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- Half-Life SDK (https://hlfx.ru/forum/forumdisplay.php?forumid=8)
-- Flashlight from Paranoia. (https://hlfx.ru/forum/showthread.php?threadid=2568)


Отправлено XaeroX 31-01-2011 в 10:31:

supra36
1) There is a lot of pretty good translators from Russian to other European languages, so this is not a problem.
2) You do not feel shy posting in English, not Russian. We all either know English at communication level or at least know where to translate it, so why to feel shy posting tutorials in English?

__________________

xaerox on Vivino


Отправлено fire64 31-01-2011 в 10:34:

spra36, które wystąpiły wygląda bardzo podejrzanie.
Najpierw opublikował post na tej stronie, a następnie na stronie pojawił się całkowicie AM kopiowania tutorial Uncle Misha

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Отправлено Дядя Миша 31-01-2011 в 10:37:

Language does not matter when you ask us questions.
But when you want to share your achievements - it immediately becomes an obstacle.

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Цитата:

C:\DOCUME~1\C4C5~1\LOCALS~1\Temp\a33328if(72) : see declaration of 'size_t'


Отправлено supra36 31-01-2011 в 10:53:

@ XaeroX : I'm using only google translator in Google Chrome because it's dynamic one.

@ Fire64 : I repeat - I DID NOT copy anything. First i wrote this tut on AM forums then i found this screenshot : http://pnmedia.gamespy.com/screenshots/phl/91819561.jpg and i asked about flashlight because I'm making a horror modification.

------------------------------------

Well here comes a situation.

What about if i wrote tutorial on AM Rebirth then i want to share it with HLFX community but i see that similar tutorial exist ? Then what i should do ? Delete it ? No because i did not steal anything.
I was adding decals support for physics entities so i thought why shouldn't i add this for pushables and i posted it on AM's.
Why i feel shy ? Because there were no tutorials in english language, maybe there's such thing in rules that it excludes to write tutorials in languages other than Russian ? How i can knew that ?

Besides, people, I just wanted to help. I'm not pro or even intermediate in C++. You can call someone a noob or thief but only if you have proper proofs that someone did this.


Отправлено XaeroX 31-01-2011 в 11:12:

supra36
Okay, then if you did not copy anything, then you could explain why you came to such an idea about MOVETYPE_PUSHSTEP. But there is no explaination... just like in Дядя Миша's tutorial. This is strange, isn't it?
Next point is that before writing tutorials most people search for existing tutorials. Therefore it is strange again that you visit our forum and did not deign to take a look over tutorial section.
As for forum rules, you are right, the only Russian language is welcome. However it is more convenient to read English post rather than clumsy Russian produced by buggy translator. Tutorials are valued not for language they are written in but for the content, and C++ code is actually international.

Добавлено 31-01-2011 в 17:12:

Цитата:
supra36 писал:
You can call someone a noob or thief but only if you have proper proofs that someone did this.

Do you have proofs that air traffic controllers in Smolensk did their job unwell? However you Poles used to say not so long ago that MAK counterfeited the results of investigation.

__________________

xaerox on Vivino


Отправлено supra36 31-01-2011 в 11:22:

Pushable :

code:
void CPushable :: Spawn( void ) { if ( pev->spawnflags & SF_PUSH_BREAKABLE ) CBreakable::Spawn(); else Precache( ); pev->movetype = MOVETYPE_PUSHSTEP;


Physics entity :

code:
class CPhysEntity : public CBaseEntity { public: void Spawn( void ) { Precache(); pev->movetype = MOVETYPE_NONE;


Isn't that explain everything ?

"You Poles" i never said such things about results of investigation about Tupolev 154 crash buddy. I'm patriot but when it comes to rate our government i can't say anything good about it.


Отправлено XaeroX 31-01-2011 в 11:30:

Цитата:
supra36 писал:
For what i should explain that ? Isn't it simple ?

You missed the most important part of code!
Цитата:
void CPushable :: Spawn( void )
{
if ( pev->spawnflags & SF_PUSH_BREAKABLE )
CBreakable::Spawn();
else
Precache( );

pev->movetype = MOVETYPE_PUSHSTEP;
pev->solid = SOLID_BBOX;

It is not simple for noobs, actually. At least because this code is server-side, but tutorial is client-side. You could add a small phrase, exempli gratia "that is because func_pushable is SOLID_BBOX instead of SOLID_BSP".
It seems to me that you do not yet understand why that fix works...

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Отправлено supra36 31-01-2011 в 11:36:

We do not understand each other i guess.

I said that I'm not intermediate, i used to fix/add easy stuff, copy&paste hardcoded stuff.
I just copied MOVETYPE_PUSHSTEP to ev_hldm.cpp and it worked.

So i guess you still do not belive, do you ?


Отправлено XaeroX 31-01-2011 в 11:44:

supra36
I suppose this to be not logical.
It is logical to write such a condition:

C++ Source Code:
if ( pe && ( pe->solid == SOLID_BSP || pe->solid == SOLID_BBOX))

Since there is already a check for "solid".
But you added a check for "movetype".

I do not believe you because you cannot give proofs for innocence, but I gave a bunch of indirect evidence that you are guilty.

__________________

xaerox on Vivino


Отправлено supra36 31-01-2011 в 11:50:

Okay then do not belive. I do not need absolution from anyone. As i said i just copied MOVETYPE_PUSHSTEP from func_break.cpp to ev_hldm.cpp .

If this is not sufficient proof for that I'm not a lier then i do not know how should i prove that.

Okay now I'm serious, if you think that i steal this tutorial then you are free to delete it because similar version exist on hlfx. I'm full of this, if you guys can't just admit that someone can make tutor without knowledge that similar tutor exist.

@edit : Tutorial deleted. But i will stay with my rights anyway.


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