)
[2016:07:27|17:03:32] ^3Added user message: FlashBat (size == 1)
[2016:07:27|17:03:32] ^3Added user message: Health (size == 1)
[2016:07:27|17:03:32] ^3Added user message: Damage (size == 12)
[2016:07:27|17:03:32] ^3Added user message: Battery (size == 2)
[2016:07:27|17:03:32] ^3Added user message: Train (size == 1)
[2016:07:27|17:03:32] ^3Added user message: HudText (size == -1)
[2016:07:27|17:03:32] ^3Added user message: SayText (size == -1)
[2016:07:27|17:03:32] ^3Added user message: TextMsg (size == -1)
[2016:07:27|17:03:32] ^3Added user message: WeaponList (size == -1)
[2016:07:27|17:03:32] ^3Added user message: ResetHUD (size == 1)
[2016:07:27|17:03:32] ^3Added user message: InitHUD (size == 0)
[2016:07:27|17:03:32] ^3Added user message: GameTitle (size == 1)
[2016:07:27|17:03:32] ^3Added user message: DeathMsg (size == -1)
[2016:07:27|17:03:32] ^3Added user message: ScoreInfo (size == 9)
[2016:07:27|17:03:32] ^3Added user message: TeamInfo (size == -1)
[2016:07:27|17:03:32] ^3Added user message: TeamScore (size == -1)
[2016:07:27|17:03:32] ^3Added user message: GameMode (size == 1)
[2016:07:27|17:03:32] ^3Added user message: MOTD (size == -1)
[2016:07:27|17:03:32] ^3Added user message: ServerName (size == -1)
[2016:07:27|17:03:32] ^3Added user message: AmmoPickup (size == 2)
[2016:07:27|17:03:32] ^3Added user message: WeapPickup (size == 1)
[2016:07:27|17:03:32] ^3Added user message: ItemPickup (size == -1)
[2016:07:27|17:03:32] ^3Added user message: HideWeapon (size == 1)
[2016:07:27|17:03:32] ^3Added user message: SetFOV (size == 1)
[2016:07:27|17:03:32] ^3Added user message: ShowMenu (size == -1)
[2016:07:27|17:03:32] ^3Added user message: ScreenShake (size == 6)
[2016:07:27|17:03:32] ^3Added user message: ScreenFade (size == 10)
[2016:07:27|17:03:32] ^3Added user message: AmmoX (size == 2)
[2016:07:27|17:03:32] ^3Added user message: TeamNames (size == -1)
[2016:07:27|17:03:32] ^3Added user message: StatusText (size == -1)
[2016:07:27|17:03:32] ^3Added user message: StatusValue (size == 3)
[2016:07:27|17:03:32] 8 player server started
[2016:07:27|17:03:32] execing listenserver.cfg
[2016:07:27|17:03:32] execing listenserver.cfg
[2016:07:27|17:03:32] SV_ConnectionlessPacket: loopback : connect
[2016:07:27|17:03:32] SV_ClientConnect()
[2016:07:27|17:03:32] Mod_LoadModel: models/player/barney/barney.mdl
[2016:07:27|17:03:32] CL_ConnectionlessPacket: loopback : client_connect
[2016:07:27|17:03:32] Spooling demo header.
[2016:07:27|17:03:32] ucmd->new()
[2016:07:27|17:03:32] Serverdata packet received.
[2016:07:27|17:03:32] ucmd->modellist()
[2016:07:27|17:03:32] ucmd->soundlist()
[2016:07:27|17:03:32] ucmd->eventlist()
[2016:07:27|17:03:32] ucmd->lightstyles()
[2016:07:27|17:03:32] Lightstyle 0 (m), interp No
[2016:07:27|17:03:32] Lightstyle 1 (mmnmmommommnonmmonqnmmo), interp Yes
[2016:07:27|17:03:32] Lightstyle 2 (abcdefghijklmnopqrstuvwxyzyxwvutsrqponmlkjihgfedcba), interp Yes
[2016:07:27|17:03:32] Lightstyle 3 (mmmmmaaaaammmmmaaaaaabcdefgabcdefg), interp No
[2016:07:27|17:03:32] Lightstyle 4 (mamamamamama), interp No
[2016:07:27|17:03:32] Lightstyle 5 (jklmnopqrstuvwxyzyxwvutsrqponmlkj), interp Yes
[2016:07:27|17:03:32] Lightstyle 6 (nmonqnmomnmomomno), interp Yes
[2016:07:27|17:03:32] Lightstyle 7 (mmmaaaabcdefgmmmmaaaammmaamm), interp No
[2016:07:27|17:03:32] Lightstyle 8 (mmmaaammmaaammmabcdefaaaammmmabcdefmmmaaaa), interp No
[2016:07:27|17:03:32] Lightstyle 9 (aaaaaaaazzzzzzzz), interp No
[2016:07:27|17:03:32] Lightstyle 10 (mmamammmmammamamaaamammma), interp No
[2016:07:27|17:03:32] Lightstyle 11 (abcdefghijklmnopqrrqponmlkjihgfedcba), interp Yes
[2016:07:27|17:03:32] Lightstyle 12 (mmnnmmnnnmmnn), interp Yes
[2016:07:27|17:03:32] Lightstyle 63 (a), interp No
[2016:07:27|17:03:32] ucmd->usermsgs()
[2016:07:27|17:03:32] ucmd->deltainfo()
[2016:07:27|17:03:32] ucmd->baselines()
[2016:07:27|17:03:32] CL_PrepSound: boot_camp
[2016:07:27|17:03:32] CL_PrepVideo: boot_camp
[2016:07:27|17:03:32] Unable to open commandmenu.txt
[2016:07:27|17:03:32] ucmd->begin()
[2016:07:27|17:03:32] server(ai): Firing: (game_playerjoin)
[2016:07:27|17:03:32] server(ai): Firing: (game_playerspawn)
[2016:07:27|17:03:32] ^1Error:^7 Decal has invalid texture!
[2016:07:27|17:03:32] ^1Error:^7 Decal has invalid texture!
[2016:07:27|17:03:33] Keynum 1105 out of range
[2016:07:27|17:03:33] Keynum 1105 out of range
[2016:07:27|17:03:34] Keynum 1105 out of range
[2016:07:27|17:03:34] Keynum 1105 out of range
[2016:07:27|17:03:34] Keynum 1105 out of range
[2016:07:27|17:03:34] Keynum 1105 out of range
[2016:07:27|17:03:35] Keynum 1105 out of range
[2016:07:27|17:03:35] Keynum 1105 out of range
[2016:07:27|17:03:35] Keynum 1105 out of range
[2016:07:27|17:03:35] Keynum 1105 out of range
[2016:07:27|17:03:35] Keynum 1094 out of range
[2016:07:27|17:03:36] Keynum 1094 out of range
[2016:07:27|17:03:36] Keynum 1094 out of range
[2016:07:27|17:03:36] Keynum 1094 out of range
[2016:07:27|17:03:36] Keynum 1105 out of range
[2016:07:27|17:03:37] Keynum 1105 out of range
[2016:07:27|17:03:38] Keynum 1105 out of range
[2016:07:27|17:03:38] Keynum 1105 out of range
[2016:07:27|17:03:41] Shutting down...
[2016:07:27|17:03:41] Host_WriteConfig()
[2016:07:27|17:03:41] IN_TouchWriteConfig(): touch.cfg
[2016:07:27|17:03:41] SV_UnloadProgs()
[2016:07:27|17:03:41] CL_Shutdown()
[2016:07:27|17:03:41] Host_WriteGLConfig()
[2016:07:27|17:03:41] Host_WriteVideoConfig()
[2016:07:27|17:03:41] SCR_Shutdown()
[2016:07:27|17:03:41] Con_DestroyConsole: Exiting!

================================================================================
Xash (build 3224) stopped at Jul27 2016 [17:03.41]
================================================================================

Добавлено 27-07-2016 в 17:10:

Цитата:
mittorn писал:
Говорю 3й раз -поставь системный SDL.

Напомни, как это сделать.

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Старое сообщение 27-07-2016 14:10
- За что?
mittorn
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Загугли. У меня не убунту.

Добавлено 27-07-2016 в 17:49:

Используй pastebin.com для логов

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Старое сообщение 27-07-2016 14:49
- За что?
thambs
мразь конченная

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>Поддельный сайт! И это уже второй раз.
Скорее всего, последствия действий РОСКОМЦЕНЗУРЫ* -- такие предупреждения вылезают при плохих сертификатах, через тор всё скачивается ок.

Скрытый текст:
Этот текст скрытый. Вы должны оставить хотя бы одно сообщение в теме, чтобы его увидеть.


>Напомни, как это сделать.
http://packages.ubuntu.com/xenial/libsdl2-2.0-0: sudo apt-get install libsdl2-2.0-0:i386, вроде. Если поддержки i386 нет, то её надо включить sudo dpkg --add-architecture i386 && apt-get update.
А по-хорошему, в сборку надо приложить правильный SDL.

__________________
http://www.moddb.com/mods/monorail-quest

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Старое сообщение 27-07-2016 15:18
- За что?
Cybermax
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Цитата:
thambs писал:
А по-хорошему, в сборку надо приложить правильный SDL.

Ага. Будем подождать. А то что получается, каждому или через одного убунтоводу проделывать эти манипуляции?

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Старое сообщение 27-07-2016 15:31
- За что?
thambs
мразь конченная

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Cybermax
Ну тут уж выбор -- или ждать и пользоваться стабильной версией, или терпеть баги (и репортить о них). Кстати, чтоб систему не засирать ненужными либами, проще скачать сам пакет, распаковать его и приложить нормальную библиотеку к ксашу. (deb -- обычный архив с метаданными)

__________________
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Старое сообщение 27-07-2016 15:59
- За что?
mittorn
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Cybermax
Обычно делают пакеты, в которых прописываются зависимости. При установке такого пакета скачается и установится SDL. Но пока я не разбирался с ними, а просто сделал portable сборку.

Добавлено 27-07-2016 в 19:09:

thambs
Я тоже за то, чтобы таскать SDL с собой, если не использовать deb пакеты.

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Старое сообщение 27-07-2016 16:09
- За что?
Cybermax
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Добавлено 27-07-2016 в 20:43:

Цитата:
thambs писал:
или терпеть баги (и репортить о них).

Так стабильной версии не появится, если я не буду засылать репорты. Я что-то не вижу что-бы кто-то кроме меня активно тестил, либо у людей просто не возникает проблем.

Добавлено 27-07-2016 в 20:53:

Цитата:
thambs писал:
http://packages.ubuntu.com/xenial/libsdl2-2.0-0:


Error

package not valid or not specified

Цитата:
Cybermax писал:
sudo apt-get install libsdl2-2.0-0:i386, вроде.


Что-то там установилось. Я так не понял зачем, если честно. перезапустил комп, запустил Ксаш, звук не появился.
Цитата:
thambs писал:
Если поддержки i386 нет, то её надо включить sudo dpkg --add-architecture i386 && apt-get update.


E: Не удалось открыть файл блокировки /var/lib/apt/lists/lock - open (13: Отказано в доступе)
E: Невозможно заблокировать каталог /var/lib/apt/lists/
E: Не удалось открыть файл блокировки /var/lib/dpkg/lock - open (13: Отказано в доступе)
E: Не удалось выполнить блокировку управляющего каталога (/var/lib/dpkg/); у вас есть права суперпользователя?

А нельзя сделать сборку с необходимыми файлами и дать мне для тестов, а не что-бы я сам сидел и пытался что-то там устанавливать.

Добавлено 27-07-2016 в 21:03:

лог, мало ли пригодится http://pastebin.com/63jEwDzs

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Старое сообщение 27-07-2016 18:03
- За что?
mittorn
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Cybermax у тебя она у одного не оаботает.
И ты видимо половину сообщения только читаешь (бесит когда так делают, ненавижу писать что либо дважды). Говорилось об удалении версии которую я положил рядом, раз уж она не работает.
Если ты её не удалил - хоть 10 системных ставь - не поможет.
Если ты её удалил и не поставилась системная - то ничего не запустится.
А если у тебя звук не работает с системным SDL - то ксаш тут точно не причём.

Добавлено 27-07-2016 в 21:19:

А ты точно libSDL2 из архива новый достал? Или может исполтзуешь первую сборку, где звук точно не работает (я не заметил, когда первый раз запускал)?

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Старое сообщение 27-07-2016 18:19
- За что?
Cybermax
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Цитата:
mittorn писал:
Cybermax у тебя она у одного не оаботает.
И ты видимо половину сообщения только читаешь (бесит когда так делают, ненавижу писать что либо дважды). Говорилось об удалении версии которую я положил рядом, раз уж она не работает.


Надо было так и написать мол удали libSDL2-2.0.so.0 и проверь.
Удалил libSDL2-2.0.so.0, в игре звук появился. В меню звука нет.

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Старое сообщение 27-07-2016 18:20
- За что?
Тема: (Опционально)
Ваш ответ:



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