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-- BG Particles (https://hlfx.ru/forum/showthread.php?threadid=2565)


Отправлено supra36 26-01-2011 в 14:54:

BG Particles

Hello, do anyone have a clue or tutorial how to implent BG Particle system into fresh mod ?

Cheers.


Отправлено XaeroX 26-01-2011 в 14:58:

What does BG stand for? Background?

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Отправлено supra36 26-01-2011 в 15:26:

Battle Grounds particle system based on TGA files.

Same particle system as in rebirth for example. I have AM:Rebirth code but it's complex and i can't figure out how to port BG Particles to my mod (yeah i know I am stupid )

Cheers.


Отправлено XaeroX 26-01-2011 в 15:39:

And would you mind to explain how are we connected with "Battle Grounds", "AM: Rebirth" etc.?

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xaerox on Vivino


Отправлено supra36 26-01-2011 в 15:47:

I didn't say that. I thought that particle system is most popular one.

Okay so if not this particle system then which particle system should i use ?


Отправлено XaeroX 26-01-2011 в 15:51:

The most popular particle system here is a modified Aurora particle system, with its own GUI editor. You could search for Xash-mod source code to find particle system's source code.

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xaerox on Vivino


Отправлено supra36 26-01-2011 в 16:07:

Holy moly, it's awesome but do you have any clue how to implent this or i have to do everything alone ?

If no then ok i will try.


Отправлено Дядя Миша 26-01-2011 в 17:02:

http://www.hlfx.ru/forum/showthread...=&threadid=1772
Xash 0.39 SDK

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Цитата:

C:\DOCUME~1\C4C5~1\LOCALS~1\Temp\a33328if(72) : see declaration of 'size_t'


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